diff --git a/audio/filters/Makefile b/audio/filters/Makefile
index dfb74a35c7..0e4fbddd86 100644
--- a/audio/filters/Makefile
+++ b/audio/filters/Makefile
@@ -55,8 +55,8 @@ else
DYLIB = dll
endif
-CC := $(compiler)
-CXX := $(subst CC,++,$(compiler)) -std=gnu++0x
+CC := $(compiler) -Wall
+CXX := $(subst CC,++,$(compiler)) -std=gnu++0x -Wall
flags := -fPIC $(extra_flags)
asflags := -fPIC $(extra_flags)
objects :=
diff --git a/audio/filters/Phaser.dsp b/audio/filters/Phaser.dsp
index 6dfdfd8d0e..80b209deaa 100644
--- a/audio/filters/Phaser.dsp
+++ b/audio/filters/Phaser.dsp
@@ -2,10 +2,10 @@ filters = 1
filter0 = phaser
# Defaults.
-# lfo_freq = 0.4
-# lfo_start_phase = 0.0
-# feedback = 0.0
-# depth = 0.4
-# dry_wet = 0.5
-# stages = 2
+# phaser_lfo_freq = 0.4
+# phaser_lfo_start_phase = 0.0
+# phaser_feedback = 0.0
+# phaser_depth = 0.4
+# phaser_dry_wet = 0.5
+# phaser_stages = 2
diff --git a/audio/filters/Reverb.dsp b/audio/filters/Reverb.dsp
new file mode 100644
index 0000000000..0f0d53f4a8
--- /dev/null
+++ b/audio/filters/Reverb.dsp
@@ -0,0 +1,10 @@
+filters = 1
+filter0 = reverb
+
+# Defaults.
+# reverb_drytime = 0.43
+# reverb_wettime = 0.4
+# reverb_damping = 0.8
+# reverb_roomwidth = 0.56
+# reverb_roomsize = 0.56
+
diff --git a/audio/filters/WahWah.dsp b/audio/filters/WahWah.dsp
index a4590cc28a..4d5bceb094 100644
--- a/audio/filters/WahWah.dsp
+++ b/audio/filters/WahWah.dsp
@@ -2,9 +2,9 @@ filters = 1
filter0 = wahwah
# Defaults.
-# lfo_freq = 1.5
-# lfo_start_phase = 0.0
-# freq_offset = 0.3
-# depth = 0.7
-# resonance = 2.5
+# wahwah_lfo_freq = 1.5
+# wahwah_lfo_start_phase = 0.0
+# wahwah_freq_offset = 0.3
+# wahwah_depth = 0.7
+# wahwah_resonance = 2.5
diff --git a/audio/filters/reverb.c b/audio/filters/reverb.c
new file mode 100644
index 0000000000..229a39b7dd
--- /dev/null
+++ b/audio/filters/reverb.c
@@ -0,0 +1,315 @@
+/* RetroArch - A frontend for libretro.
+ * Copyright (C) 2010-2014 - Hans-Kristian Arntzen
+ * Copyright (C) 2014 - Brad Miller
+ *
+ * RetroArch is free software: you can redistribute it and/or modify it under the terms
+ * of the GNU General Public License as published by the Free Software Found-
+ * ation, either version 3 of the License, or (at your option) any later version.
+ *
+ * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
+ * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
+ * PURPOSE. See the GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License along with RetroArch.
+ * If not, see .
+ */
+
+#include "dspfilter.h"
+#include
+#include
+#include
+
+struct comb
+{
+ float *buffer;
+ unsigned bufsize;
+ unsigned bufidx;
+
+ float feedback;
+ float filterstore;
+ float damp1, damp2;
+};
+
+static inline float comb_process(struct comb *c, float input)
+{
+ float output = c->buffer[c->bufidx];
+ c->filterstore = (output * c->damp2) + (c->filterstore * c->damp1);
+
+ c->buffer[c->bufidx] = input + (c->filterstore * c->feedback);
+
+ c->bufidx++;
+ if (c->bufidx >= c->bufsize)
+ c->bufidx = 0;
+
+ return output;
+}
+
+struct allpass
+{
+ float *buffer;
+ float feedback;
+ unsigned bufsize;
+ unsigned bufidx;
+};
+
+static inline float allpass_process(struct allpass *a, float input)
+{
+ float bufout = a->buffer[a->bufidx];
+ float output = -input + bufout;
+ a->buffer[a->bufidx] = input + bufout * a->feedback;
+
+ a->bufidx++;
+ if (a->bufidx >= a->bufsize)
+ a->bufidx = 0;
+
+ return output;
+}
+
+#define numcombs 8
+#define numallpasses 4
+static const float muted = 0;
+static const float fixedgain = 0.015f;
+static const float scalewet = 3;
+static const float scaledry = 2;
+static const float scaledamp = 0.4f;
+static const float scaleroom = 0.28f;
+static const float offsetroom = 0.7f;
+static const float initialroom = 0.5f;
+static const float initialdamp = 0.5f;
+static const float initialwet = 1.0f / 3.0f;
+static const float initialdry = 0;
+static const float initialwidth = 1;
+static const float initialmode = 0;
+static const float freezemode = 0.5f;
+
+#define combtuningL1 1116
+#define combtuningL2 1188
+#define combtuningL3 1277
+#define combtuningL4 1356
+#define combtuningL5 1422
+#define combtuningL6 1491
+#define combtuningL7 1557
+#define combtuningL8 1617
+#define allpasstuningL1 556
+#define allpasstuningL2 441
+#define allpasstuningL3 341
+#define allpasstuningL4 225
+
+struct revmodel
+{
+ struct comb combL[numcombs];
+ struct allpass allpassL[numallpasses];
+
+ float bufcombL1[combtuningL1];
+ float bufcombL2[combtuningL2];
+ float bufcombL3[combtuningL3];
+ float bufcombL4[combtuningL4];
+ float bufcombL5[combtuningL5];
+ float bufcombL6[combtuningL6];
+ float bufcombL7[combtuningL7];
+ float bufcombL8[combtuningL8];
+
+ float bufallpassL1[allpasstuningL1];
+ float bufallpassL2[allpasstuningL2];
+ float bufallpassL3[allpasstuningL3];
+ float bufallpassL4[allpasstuningL4];
+
+ float gain;
+ float roomsize, roomsize1;
+ float damp, damp1;
+ float wet, wet1, wet2;
+ float dry;
+ float width;
+ float mode;
+};
+
+static float revmodel_process(struct revmodel *rev, float in)
+{
+ int i;
+ float mono_out = 0.0f;
+ float mono_in = in;
+ float input = mono_in * rev->gain;
+ for (i = 0; i < numcombs; i++)
+ mono_out += comb_process(&rev->combL[i], input);
+
+ for (i = 0; i < numallpasses; i++)
+ mono_out = allpass_process(&rev->allpassL[i], mono_out);
+
+ return mono_in * rev->dry + mono_out * rev->wet1;
+}
+
+static void revmodel_update(struct revmodel *rev)
+{
+ int i;
+ rev->wet1 = rev->wet * (rev->width / 2.0f + 0.5f);
+
+ if (rev->mode >= freezemode)
+ {
+ rev->roomsize1 = 1.0f;
+ rev->damp1 = 0.0f;
+ rev->gain = muted;
+ }
+ else
+ {
+ rev->roomsize1 = rev->roomsize;
+ rev->damp1 = rev->damp;
+ rev->gain = fixedgain;
+ }
+
+ for (i = 0; i < numcombs; i++)
+ {
+ rev->combL[i].feedback = rev->roomsize1;
+ rev->combL[i].damp1 = rev->damp1;
+ rev->combL[i].damp2 = 1.0f - rev->damp1;
+ }
+}
+
+static void revmodel_setroomsize(struct revmodel *rev, float value)
+{
+ rev->roomsize = value * scaleroom + offsetroom;
+ revmodel_update(rev);
+}
+
+static void revmodel_setdamp(struct revmodel *rev, float value)
+{
+ rev->damp = value * scaledamp;
+ revmodel_update(rev);
+}
+
+static void revmodel_setwet(struct revmodel *rev, float value)
+{
+ rev->wet = value * scalewet;
+ revmodel_update(rev);
+}
+
+static void revmodel_setdry(struct revmodel *rev, float value)
+{
+ rev->dry = value * scaledry;
+ revmodel_update(rev);
+}
+
+static void revmodel_setwidth(struct revmodel *rev, float value)
+{
+ rev->width = value;
+ revmodel_update(rev);
+}
+
+static void revmodel_setmode(struct revmodel *rev, float value)
+{
+ rev->mode = value;
+ revmodel_update(rev);
+}
+
+static void revmodel_init(struct revmodel *rev)
+{
+ rev->combL[0].buffer = rev->bufcombL1; rev->combL[0].bufsize = combtuningL1;
+ rev->combL[1].buffer = rev->bufcombL2; rev->combL[1].bufsize = combtuningL2;
+ rev->combL[2].buffer = rev->bufcombL3; rev->combL[2].bufsize = combtuningL3;
+ rev->combL[3].buffer = rev->bufcombL4; rev->combL[3].bufsize = combtuningL4;
+ rev->combL[4].buffer = rev->bufcombL5; rev->combL[4].bufsize = combtuningL5;
+ rev->combL[5].buffer = rev->bufcombL6; rev->combL[5].bufsize = combtuningL6;
+ rev->combL[6].buffer = rev->bufcombL7; rev->combL[6].bufsize = combtuningL7;
+ rev->combL[7].buffer = rev->bufcombL8; rev->combL[7].bufsize = combtuningL8;
+
+ rev->allpassL[0].buffer = rev->bufallpassL1; rev->allpassL[0].bufsize = allpasstuningL1;
+ rev->allpassL[1].buffer = rev->bufallpassL2; rev->allpassL[1].bufsize = allpasstuningL2;
+ rev->allpassL[2].buffer = rev->bufallpassL3; rev->allpassL[2].bufsize = allpasstuningL3;
+ rev->allpassL[3].buffer = rev->bufallpassL4; rev->allpassL[3].bufsize = allpasstuningL4;
+
+ rev->allpassL[0].feedback = 0.5f;
+ rev->allpassL[1].feedback = 0.5f;
+ rev->allpassL[2].feedback = 0.5f;
+ rev->allpassL[3].feedback = 0.5f;
+
+ revmodel_setwet(rev, initialwet);
+ revmodel_setroomsize(rev, initialroom);
+ revmodel_setdry(rev, initialdry);
+ revmodel_setdamp(rev, initialdamp);
+ revmodel_setwidth(rev, initialwidth);
+ revmodel_setmode(rev, initialmode);
+}
+
+struct reverb_data
+{
+ struct revmodel left, right;
+};
+
+static void reverb_free(void *data)
+{
+ free(data);
+}
+
+static void reverb_process(void *data, struct dspfilter_output *output,
+ const struct dspfilter_input *input)
+{
+ unsigned i;
+ struct reverb_data *rev = (struct reverb_data*)data;
+
+ output->samples = input->samples;
+ output->frames = input->frames;
+ float *out = output->samples;
+
+ for (i = 0; i < input->frames; i++, out += 2)
+ {
+ float in[2] = { out[0], out[1] };
+
+ out[0] = revmodel_process(&rev->left, in[0]);
+ out[1] = revmodel_process(&rev->right, in[1]);
+ }
+}
+
+static void *reverb_init(const struct dspfilter_info *info,
+ const struct dspfilter_config *config, void *userdata)
+{
+ struct reverb_data *rev = (struct reverb_data*)calloc(1, sizeof(*rev));
+ if (!rev)
+ return NULL;
+
+ float drytime, wettime, damping, roomwidth, roomsize;
+ config->get_float(userdata, "drytime", &drytime, 0.43f);
+ config->get_float(userdata, "wettime", &wettime, 0.4f);
+ config->get_float(userdata, "damping", &damping, 0.8f);
+ config->get_float(userdata, "roomwidth", &roomwidth, 0.56f);
+ config->get_float(userdata, "roomsize", &roomsize, 0.56f);
+
+ revmodel_init(&rev->left);
+ revmodel_init(&rev->right);
+
+ revmodel_setdamp(&rev->left, damping);
+ revmodel_setdry(&rev->left, drytime);
+ revmodel_setwet(&rev->left, wettime);
+ revmodel_setwidth(&rev->left, roomwidth);
+ revmodel_setroomsize(&rev->left, roomsize);
+
+ revmodel_setdamp(&rev->right, damping);
+ revmodel_setdry(&rev->right, drytime);
+ revmodel_setwet(&rev->right, wettime);
+ revmodel_setwidth(&rev->right, roomwidth);
+ revmodel_setroomsize(&rev->right, roomsize);
+
+ return rev;
+}
+
+static const struct dspfilter_implementation reverb_plug = {
+ reverb_init,
+ reverb_process,
+ reverb_free,
+
+ DSPFILTER_API_VERSION,
+ "Reverb",
+ "reverb",
+};
+
+#ifdef HAVE_FILTERS_BUILTIN
+#define dspfilter_get_implementation reverb_dspfilter_get_implementation
+#endif
+
+const struct dspfilter_implementation *dspfilter_get_implementation(dspfilter_simd_mask_t mask)
+{
+ (void)mask;
+ return &reverb_plug;
+}
+
+#undef dspfilter_get_implementation
+
+