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https://github.com/libretro/RetroArch
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(MaterialUI) Use fill_pathname_application_directory
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78904911ca
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@ -299,6 +299,21 @@ void fill_pathname_application_directory(char *s, size_t len, enum application_d
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s1, xmb_theme_ident(), sizeof(s2));
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strlcpy(s, s2, len);
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}
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#endif
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break;
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case APPLICATION_DIRECTORY_ASSETS_MATERIALUI_ICONS:
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#ifdef HAVE_MATERIALUI
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{
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char s1[PATH_MAX_LENGTH] = {0};
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settings_t *settings = config_get_ptr();
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fill_pathname_join(
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s1,
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settings->directory.assets,
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"glui",
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sizeof(s1));
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fill_pathname_slash(s1, sizeof(s1));
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strlcpy(s, s1, len);
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}
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#endif
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break;
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case APPLICATION_DIRECTORY_NONE:
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@ -25,6 +25,7 @@
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enum application_directory
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{
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APPLICATION_DIRECTORY_NONE = 0,
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APPLICATION_DIRECTORY_ASSETS_MATERIALUI_ICONS,
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APPLICATION_DIRECTORY_ASSETS_XMB,
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APPLICATION_DIRECTORY_ASSETS_XMB_ICONS
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};
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@ -45,6 +45,8 @@
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#include "../../verbosity.h"
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#include "../../tasks/tasks_internal.h"
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#include "../../file_path_special.h"
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enum
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{
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MUI_TEXTURE_POINTER = 0,
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@ -1239,12 +1241,8 @@ static void mui_context_reset(void *data)
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if (!mui || !settings)
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return;
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fill_pathname_join(
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iconpath,
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settings->directory.assets,
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"glui",
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sizeof(iconpath));
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fill_pathname_slash(iconpath, sizeof(iconpath));
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fill_pathname_application_directory(iconpath, sizeof(iconpath),
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APPLICATION_DIRECTORY_ASSETS_MATERIALUI_ICONS);
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mui_layout(mui);
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mui_context_bg_destroy(mui);
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