mirror of
https://github.com/libretro/RetroArch
synced 2025-02-07 12:39:54 +00:00
commit
92b4982292
@ -1,4 +1,4 @@
|
||||
# 1.5.1 (future)
|
||||
# 1.5.0+ (future)
|
||||
- AUTOSAVE/SRAM - Fix bug #3829 / #4820 (https://github.com/libretro/RetroArch/issues/3829)
|
||||
- ENDIANNESS: Fixed database scanning. Should fix scanning on PS3/WiiU/Wii, etc.
|
||||
- NET: Fix bug #4703 (https://github.com/libretro/RetroArch/issues/4703)
|
||||
@ -9,8 +9,7 @@
|
||||
- LOCALIZATION: Update/finish French translation
|
||||
- LOCALIZATION: Update German translation
|
||||
- LOCALIZATION: Update Japanese translation
|
||||
- LOCALIZATION/GUI: Korean font should display properly now with XMB/MaterialUI's
|
||||
default font
|
||||
- LOCALIZATION/GUI: Korean font should display properly now with XMB/MaterialUI's default font
|
||||
- MENU: Improved rendering for XMB ribbon; using additive blending (Vulkan/GL)
|
||||
- OSX/MACOS: Fixes serious memory leak
|
||||
- WINDOWS: Added WASAPI audio driver for low-latency audio. Both shared and exclusive mode.
|
||||
@ -25,6 +24,7 @@ default font
|
||||
- LOBBIES: Fallback to filename based matching if no CRC matches are found (for people making playlists by hand)
|
||||
- LOBBIES: GUI refinement, show stop hosting when a host has been started, show disconnect when playing as client
|
||||
- LOBBIES: if the game is already loaded it will try to connect directly instead of re-loading content (non-fullpath cores only)
|
||||
- LOBBIES: unify both netplay menus
|
||||
- THUMBNAILS: Thumbnails show up now in Load Content -> Collection, Information -> Database
|
||||
- VITA: Fix slow I/O
|
||||
- VITA: Fix 30fps menu (poke into input now instead of reading the entire input buffer which apparently is slow)
|
||||
|
@ -1,7 +1,7 @@
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
package="com.retroarch"
|
||||
android:versionCode="53"
|
||||
android:versionName="1.5.0"
|
||||
android:versionName="1.6.0"
|
||||
android:installLocation="internalOnly">
|
||||
<uses-feature android:glEsVersion="0x00020000" />
|
||||
<uses-feature android:name="android.hardware.touchscreen" android:required="false"/>
|
||||
|
@ -30,11 +30,11 @@
|
||||
<key>CFBundlePackageType</key>
|
||||
<string>APPL</string>
|
||||
<key>CFBundleShortVersionString</key>
|
||||
<string>1.5.0</string>
|
||||
<string>1.6.0</string>
|
||||
<key>CFBundleSignature</key>
|
||||
<string>????</string>
|
||||
<key>CFBundleVersion</key>
|
||||
<string>1.5.0</string>
|
||||
<string>1.6.0</string>
|
||||
<key>LSMinimumSystemVersion</key>
|
||||
<string>${MACOSX_DEPLOYMENT_TARGET}</string>
|
||||
<key>NSHighResolutionCapable</key>
|
||||
|
@ -33,11 +33,11 @@
|
||||
<key>CFBundlePackageType</key>
|
||||
<string>APPL</string>
|
||||
<key>CFBundleShortVersionString</key>
|
||||
<string>1.5.0</string>
|
||||
<string>1.6.0</string>
|
||||
<key>CFBundleSignature</key>
|
||||
<string>????</string>
|
||||
<key>CFBundleVersion</key>
|
||||
<string>1.5.0</string>
|
||||
<string>1.6.0</string>
|
||||
<key>LSRequiresIPhoneOS</key>
|
||||
<true/>
|
||||
<key>UIApplicationExitsOnSuspend</key>
|
||||
|
@ -33,11 +33,11 @@
|
||||
<key>CFBundlePackageType</key>
|
||||
<string>APPL</string>
|
||||
<key>CFBundleShortVersionString</key>
|
||||
<string>1.5.0</string>
|
||||
<string>1.6.0</string>
|
||||
<key>CFBundleSignature</key>
|
||||
<string>????</string>
|
||||
<key>CFBundleVersion</key>
|
||||
<string>1.5.0</string>
|
||||
<string>1.6.0</string>
|
||||
<key>LSRequiresIPhoneOS</key>
|
||||
<true/>
|
||||
<key>NSCameraUsageDescription</key>
|
||||
|
@ -2,7 +2,7 @@
|
||||
<app version="1">
|
||||
<name>RetroArch</name>
|
||||
<coder>Libretro</coder>
|
||||
<version>1.5.0</version>
|
||||
<version>1.6.0</version>
|
||||
<release_date>2012-2017</release_date>
|
||||
<short_description>The cross-platform entertainment system</short_description>
|
||||
<long_description>A port of RetroArch to the GameCube/Wii.</long_description>
|
||||
|
@ -108,6 +108,7 @@ static void netplay_crc_scan_callback(void *task_data,
|
||||
{
|
||||
RARCH_LOG("[lobby] loading core %s with current content\n", state->core_path);
|
||||
command_event(CMD_EVENT_NETPLAY_INIT_DIRECT, state->hostname);
|
||||
command_event(CMD_EVENT_RESUME, NULL);
|
||||
}
|
||||
/* no match found */
|
||||
else
|
||||
|
Loading…
x
Reference in New Issue
Block a user