Should save font renderer API now

This commit is contained in:
twinaphex 2015-11-09 02:29:19 +01:00
parent eae2f3eeda
commit 92632a4dbb
2 changed files with 8 additions and 3 deletions

View File

@ -17,6 +17,8 @@
#include "font_driver.h"
#include "../general.h"
static enum font_driver_render_api selected_api;
#ifdef HAVE_D3D
static const font_renderer_t *d3d_font_backends[] = {
#if defined(_XBOX1)
@ -116,7 +118,10 @@ bool font_init_first(const void **font_driver, void **font_handle,
if (font_path && !font_path[0])
font_path = NULL;
switch (api)
if (selected_api != FONT_DRIVER_RENDER_DONT_CARE)
selected_api = api;
switch (selected_api)
{
#ifdef HAVE_D3D
case FONT_DRIVER_RENDER_DIRECT3D_API:

View File

@ -154,7 +154,7 @@ bool menu_display_font_init_first(const void **font_driver,
pkt.data.font_init.video_data = video_data;
pkt.data.font_init.font_path = font_path;
pkt.data.font_init.font_size = font_size;
pkt.data.font_init.api = FONT_DRIVER_RENDER_OPENGL_API;
pkt.data.font_init.api = FONT_DRIVER_RENDER_DONT_CARE;
thr->send_and_wait(thr, &pkt);
@ -162,7 +162,7 @@ bool menu_display_font_init_first(const void **font_driver,
}
return font_init_first(font_driver, font_handle, video_data,
font_path, font_size, FONT_DRIVER_RENDER_OPENGL_API);
font_path, font_size, FONT_DRIVER_RENDER_DONT_CARE);
}
bool menu_display_font_bind_block(void *data, const void *font_data, void *userdata)