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https://github.com/libretro/RetroArch
synced 2025-02-28 12:40:23 +00:00
disable cpu model check on xbox as it doesn't work and can even crash the app for some users
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parent
bb0fe6c2d1
commit
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@ -1,4 +1,4 @@
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<?xml version="1.0" encoding="utf-8"?>
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<?xml version="1.0" encoding="utf-8"?>
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<Package xmlns="http://schemas.microsoft.com/appx/manifest/foundation/windows10" xmlns:mp="http://schemas.microsoft.com/appx/2014/phone/manifest" xmlns:uap="http://schemas.microsoft.com/appx/manifest/uap/windows10" xmlns:rescap="http://schemas.microsoft.com/appx/manifest/foundation/windows10/restrictedcapabilities" IgnorableNamespaces="uap mp rescap">
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<Identity Name="1e4cf179-f3c2-404f-b9f3-cb2070a5aad8" Publisher="CN=libretro" Version="1.9.0.0" />
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<mp:PhoneIdentity PhoneProductId="1e4cf179-f3c2-404f-b9f3-cb2070a5aad8" PhonePublisherId="00000000-0000-0000-0000-000000000000" />
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@ -831,6 +831,8 @@ extern "C" {
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}
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const char* uwp_get_cpu_model_name(void)
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{
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if (!is_running_on_xbox())
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{
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Platform::String^ cpu_id = nullptr;
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Platform::String^ cpu_name = nullptr;
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@ -872,4 +874,7 @@ extern "C" {
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wcstombs(win32_cpu_model_name, cpu_name->Data(), sizeof(win32_cpu_model_name));
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return win32_cpu_model_name;
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}
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else
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return "Unknown";
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}
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}
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