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Reword skeleton config to reflect RetroArch (and not SSNES :P).
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@ -62,7 +62,7 @@
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# Smoothens picture with bilinear filtering. Should be disabled if using pixel shaders.
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# video_smooth = true
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# Forces rendering area to stay equal to SNES aspect ratio 4:3 or as defined in video_aspect_ratio.
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# Forces rendering area to stay equal to game aspect ratio or as defined in video_aspect_ratio.
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# video_force_aspect = true
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# A floating point value for video aspect ratio (width / height).
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