(render_chain_cg.cpp) Use d3d_set_viewport

This commit is contained in:
twinaphex 2015-11-11 01:54:05 +01:00
parent 376ecb2a47
commit 91a99d9da5
2 changed files with 1 additions and 2 deletions

View File

@ -1306,7 +1306,7 @@ static void renderchain_set_viewport(void *data, void *viewport_data)
return;
d3dr = (LPDIRECT3DDEVICE)chain->dev;
d3dr->SetViewport(vp);
d3d_set_viewport(d3dr, vp);
}
static void renderchain_blit_to_texture(void *data,

View File

@ -20,7 +20,6 @@
typedef struct xdk_renderchain
{
void *empty;
unsigned pixel_size;
LPDIRECT3DDEVICE dev;
const video_info_t *video_info;