diff --git a/intl/msg_hash_us.h b/intl/msg_hash_us.h index 2587f5f4e4..d370efde10 100644 --- a/intl/msg_hash_us.h +++ b/intl/msg_hash_us.h @@ -1790,7 +1790,7 @@ MSG_HASH(MENU_ENUM_SUBLABEL_SSH_ENABLE, MSG_HASH(MENU_ENUM_SUBLABEL_SUSPEND_SCREENSAVER_ENABLE, "Prevents your system's screensaver from becoming active.") MSG_HASH(MENU_ENUM_SUBLABEL_VIDEO_WINDOW_SCALE, - "Sets the window size relative to the core viewport size. Alternatively you can set a window width and height below for a fixed window size.") + "Sets the window size relative to the core viewport size. Alternatively, you can set a window width and height below for a fixed window size.") MSG_HASH(MENU_ENUM_SUBLABEL_USER_LANGUAGE, "Sets the language of the interface.") MSG_HASH(MENU_ENUM_SUBLABEL_VIDEO_BLACK_FRAME_INSERTION, @@ -2225,7 +2225,7 @@ MSG_HASH( ) MSG_HASH( MENU_ENUM_SUBLABEL_AUDIO_VOLUME, - "Audio volume (in dB). 0 dB is normal volume, no gain applied." + "Audio volume (in dB). 0 dB is normal volume, and no gain is applied." ) MSG_HASH( MENU_ENUM_SUBLABEL_AUDIO_SYNC, @@ -2478,11 +2478,11 @@ MSG_HASH( ) MSG_HASH( MENU_ENUM_SUBLABEL_FASTFORWARD_RATIO, - "The maximum rate at which content will be run when using fast forward (E.g. 5x for 60 fps content => 300 fps cap). If set at 0x, fastforward ratio is unlimited (no FPS cap)." + "The maximum rate at which content will be run when using fast forward (e.g., 5.0x for 60 fps content = 300 fps cap). If set to 0.0x, fastforward ratio is unlimited (no FPS cap)." ) MSG_HASH( MENU_ENUM_SUBLABEL_SLOWMOTION_RATIO, - "When in slowmotion, content will slow down by a factor." + "When in slow motion, content will slow down by the factor specified/set." ) MSG_HASH( MENU_ENUM_SUBLABEL_REWIND_ENABLE, @@ -2502,7 +2502,7 @@ MSG_HASH( ) MSG_HASH( MENU_ENUM_SUBLABEL_SAVESTATE_AUTO_SAVE, - "Automatically saves a savestate at the end of RetroArch's lifetime. RetroArch will automatically load this savestate if 'Savestate Auto Load' is set." + "Automatically makes a savestate at the end of RetroArch's runtime. RetroArch will automatically load this savestate if 'Auto Load State' is enabled." ) MSG_HASH( MENU_ENUM_SUBLABEL_SAVESTATE_AUTO_LOAD, @@ -2594,7 +2594,7 @@ MSG_HASH( ) MSG_HASH( MENU_ENUM_SUBLABEL_AUDIO_OUTPUT_RATE, - "Audio output samplerate." + "Audio output sample rate." ) MSG_HASH( MENU_ENUM_SUBLABEL_OVERLAY_OPACITY, @@ -2730,25 +2730,18 @@ MSG_HASH(MENU_ENUM_SUBLABEL_CURSOR_MANAGER, "View previous searches.") MSG_HASH(MENU_ENUM_SUBLABEL_TAKE_SCREENSHOT, "Captures an image of the screen.") -#ifdef HAVE_DYNAMIC MSG_HASH( MENU_ENUM_SUBLABEL_CLOSE_CONTENT, - "Closes the current game and application. Any unsaved changes might be lost." + "Closes the current content. Any unsaved changes might be lost." ) -#else -MSG_HASH( - MENU_ENUM_SUBLABEL_CLOSE_CONTENT, - "Closes the current game. Any unsaved changes might be lost." - ) -#endif MSG_HASH(MENU_ENUM_SUBLABEL_LOAD_STATE, "Load a saved state from the currently selected slot.") MSG_HASH(MENU_ENUM_SUBLABEL_SAVE_STATE, "Save a state to the currently selected slot.") MSG_HASH(MENU_ENUM_SUBLABEL_RESUME, - "Resume the currently running application and leave the Quick Menu.") + "Resume the currently running content and leave the Quick Menu.") MSG_HASH(MENU_ENUM_SUBLABEL_RESUME_CONTENT, - "Resume the currently running application and leave the Quick Menu.") + "Resume the currently running content and leave the Quick Menu.") MSG_HASH(MENU_ENUM_SUBLABEL_STATE_SLOT, "Changes the currently selected state slot.") MSG_HASH(MENU_ENUM_SUBLABEL_UNDO_LOAD_STATE, @@ -2778,7 +2771,7 @@ MSG_HASH(MENU_ENUM_SUBLABEL_SHADER_OPTIONS, MSG_HASH(MENU_ENUM_SUBLABEL_CORE_INPUT_REMAPPING_OPTIONS, "Change the controls for the currently running content.") MSG_HASH(MENU_ENUM_SUBLABEL_CORE_OPTIONS, - "Change the options for the currently running application.") + "Change the options for the currently running content.") MSG_HASH(MENU_ENUM_SUBLABEL_SHOW_ADVANCED_SETTINGS, "Show advanced settings for power users (hidden by default).") MSG_HASH(MENU_ENUM_SUBLABEL_THREADED_DATA_RUNLOOP_ENABLE, @@ -2919,9 +2912,9 @@ MSG_HASH(MENU_ENUM_SUBLABEL_VIDEO_SHADER_PRESET_SAVE_CORE, MSG_HASH(MENU_ENUM_SUBLABEL_VIDEO_SHADER_PRESET_SAVE_GAME, "Save the current shader settings as the default settings for the content.") MSG_HASH(MENU_ENUM_SUBLABEL_VIDEO_SHADER_PARAMETERS, - "Modifies current shader directly. Will not be saved to preset file.") + "Modifies the current shader directly. Changes will not be saved to the preset file.") MSG_HASH(MENU_ENUM_SUBLABEL_VIDEO_SHADER_PRESET_PARAMETERS, - "Modifies shader preset currently in menu.") + "Modifies the shader preset itself currently used in the menu.") MSG_HASH( MENU_ENUM_SUBLABEL_CHEAT_NUM_PASSES, "Increase or decrease the amount of cheats." @@ -2945,6 +2938,6 @@ MSG_HASH(MENU_ENUM_SUBLABEL_VIDEO_VIEWPORT_CUSTOM_HEIGHT, MSG_HASH(MENU_ENUM_SUBLABEL_VIDEO_VIEWPORT_CUSTOM_WIDTH, "Custom viewport width that is used if the Aspect Ratio is set to 'Custom'.") MSG_HASH(MENU_ENUM_SUBLABEL_VIDEO_VIEWPORT_CUSTOM_X, - "Custom viewport offset used for defining the X-axis position of the viewport. These are ignored if 'Scaled Integer' is enabled, it will be automatically centered then.") + "Custom viewport offset used for defining the X-axis position of the viewport. These are ignored if 'Integer Scale' is enabled. It will be automatically centered then.") MSG_HASH(MENU_ENUM_SUBLABEL_VIDEO_VIEWPORT_CUSTOM_Y, - "Custom viewport offset used for defining the Y-axis position of the viewport. These are ignored if 'Scaled Integer' is enabled, it will be automatically centered then.") + "Custom viewport offset used for defining the Y-axis position of the viewport. These are ignored if 'Integer Scale' is enabled. It will be automatically centered then.")