Disable threaded driver with HW render.

Won't work so simply.
This commit is contained in:
Themaister 2013-03-30 21:19:45 +01:00
parent 6f88474985
commit 8fee69776f

View File

@ -889,7 +889,7 @@ void init_video_input(void)
const input_driver_t *tmp = driver.input;
#ifdef HAVE_THREADS
if (g_settings.video.threaded)
if (g_settings.video.threaded && !g_extern.system.hw_render_callback.context_type) // Can't do hardware rendering with threaded driver currently.
{
find_video_driver(); // Need to grab the "real" video driver interface on a reinit.
RARCH_LOG("Starting threaded video driver ...\n");