diff --git a/gfx/d3d/render_chain_cg.cpp b/gfx/d3d/render_chain_cg.cpp index 9e457a227f..80ab468cbb 100644 --- a/gfx/d3d/render_chain_cg.cpp +++ b/gfx/d3d/render_chain_cg.cpp @@ -1036,13 +1036,13 @@ void renderchain_set_final_viewport(void *data, bool renderchain_add_pass(void *data, const void *info_data) { Pass pass; - const LinkInfo *info = (const LinkInfo*)info_data; + const LinkInfo *info = (const LinkInfo*)info_data; cg_renderchain_t *chain = (cg_renderchain_t*)data; - LPDIRECT3DDEVICE d3dr = (LPDIRECT3DDEVICE)chain->dev; + LPDIRECT3DDEVICE d3dr = (LPDIRECT3DDEVICE)chain->dev; - pass.info = *info; - pass.last_width = 0; - pass.last_height = 0; + pass.info = *info; + pass.last_width = 0; + pass.last_height = 0; renderchain_compile_shaders(chain, &pass.fPrg, &pass.vPrg, info->pass->source.path); diff --git a/gfx/d3d/render_chain_xdk.cpp b/gfx/d3d/render_chain_xdk.cpp index 95dd92b585..e50aa96852 100644 --- a/gfx/d3d/render_chain_xdk.cpp +++ b/gfx/d3d/render_chain_xdk.cpp @@ -380,6 +380,7 @@ bool renderchain_add_pass(void *data, const void *info_data) (void)info_data; /* stub */ + return true; } void renderchain_add_state_tracker(void *data, void *tracker_data)