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Add this to d3d_alive
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@ -873,6 +873,9 @@ static bool d3d_alive(void *data)
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bool quit = false;
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bool quit = false;
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bool resize = false;
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bool resize = false;
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/* Needed because some context drivers don't track their sizes */
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video_driver_get_size(&temp_width, &temp_height);
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size_data.quit = &quit;
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size_data.quit = &quit;
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size_data.resize = &resize;
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size_data.resize = &resize;
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size_data.width = &temp_width;
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size_data.width = &temp_width;
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