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Another cleanup
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@ -137,20 +137,14 @@ static void psp_joypad_poll(void)
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{
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unsigned j, k;
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SceCtrlData state_tmp;
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int32_t ret;
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unsigned p;
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unsigned i = p = player;
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#if defined(SN_TARGET_PSP2) || defined(VITA)
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unsigned i = player;
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/* Dumb hack, but here's the explanation -
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* sceCtrlPeekBufferPositive's port parameter
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* can be 0 or 1 to read the first controller on
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* a PSTV, but HAS to be 0 for a real VITA and 2
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* for the 2nd controller on a PSTV */
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if (p == 1)
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p = 2;
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#endif
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ret = CtrlPeekBufferPositive(p, &state_tmp, 1);
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unsigned p = (p == 1) ? 2 : i;
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int32_t ret = CtrlPeekBufferPositive(p, &state_tmp, 1);
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#ifdef HAVE_KERNEL_PRX
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state_tmp.Buttons = (state_tmp.Buttons & 0x0000FFFF)
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