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https://github.com/libretro/RetroArch
synced 2025-02-21 18:40:09 +00:00
Set some android options default explicitly.
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dd74683f26
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@ -343,6 +343,15 @@ static const float axis_threshold = 0.5;
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static const unsigned turbo_period = 6;
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static const unsigned turbo_duty_cycle = 3;
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// Enable input debugging output.
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static const bool input_debug_enable = false;
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#ifdef ANDROID
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// Enable input auto-detection. Will attempt to autoconfigure
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// gamepads, plug-and-play style.
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static const bool input_autodetect_enable = true;
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#endif
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// Player 1
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static const struct retro_keybind retro_keybinds_1[] = {
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// SNES button | keyboard key | js btn | js axis |
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@ -232,6 +232,11 @@ void config_set_defaults(void)
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g_settings.input.netplay_client_swap_input = netplay_client_swap_input;
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g_settings.input.turbo_period = turbo_period;
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g_settings.input.turbo_duty_cycle = turbo_duty_cycle;
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g_settings.input.debug_enable = input_debug_enable;
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#ifdef ANDROID
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g_settings.input.autodetect_enable = input_autodetect_enable;
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#endif
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for (int i = 0; i < MAX_PLAYERS; i++)
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g_settings.input.joypad_map[i] = i;
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@ -490,10 +495,10 @@ bool config_load_file(const char *path)
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CONFIG_GET_INT(input.turbo_duty_cycle, "input_duty_cycle");
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CONFIG_GET_PATH(input.overlay, "input_overlay");
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CONFIG_GET_BOOL(input.debug_enable, "input_debug_enable");
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#ifdef ANDROID
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CONFIG_GET_BOOL(input.autodetect_enable, "input_autodetect_enable");
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#endif
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CONFIG_GET_BOOL(input.debug_enable, "input_debug_enable");
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if (config_get_string(conf, "environment_variables",
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&g_extern.system.environment))
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