From 8c8c92589d9b59c1ef3c7ee17dec49f03926fab5 Mon Sep 17 00:00:00 2001 From: FIX94 Date: Tue, 22 Nov 2016 07:07:21 +0100 Subject: [PATCH] (WiiU) increased audio buffer size to allow PAL games to be played back properly --- audio/drivers/wiiu_audio.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/audio/drivers/wiiu_audio.c b/audio/drivers/wiiu_audio.c index d266d87d89..383be2647c 100644 --- a/audio/drivers/wiiu_audio.c +++ b/audio/drivers/wiiu_audio.c @@ -57,8 +57,8 @@ typedef struct #define AX_AUDIO_SIZE_MASK (AX_AUDIO_SIZE - 1u) #define AX_AUDIO_SAMPLE_COUNT 144 //3ms -#define AX_AUDIO_SAMPLE_MIN (AX_AUDIO_SAMPLE_COUNT * 6) //18ms -#define AX_AUDIO_SAMPLE_LOAD (AX_AUDIO_SAMPLE_COUNT * 8) //24ms +#define AX_AUDIO_SAMPLE_MIN (AX_AUDIO_SAMPLE_COUNT * 11) //33ms +#define AX_AUDIO_SAMPLE_LOAD (AX_AUDIO_SAMPLE_COUNT * 14) //42ms #define AX_AUDIO_RATE 48000 //#define ax_audio_ticks_to_samples(ticks) (((ticks) * 64) / 82875) //#define ax_audio_samples_to_ticks(samples) (((samples) * 82875) / 64)