mirror of
https://github.com/libretro/RetroArch
synced 2025-02-20 15:40:44 +00:00
Add XAudio support. Need a separate xaudio-c.dll which actually implements the interface.
This commit is contained in:
parent
d296e15f26
commit
8c1ef3051d
@ -10,6 +10,7 @@ HAVE_SRC = 1
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HAVE_SDL = 1
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HAVE_XML = 1
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HAVE_FREETYPE = 1
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HAVE_XAUDIO = 1
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libsnes ?= -lsnes
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LIBS =
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@ -31,6 +32,11 @@ ifeq ($(HAVE_SDL), 1)
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DEFINES += $(SDL_CFLAGS) -DHAVE_SDL
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endif
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ifeq ($(HAVE_XAUDIO), 1)
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OBJ += audio/xaudio.o
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DEFINES += -DHAVE_XAUDIO
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endif
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ifeq ($(HAVE_XML), 1)
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OBJ += gfx/shader_glsl.o
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DEFINES += $(XML_CFLAGS) -DHAVE_XML
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@ -84,7 +90,7 @@ clean:
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rm -f tools/*.o
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dist: all
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zip -r ssnes-win32-0.2.zip $(TARGET) ssnes.cfg snes.dll libxml2.dll iconv.dll zlib1.dll SDL.dll libsamplerate-0.dll freetype6.dll $(JTARGET)
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zip -r ssnes-win32-0.2.zip $(TARGET) ssnes.cfg snes.dll libxml2.dll iconv.dll zlib1.dll SDL.dll libsamplerate-0.dll freetype6.dll xaudio-c.dll $(JTARGET)
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libs:
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wget https://github.com/downloads/Themaister/SSNES/SSNES-win32-libs.zip --no-check-certificate
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160
audio/xaudio-c.cpp
Normal file
160
audio/xaudio-c.cpp
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@ -0,0 +1,160 @@
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/*
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Simple C interface for XAudio2
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Author: Hans-Kristian Arntzen
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License: Public Domain
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*/
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// This will currently only compile with MSVC2k10.
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// Should be compilable with some MinGW trickery as well.
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#include "xaudio-c.h"
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struct xaudio2 : public IXAudio2VoiceCallback
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{
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xaudio2(unsigned samplerate, unsigned channels, unsigned bits, unsigned size) :
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buf(nullptr), pXAudio2(nullptr), pMasterVoice(nullptr), pSourceVoice(nullptr),
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buffers(0), bufptr(0)
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{
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CoInitializeEx(nullptr, COINIT_MULTITHREADED);
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HRESULT hr;
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if (FAILED(hr = XAudio2Create(&pXAudio2, 0)))
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throw -1;
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if (FAILED(hr = pXAudio2->CreateMasteringVoice(
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&pMasterVoice, channels, samplerate, 0, 0, nullptr)))
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throw -1;
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WAVEFORMATEX wfx;
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wfx.wFormatTag = WAVE_FORMAT_PCM;
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wfx.nChannels = channels;
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wfx.nSamplesPerSec = samplerate;
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wfx.nBlockAlign = channels * bits / 8;
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wfx.wBitsPerSample = bits;
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wfx.nAvgBytesPerSec = wfx.nSamplesPerSec * wfx.nBlockAlign;
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wfx.cbSize = 0;
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if (FAILED(hr = pXAudio2->CreateSourceVoice(
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&pSourceVoice, &wfx, XAUDIO2_VOICE_NOSRC, XAUDIO2_DEFAULT_FREQ_RATIO, this, nullptr, nullptr)))
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throw -1;
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pSourceVoice->Start();
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hEvent = CreateEvent(nullptr, FALSE, FALSE, nullptr);
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if (!hEvent)
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throw -1;
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max_buffers = 8;
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bufsize = size / max_buffers;
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buf = new uint8_t[bufsize * max_buffers];
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write_buffer = 0;
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}
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~xaudio2()
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{
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if (pSourceVoice)
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{
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pSourceVoice->Stop();
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pSourceVoice->DestroyVoice();
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}
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if (pMasterVoice)
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pMasterVoice->DestroyVoice();
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if (pXAudio2)
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pXAudio2->Release();
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if (hEvent)
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CloseHandle(hEvent);
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if (buf)
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delete[] buf;
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}
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size_t write_avail() const
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{
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return bufsize * (max_buffers - buffers - 1);
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}
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size_t write(const void *buffer, size_t bytes)
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{
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size_t written = 0;
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while (written < bytes)
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{
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size_t need = min(bytes - written, bufsize - bufptr);
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memcpy((uint8_t*)buf + write_buffer * bufsize + bufptr, (const uint8_t*)buffer + written, need);
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written += need;
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bufptr += need;
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if (bufptr == bufsize)
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{
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while (buffers == max_buffers - 1)
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WaitForSingleObject(hEvent, INFINITE);
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XAUDIO2_BUFFER xa2buffer = {0};
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xa2buffer.AudioBytes = bufsize;
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xa2buffer.pAudioData = buf + write_buffer * bufsize;
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xa2buffer.pContext = nullptr;
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InterlockedIncrement(&buffers);
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pSourceVoice->SubmitSourceBuffer(&xa2buffer);
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bufptr = 0;
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write_buffer = (write_buffer + 1) % max_buffers;
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}
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}
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return bytes;
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}
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STDMETHOD_(void, OnBufferStart) (void *) {}
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STDMETHOD_(void, OnBufferEnd) (void *)
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{
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InterlockedDecrement(&buffers);
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SetEvent(hEvent);
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}
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STDMETHOD_(void, OnLoopEnd) (void *) {}
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STDMETHOD_(void, OnStreamEnd) () {}
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STDMETHOD_(void, OnVoiceError) (void *, HRESULT) {}
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STDMETHOD_(void, OnVoiceProcessingPassEnd) ()
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{
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SetEvent(hEvent);
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}
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STDMETHOD_(void, OnVoiceProcessingPassStart) (UINT32) {}
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uint8_t *buf;
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IXAudio2 *pXAudio2;
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IXAudio2MasteringVoice *pMasterVoice;
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IXAudio2SourceVoice *pSourceVoice;
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HANDLE hEvent;
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volatile long buffers;
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unsigned max_buffers;
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unsigned bufsize;
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unsigned bufptr;
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unsigned write_buffer;
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};
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XAUDIOC_API xaudio2_t *xaudio2_new(unsigned samplerate, unsigned channels, unsigned bits, size_t size)
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{
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xaudio2 *handle = nullptr;
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try {
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handle = new xaudio2(samplerate, channels, bits, size);
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} catch(...) { delete handle; return nullptr; }
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return handle;
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}
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XAUDIOC_API size_t xaudio2_write_avail(xaudio2_t *handle)
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{
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try {
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return handle->write_avail();
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} catch(...) { return 0; }
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}
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XAUDIOC_API size_t xaudio2_write(xaudio2_t *handle, const void *buf, size_t bytes)
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{
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try {
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return handle->write(buf, bytes);
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} catch(...) { return 0; }
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}
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XAUDIOC_API void xaudio2_free(xaudio2_t *handle)
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{
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delete handle;
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}
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38
audio/xaudio-c.h
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38
audio/xaudio-c.h
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@ -0,0 +1,38 @@
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/*
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Simple C interface for XAudio2
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Author: Hans-Kristian Arntzen
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License: Public Domain
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*/
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#ifndef XAUDIO_C_H
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#define XAUDIO_C_H
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#include <stddef.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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#ifdef XAUDIOC_EXPORTS
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#define XAUDIOC_API __declspec(dllexport)
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#else
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#define XAUDIOC_API __declspec(dllimport)
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#endif
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typedef struct xaudio2 xaudio2_t;
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XAUDIOC_API xaudio2_t* xaudio2_new(unsigned samplerate, unsigned channels, unsigned bits, size_t bufsize);
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XAUDIOC_API size_t xaudio2_write_avail(xaudio2_t *handle);
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XAUDIOC_API size_t xaudio2_write(xaudio2_t *handle, const void *data, size_t bytes);
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XAUDIOC_API void xaudio2_free(xaudio2_t *handle);
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typedef xaudio2_t* (*xaudio2_new_t)(unsigned, unsigned, unsigned, size_t);
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typedef size_t (*xaudio2_write_avail_t)(xaudio2_t*);
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typedef size_t (*xaudio2_write_t)(xaudio2_t*, const void*, size_t);
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typedef void (*xaudio2_free_t)(xaudio2_t*);
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#ifdef __cplusplus
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}
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#endif
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#endif
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158
audio/xaudio.c
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158
audio/xaudio.c
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@ -0,0 +1,158 @@
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/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
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* Copyright (C) 2010-2011 - Hans-Kristian Arntzen
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*
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* Some code herein may be based on code found in BSNES.
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*
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* SSNES is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with SSNES.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "driver.h"
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#include <stdlib.h>
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#include "xaudio-c.h"
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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typedef struct
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{
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xaudio2_t *xa;
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bool nonblock;
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} xa_t;
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static xaudio2_new_t pxanew = NULL;
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static xaudio2_write_t pxawrite = NULL;
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static xaudio2_write_avail_t pxawrite_avail = NULL;
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static xaudio2_free_t pxafree = NULL;
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static HMODULE lib = NULL;
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#define SYM(X) ((void*)GetProcAddress(lib, "xaudio2_" #X))
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static void deinit_lib(void)
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{
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FreeModule(lib);
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lib = NULL;
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}
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static bool init_lib(void)
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{
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if (lib)
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return true;
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lib = LoadLibrary("xaudio-c.dll");
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if (!lib)
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return false;
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pxanew = SYM(new);
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pxawrite = SYM(write);
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pxawrite_avail = SYM(write_avail);
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pxafree = SYM(free);
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if (!pxanew || !pxawrite || !pxawrite_avail || !pxafree)
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{
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deinit_lib();
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return false;
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}
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return true;
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}
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// Interesting hack from http://www-graphics.stanford.edu/~seander/bithacks.html#RoundUpPowerOf2
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static inline uint32_t next_pow2(uint32_t v)
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{
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v--;
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v |= v >> 1;
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v |= v >> 2;
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v |= v >> 4;
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v |= v >> 8;
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v |= v >> 16;
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v++;
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return v;
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}
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static void* __xa_init(const char* device, int rate, int latency)
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{
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if (!init_lib())
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return NULL;
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xa_t *xa = calloc(1, sizeof(xa_t));
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if (xa == NULL)
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return NULL;
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size_t bufsize = latency * 4 * rate / 1000;
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bufsize = next_pow2(bufsize);
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xa->xa = pxanew(rate, 2, 16, bufsize);
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if (!xa->xa)
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{
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free(xa);
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return NULL;
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}
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return xa;
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}
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static ssize_t __xa_write(void* data, const void* buf, size_t size)
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{
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xa_t *xa = data;
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if (xa->nonblock)
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{
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size_t avail = pxawrite_avail(xa->xa);
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if (avail < size)
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size = avail;
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}
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return pxawrite(xa->xa, buf, size);
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}
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static bool __xa_stop(void *data)
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{
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(void)data;
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return true;
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}
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static void __xa_set_nonblock_state(void *data, bool state)
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{
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xa_t *xa = data;
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xa->nonblock = state;
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}
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static bool __xa_start(void *data)
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{
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(void)data;
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return true;
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}
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static void __xa_free(void *data)
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{
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xa_t *xa = data;
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if (xa && xa->xa)
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{
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if (pxafree)
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pxafree(xa->xa);
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free(xa);
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}
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deinit_lib();
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}
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const audio_driver_t audio_xa = {
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.init = __xa_init,
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.write = __xa_write,
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.stop = __xa_stop,
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.start = __xa_start,
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.set_nonblock_state = __xa_set_nonblock_state,
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.free = __xa_free,
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.ident = "xaudio"
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};
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@ -53,6 +53,7 @@
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#define AUDIO_AL 5
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#define AUDIO_JACK 6
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#define AUDIO_SDL 8
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#define AUDIO_XAUDIO 9
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////////////////////////
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#define INPUT_SDL 7
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////////////////////////
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@ -69,6 +70,8 @@
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#define AUDIO_DEFAULT_DRIVER AUDIO_RSOUND
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#elif HAVE_ROAR
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#define AUDIO_DEFAULT_DRIVER AUDIO_ROAR
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#elif HAVE_XAUDIO
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#define AUDIO_DEFAULT_DRIVER AUDIO_XAUDIO
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#elif HAVE_AL
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#define AUDIO_DEFAULT_DRIVER AUDIO_AL
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#elif HAVE_SDL
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27
driver.c
27
driver.c
@ -49,6 +49,9 @@ static const audio_driver_t *audio_drivers[] = {
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#ifdef HAVE_SDL
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&audio_sdl,
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#endif
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#ifdef HAVE_XAUDIO
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&audio_xa,
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#endif
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};
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static const video_driver_t *video_drivers[] = {
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@ -268,27 +271,3 @@ void uninit_video_input(void)
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driver_t driver;
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#if 0
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driver_t driver = {
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#if VIDEO_DRIVER == VIDEO_GL
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.video = &video_gl,
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#else
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#error "Define a valid video driver in config.h"
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#endif
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#if AUDIO_DRIVER == AUDIO_ALSA
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.audio = &audio_alsa,
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#elif AUDIO_DRIVER == AUDIO_RSOUND
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.audio = &audio_rsound,
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#elif AUDIO_DRIVER == AUDIO_OSS
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.audio = &audio_oss,
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#elif AUDIO_DRIVER == AUDIO_ROAR
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.audio = &audio_roar,
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#elif AUDIO_DRIVER == AUDIO_AL
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.audio = &audio_openal,
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#else
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#error "Define a valid audio driver in config.h"
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#endif
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};
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#endif
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1
driver.h
1
driver.h
@ -138,6 +138,7 @@ extern const audio_driver_t audio_roar;
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extern const audio_driver_t audio_openal;
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extern const audio_driver_t audio_jack;
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extern const audio_driver_t audio_sdl;
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extern const audio_driver_t audio_xa;
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extern const video_driver_t video_gl;
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extern const input_driver_t input_sdl;
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////////////////////////////////////////////////
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@ -69,6 +69,9 @@ static void set_defaults(void)
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case AUDIO_SDL:
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def_audio = "sdl";
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break;
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case AUDIO_XAUDIO:
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def_audio = "xaudio";
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break;
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default:
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break;
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}
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