From 96c780701275f625dc2a315fc88d1b6ec5affb38 Mon Sep 17 00:00:00 2001 From: Brad Miller <mudlord@mail.com> Date: Wed, 7 Sep 2016 09:09:16 +1000 Subject: [PATCH] mudlord is yet a bigger clot and deserves to be shot. More Nvidia Windows 10 bullshit. --- gfx/drivers/gl_shaders/modern_pipeline_xmb_ribbon.glsl.vert.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/gfx/drivers/gl_shaders/modern_pipeline_xmb_ribbon.glsl.vert.h b/gfx/drivers/gl_shaders/modern_pipeline_xmb_ribbon.glsl.vert.h index 33774c26d7..93a083d8c2 100644 --- a/gfx/drivers/gl_shaders/modern_pipeline_xmb_ribbon.glsl.vert.h +++ b/gfx/drivers/gl_shaders/modern_pipeline_xmb_ribbon.glsl.vert.h @@ -28,7 +28,7 @@ static const char *stock_vertex_xmb_modern = GLSL( float k = twoPi / 20.0; float omega = twoPi / 15.0; float y = sin( k * pos.x - omega * time ); - y += noise( 0.27 * vec3( 0.4 * pos.x, 3.0, 2.0 * pos.z - 0.5 * time ) ); + y += noise( vec3(0.27) * vec3( 0.4 * pos.x, 3.0, 2.0 * pos.z - 0.5 * time ) ); return y; }