Rename shader vars again. :D

This commit is contained in:
Themaister 2012-01-07 15:03:09 +01:00
parent 18f027ed41
commit 8a49321648

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@ -53,10 +53,10 @@ static const char* g_strVertexShaderProgram =
" "
" VS_OUT main(VS_IN input) "
" { "
" VS_OUT out; "
" out.pos = float4(input.pos, 0.0, 1.0); "
" out.coord = input.coord; "
" return out; "
" VS_OUT output; "
" output.pos = float4(input.pos, 0.0, 1.0); "
" output.coord = input.coord; "
" return output; "
" } ";
typedef struct DrawVerticeFormats