mirror of
https://github.com/libretro/RetroArch
synced 2025-02-09 09:39:56 +00:00
Rename shader vars again. :D
This commit is contained in:
parent
18f027ed41
commit
8a49321648
@ -38,26 +38,26 @@ static const char* g_strPixelShaderProgram =
|
||||
" } ";
|
||||
|
||||
static const char* g_strVertexShaderProgram =
|
||||
" struct VS_IN "
|
||||
" "
|
||||
" { "
|
||||
" float2 pos : POSITION; "
|
||||
" float2 coord : TEXCOORD0; "
|
||||
" }; "
|
||||
" "
|
||||
" struct VS_OUT "
|
||||
" { "
|
||||
" float4 pos : POSITION; "
|
||||
" float2 coord : TEXCOORD0; "
|
||||
" }; "
|
||||
" "
|
||||
" VS_OUT main(VS_IN input) "
|
||||
" { "
|
||||
" VS_OUT out; "
|
||||
" out.pos = float4(input.pos, 0.0, 1.0); "
|
||||
" out.coord = input.coord; "
|
||||
" return out; "
|
||||
" } ";
|
||||
" struct VS_IN "
|
||||
" "
|
||||
" { "
|
||||
" float2 pos : POSITION; "
|
||||
" float2 coord : TEXCOORD0; "
|
||||
" }; "
|
||||
" "
|
||||
" struct VS_OUT "
|
||||
" { "
|
||||
" float4 pos : POSITION; "
|
||||
" float2 coord : TEXCOORD0; "
|
||||
" }; "
|
||||
" "
|
||||
" VS_OUT main(VS_IN input) "
|
||||
" { "
|
||||
" VS_OUT output; "
|
||||
" output.pos = float4(input.pos, 0.0, 1.0); "
|
||||
" output.coord = input.coord; "
|
||||
" return output; "
|
||||
" } ";
|
||||
|
||||
typedef struct DrawVerticeFormats
|
||||
{
|
||||
|
Loading…
x
Reference in New Issue
Block a user