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https://github.com/libretro/RetroArch
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Allow -L/--libsnes from command line.
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parent
66e1179503
commit
88c870dcfa
@ -27,9 +27,16 @@ If no rom file path is defined on the command line, \fBssnes\fR will try to load
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\fB--help, -h\fR
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Prints help text.
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.TP
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\fB--features\fR
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Prints available features compiled into SSNES, then exits.
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.TP
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\fB-L PATH, --libsnes PATH\fR
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Path to a libsnes implementation which is to be used.
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This option will override any setting in a config file.
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This option is only available if SSNES is compiled with dynamic libsnes loading.
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.TP
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\fB--save PATH, -s PATH\fR
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Overrides the path used for save ram (*.srm).
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@ -18,12 +18,6 @@ else
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DYLIB=-ldl
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fi
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if [ $HAVE_DYNAMIC = yes ] && [ $HAVE_CONFIGFILE = no ]; then
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echo "Cannot have dynamic loading of libsnes and no configfile support."
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echo "Dynamic loading requires config file support."
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exit 1
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fi
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if [ -z "$LIBSNES" ]; then
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LIBSNES="-lsnes"
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else
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@ -390,7 +390,11 @@ static void parse_config_file(void)
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CONFIG_GET_STRING(audio.driver, "audio_driver");
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CONFIG_GET_STRING(audio.dsp_plugin, "audio_dsp_plugin");
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CONFIG_GET_STRING(input.driver, "input_driver");
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CONFIG_GET_STRING(libsnes, "libsnes_path");
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if (!*g_settings.libsnes)
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{
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CONFIG_GET_STRING(libsnes, "libsnes_path");
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}
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CONFIG_GET_STRING(screenshot_directory, "screenshot_directory");
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if (*g_settings.screenshot_directory && !path_is_directory(g_settings.screenshot_directory))
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20
ssnes.c
20
ssnes.c
@ -439,6 +439,9 @@ static void print_help(void)
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puts("\t-S/--savestate: Path to use for save states. If not selected, *.state will be assumed.");
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#ifdef HAVE_CONFIGFILE
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puts("\t-c/--config: Path for config file." SSNES_DEFAULT_CONF_PATH_STR);
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#endif
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#ifdef HAVE_DYNAMIC
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puts("\t-L/--libsnes: Path to libsnes implementation. Overrides any config setting.");
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#endif
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puts("\t-g/--gameboy: Path to Gameboy ROM. Load SuperGameBoy as the regular rom.");
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puts("\t-b/--bsx: Path to BSX rom. Load BSX BIOS as the regular rom.");
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@ -572,6 +575,9 @@ static void parse_input(int argc, char *argv[])
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int val = 0;
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struct option opts[] = {
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#ifdef HAVE_DYNAMIC
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{ "libsnes", 1, NULL, 'L' },
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#endif
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{ "help", 0, NULL, 'h' },
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{ "save", 1, NULL, 's' },
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{ "fullscreen", 0, NULL, 'f' },
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@ -622,7 +628,13 @@ static void parse_input(int argc, char *argv[])
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#define CONFIG_FILE_ARG
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#endif
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char optstring[] = "hs:fvS:m:p4jJg:b:B:Y:Z:P:HC:F:U:DN:X:" FFMPEG_RECORD_ARG CONFIG_FILE_ARG;
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#ifdef HAVE_DYNAMIC
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#define DYNAMIC_ARG "L:"
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#else
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#define DYNAMIC_ARG
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#endif
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char optstring[] = "hs:fvS:m:p4jJg:b:B:Y:Z:P:HC:F:U:DN:X:" DYNAMIC_ARG FFMPEG_RECORD_ARG CONFIG_FILE_ARG;
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for (;;)
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{
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val = 0;
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@ -732,6 +744,12 @@ static void parse_input(int argc, char *argv[])
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break;
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#endif
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#ifdef HAVE_DYNAMIC
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case 'L':
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strlcpy(g_settings.libsnes, optarg, sizeof(g_settings.libsnes));
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break;
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#endif
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case 'P':
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strlcpy(g_extern.bsv_movie_path, optarg, sizeof(g_extern.bsv_movie_path));
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g_extern.bsv_movie_playback = true;
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