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(PS3) Get rid of CELL_SDK_VERSION macro if conditional
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@ -211,9 +211,6 @@ static bool gfx_ctx_init(void)
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.maxSPUs = 1,
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.initializeSPUs = GL_FALSE,
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};
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#if CELL_SDK_VERSION < 0x340000
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options.enable |= PSGL_INIT_HOST_MEMORY_SIZE;
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#endif
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// Initialize 6 SPUs but reserve 1 SPU as a raw SPU for PSGL
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sys_spu_initialize(6, 1);
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