(PS3) Use new public save slot increment/decrement functions

This commit is contained in:
TwinAphex51224 2012-02-15 18:57:36 +01:00
parent 317f255eae
commit 878e612584

View File

@ -1650,21 +1650,14 @@ static void ingame_menu(uint32_t menu_id)
}
if(CTRL_LEFT(state) || CTRL_LSTICK_LEFT(state))
{
if(g_extern.state_slot > 0)
{
char msg[512];
g_extern.state_slot--;
snprintf(msg, sizeof(msg), "Save state slot changed to: #%d", g_extern.state_slot);
set_text_message(msg, 30);
}
ssnes_state_slot_decrease();
set_text_message("", 30);
blocking = 0;
}
if(CTRL_RIGHT(state) || CTRL_LSTICK_RIGHT(state))
{
char msg[512];
g_extern.state_slot++;
snprintf(msg, sizeof(msg), "Save state slot changed to: #%d", g_extern.state_slot);
set_text_message(msg, 30);
ssnes_state_slot_increase();
set_text_message("", 30);
blocking = 0;
}
@ -1678,21 +1671,14 @@ static void ingame_menu(uint32_t menu_id)
}
if(CTRL_LEFT(state) || CTRL_LSTICK_LEFT(state))
{
if(g_extern.state_slot > 0)
{
char msg[512];
g_extern.state_slot--;
snprintf(msg, sizeof(msg), "Save state slot changed to: #%d", g_extern.state_slot);
set_text_message(msg, 30);
}
ssnes_state_slot_decrease();
set_text_message("", 30);
blocking = 0;
}
if(CTRL_RIGHT(state) || CTRL_LSTICK_RIGHT(state))
{
char msg[512];
g_extern.state_slot++;
snprintf(msg, sizeof(msg), "Save state slot changed to: #%d", g_extern.state_slot);
set_text_message(msg, 30);
ssnes_state_slot_increase();
set_text_message("", 30);
blocking = 0;
}