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https://github.com/libretro/RetroArch
synced 2025-03-30 07:20:36 +00:00
(RMenu XDK1) Menu picture is now always fullscreen
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7c8ab66c30
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@ -422,7 +422,7 @@ void xdk_d3d_generate_pp(D3DPRESENT_PARAMETERS *d3dpp, const video_info_t *video
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d3dpp->BackBufferFormat = D3DFMT_X8R8G8B8;
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d3dpp->FullScreen_PresentationInterval = d3d->vsync ? D3DPRESENT_INTERVAL_ONE : D3DPRESENT_INTERVAL_IMMEDIATE;
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d3dpp->SwapEffect = D3DSWAPEFFECT_DISCARD;
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d3dpp->SwapEffect = D3DSWAPEFFECT_COPY;
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#elif defined(_XBOX360)
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if (!(lifecycle_mode_state & (1ULL << MODE_MENU_WIDESCREEN)))
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d3dpp->Flags |= D3DPRESENTFLAG_NO_LETTERBOX;
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@ -692,8 +692,8 @@ extern struct texture_image *menu_texture;
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#endif
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#ifdef _XBOX1
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bool texture_image_render(struct texture_image *out_img,
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int x, int y, int w, int h)
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static bool texture_image_render(struct texture_image *out_img,
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int x, int y, int w, int h, bool force_fullscreen)
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{
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xdk_d3d_video_t *d3d = (xdk_d3d_video_t*)driver.video_data;
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@ -742,6 +742,18 @@ bool texture_image_render(struct texture_image *out_img,
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RD3DDevice_SetTexture(d3d->d3d_render_device, 0, out_img->pixels);
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IDirect3DDevice8_SetStreamSource(d3d->d3d_render_device, 0, out_img->vertex_buf, sizeof(DrawVerticeFormats));
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RD3DDevice_SetVertexShader(d3d->d3d_render_device, D3DFVF_CUSTOMVERTEX);
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if (force_fullscreen)
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{
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D3DVIEWPORT vp = {0};
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vp.Width = w;
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vp.Height = h;
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vp.X = 0;
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vp.Y = 0;
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vp.MinZ = 0.0f;
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vp.MaxZ = 1.0f;
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RD3DDevice_SetViewport(d3dr, &vp);
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}
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RD3DDevice_DrawPrimitive(d3d->d3d_render_device, D3DPT_QUADLIST, 0, 1);
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return true;
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@ -770,7 +782,7 @@ static inline void xdk_d3d_draw_texture(void *data)
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d3d->d3d_render_device->SetRenderState(D3DRS_DESTBLEND, D3DBLEND_INVSRCALPHA);
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d3d->d3d_render_device->SetRenderState(D3DRS_ALPHABLENDENABLE, true);
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texture_image_render(menu_texture, menu_texture->x, menu_texture->y,
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640, 480);
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640, 480, true);
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d3d->d3d_render_device->SetRenderState(D3DRS_ALPHABLENDENABLE, false);
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}
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@ -778,7 +790,7 @@ static inline void xdk_d3d_draw_texture(void *data)
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if ((menu_panel->x != 0) || (menu_panel->y != 0))
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{
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texture_image_render(menu_panel, menu_panel->x, menu_panel->y,
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610, 20);
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610, 20, false);
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menu_panel->x = 0;
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menu_panel->y = 0;
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}
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