FBO scale are float.

This commit is contained in:
Themaister 2012-01-13 00:29:01 +01:00
parent fe02783fc7
commit 86950b4d2a

View File

@ -100,8 +100,8 @@ struct settings
float refresh_rate;
bool render_to_texture;
double fbo_scale_x;
double fbo_scale_y;
float fbo_scale_x;
float fbo_scale_y;
char second_pass_shader[PATH_MAX];
bool second_pass_smooth;
char shader_dir[PATH_MAX];