mirror of
https://github.com/libretro/RetroArch
synced 2025-03-03 04:14:00 +00:00
Some start on netplay. :)
This commit is contained in:
parent
1eea7786bc
commit
85dbc05ded
2
Makefile
2
Makefile
@ -2,7 +2,7 @@ include config.mk
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TARGET = ssnes tools/ssnes-joyconfig
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OBJ = ssnes.o file.o driver.o settings.o dynamic.o message.o rewind.o movie.o autosave.o
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OBJ = ssnes.o file.o driver.o settings.o dynamic.o message.o rewind.o movie.o autosave.o netplay.o
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JOYCONFIG_OBJ = tools/ssnes-joyconfig.o conf/config_file.o
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HEADERS = $(wildcard */*.h) $(wildcard *.h)
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@ -27,6 +27,7 @@
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#include "rewind.h"
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#include "movie.h"
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#include "autosave.h"
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#include "netplay.h"
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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@ -178,6 +179,10 @@ struct global
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autosave_t *autosave[2];
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netplay_t *netplay;
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char netplay_server[256];
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bool netplay_enable;
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#ifdef HAVE_FFMPEG
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ffemu_t *rec;
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char record_path[256];
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260
netplay.c
Normal file
260
netplay.c
Normal file
@ -0,0 +1,260 @@
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/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
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* Copyright (C) 2010-2011 - Hans-Kristian Arntzen
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*
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* Some code herein may be based on code found in BSNES.
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*
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* SSNES is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with SSNES.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "netplay.h"
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#include "general.h"
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#include "dynamic.h"
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#include <stdlib.h>
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#include <string.h>
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#ifdef _WIN32
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#define _WIN32_WINNT 0x0501
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#include <winsock2.h>
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#include <ws2tcpip.h>
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#define close(x) closesocket(x)
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#define CONST_CAST (const char*)
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#else
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#include <sys/types.h>
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#include <sys/socket.h>
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#include <netinet/in.h>
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#include <netinet/tcp.h>
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#include <arpa/inet.h>
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#include <netdb.h>
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#define CONST_CAST
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#endif
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struct netplay
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{
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struct snes_callbacks cbs;
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int fd;
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unsigned port;
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bool has_connection;
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unsigned frames;
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uint16_t input_state;
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};
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void input_poll_net(void)
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{
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netplay_callbacks(g_extern.netplay)->poll_cb();
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netplay_poll(g_extern.netplay);
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}
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void video_frame_net(const uint16_t *data, unsigned width, unsigned height)
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{
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netplay_callbacks(g_extern.netplay)->frame_cb(data, width, height);
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}
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void audio_sample_net(uint16_t left, uint16_t right)
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{
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netplay_callbacks(g_extern.netplay)->sample_cb(left, right);
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}
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int16_t input_state_net(bool port, unsigned device, unsigned index, unsigned id)
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{
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if (netplay_is_port(g_extern.netplay, port, index))
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return netplay_input_state(g_extern.netplay, port, device, index, id);
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else
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return netplay_callbacks(g_extern.netplay)->state_cb(port, device, index, id);
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}
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static bool init_socket(netplay_t *handle, const char *server, uint16_t port)
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{
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#ifdef _WIN32
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WSADATA wsaData;
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int retval;
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if ((retval = WSAStartup(MAKEWORD(2,2), &wsaData)) != 0)
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{
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WSACleanup();
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return false;
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}
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#endif
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struct addrinfo hints, *res = NULL;
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memset(&hints, 0, sizeof(hints));
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#ifdef _WIN32 // Lolol, no AF_UNSPEC, wtf.
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hints.ai_family = AF_INET;
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#else
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hints.ai_family = AF_UNSPEC;
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#endif
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hints.ai_socktype = SOCK_STREAM;
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if (!server)
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hints.ai_flags = AI_PASSIVE;
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char port_buf[16];
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snprintf(port_buf, sizeof(port_buf), "%hu", (unsigned short)port);
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if (getaddrinfo(server, port_buf, &hints, &res) < 0)
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return false;
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handle->fd = socket(res->ai_family, res->ai_socktype, res->ai_protocol);
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if (handle->fd < 0)
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{
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freeaddrinfo(res);
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return false;
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}
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if (server)
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{
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if (connect(handle->fd, res->ai_addr, res->ai_addrlen) < 0)
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{
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close(handle->fd);
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freeaddrinfo(res);
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return false;
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}
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}
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else
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{
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if (bind(handle->fd, res->ai_addr, res->ai_addrlen) < 0 || listen(handle->fd, 1) < 0)
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{
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close(handle->fd);
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freeaddrinfo(res);
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return false;
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}
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int new_fd = accept(handle->fd, NULL, NULL);
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if (new_fd < 0)
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{
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close(handle->fd);
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freeaddrinfo(res);
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return false;
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}
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close(handle->fd);
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handle->fd = new_fd;
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}
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freeaddrinfo(res);
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const int nodelay = 1;
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setsockopt(handle->fd, SOL_SOCKET, TCP_NODELAY, &nodelay, sizeof(int));
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return true;
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}
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static bool send_info(netplay_t *handle)
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{
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uint32_t header[2] = { htonl(g_extern.cart_crc), htonl(psnes_serialize_size()) };
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if (send(handle->fd, header, sizeof(header), 0) != sizeof(header))
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return false;
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return true;
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}
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static bool get_info(netplay_t *handle)
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{
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uint32_t header[2];
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if (recv(handle->fd, header, sizeof(header), 0) != sizeof(header))
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return false;
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if (g_extern.cart_crc != ntohl(header[0]))
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return false;
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if (psnes_serialize_size() != ntohl(header[1]))
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return false;
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return true;
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}
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netplay_t *netplay_new(const char *server, uint16_t port, unsigned frames, const struct snes_callbacks *cb)
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{
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netplay_t *handle = calloc(1, sizeof(*handle));
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if (!handle)
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return NULL;
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handle->cbs = *cb;
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handle->port = server ? 0 : 1;
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handle->frames = frames;
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if (!init_socket(handle, server, port))
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{
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free(handle);
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return NULL;
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}
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if (server)
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{
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if (!send_info(handle))
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{
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close(handle->fd);
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free(handle);
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return NULL;
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}
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}
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else
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{
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if (!get_info(handle))
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{
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close(handle->fd);
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free(handle);
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return NULL;
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}
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}
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handle->has_connection = true;
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return handle;
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}
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bool netplay_is_port(netplay_t *handle, bool port, unsigned index)
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{
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if (!handle->has_connection)
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return false;
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unsigned port_num = port ? 1 : 0;
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if (handle->port == port_num)
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return true;
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else
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return false;
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}
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bool netplay_poll(netplay_t *handle)
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{
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uint16_t state = 0;
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snes_input_state_t cb = handle->cbs.state_cb;
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for (int i = 0; i <= 11; i++)
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{
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int16_t tmp = cb(!handle->port, SNES_DEVICE_JOYPAD, 0, i);
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state |= tmp ? 1 << i : 0;
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}
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state = htons(state);
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if (send(handle->fd, &state, sizeof(state), 0) != sizeof(state))
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{
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handle->has_connection = false;
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return false;
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}
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if (recv(handle->fd, &handle->input_state, sizeof(handle->input_state), 0) != sizeof(handle->input_state))
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{
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handle->has_connection = false;
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return false;
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}
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handle->input_state = ntohs(handle->input_state);
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return true;
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}
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int16_t netplay_input_state(netplay_t *handle, bool port, unsigned device, unsigned index, unsigned id)
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{
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return ((1 << id) & handle->input_state) ? 1 : 0;
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}
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void netplay_free(netplay_t *handle)
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{
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close(handle->fd);
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free(handle);
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}
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const struct snes_callbacks* netplay_callbacks(netplay_t *handle)
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{
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return &handle->cbs;
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}
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59
netplay.h
Normal file
59
netplay.h
Normal file
@ -0,0 +1,59 @@
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/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
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* Copyright (C) 2010-2011 - Hans-Kristian Arntzen
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*
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* Some code herein may be based on code found in BSNES.
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*
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* SSNES is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with SSNES.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __SSNES_NETPLAY_H
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#define __SSNES_NETPLAY_H
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#include <stdint.h>
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#include <stdbool.h>
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#include <libsnes.hpp>
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void input_poll_net(void);
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int16_t input_state_net(bool port, unsigned device, unsigned index, unsigned id);
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void video_frame_net(const uint16_t *data, unsigned width, unsigned height);
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void audio_sample_net(uint16_t left, uint16_t right);
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typedef struct netplay netplay_t;
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struct snes_callbacks
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{
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snes_video_refresh_t frame_cb;
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snes_audio_sample_t sample_cb;
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snes_input_poll_t poll_cb;
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snes_input_state_t state_cb;
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};
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// Creates a new netplay handle. A NULL host means we're hosting (player 1). :)
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netplay_t *netplay_new(const char *server, uint16_t port, unsigned frames, const struct snes_callbacks *cb);
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void netplay_free(netplay_t *handle);
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// Checks if input port/index is controlled by netplay or not.
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bool netplay_is_port(netplay_t *handle, bool port, unsigned index);
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bool netplay_poll(netplay_t *handle);
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int16_t netplay_input_state(netplay_t *handle, bool port, unsigned device, unsigned index, unsigned id);
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// If we're fast-forward replaying to resync, check if we should actually show frame.
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// bool netplay_should_skip(netplay_t *handle);
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const struct snes_callbacks* netplay_callbacks(netplay_t *handle);
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#endif
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78
ssnes.c
78
ssnes.c
@ -31,6 +31,7 @@
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#include "record/ffemu.h"
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#include "rewind.h"
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#include "movie.h"
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#include "netplay.h"
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#include <assert.h>
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#ifdef HAVE_SRC
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#include <samplerate.h>
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@ -342,6 +343,8 @@ static void print_help(void)
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puts("\t-J/--justifiers: Daisy chain two virtual Konami Justifiers into port 2 of the SNES.");
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puts("\t-4/--multitap: Connect a multitap to port 2 of the SNES.");
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puts("\t-P/--bsvplay: Playback a BSV movie file.");
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puts("\t-H/--host: Host netplay as player 1.");
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puts("\t-C/--connect: Connect to netplay as player 2.");
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#ifdef HAVE_FFMPEG
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puts("\t-r/--record: Path to record video file. Settings for video/audio codecs are found in config file.");
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@ -391,6 +394,8 @@ static void parse_input(int argc, char *argv[])
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{ "sufamiA", 1, NULL, 'Y' },
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{ "sufamiB", 1, NULL, 'Z' },
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{ "bsvplay", 1, NULL, 'P' },
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{ "host", 0, NULL, 'H' },
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{ "connect", 1, NULL, 'C' },
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{ NULL, 0, NULL, 0 }
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};
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@ -408,7 +413,7 @@ static void parse_input(int argc, char *argv[])
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#define CONFIG_FILE_ARG
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#endif
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char optstring[] = "hs:vS:m:p4jJg:b:B:Y:Z:P:" FFMPEG_RECORD_ARG CONFIG_FILE_ARG;
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char optstring[] = "hs:vS:m:p4jJg:b:B:Y:Z:P:HC:" FFMPEG_RECORD_ARG CONFIG_FILE_ARG;
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for(;;)
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{
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int c = getopt_long(argc, argv, optstring, opts, &option_index);
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@ -507,6 +512,15 @@ static void parse_input(int argc, char *argv[])
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g_extern.bsv_movie_playback = true;
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break;
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case 'H':
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g_extern.netplay_enable = true;
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break;
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case 'C':
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g_extern.netplay_enable = true;
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strncpy(g_extern.netplay_server, optarg, sizeof(g_extern.netplay_server) - 1);
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break;
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case '?':
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print_help();
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exit(1);
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@ -741,6 +755,28 @@ static void deinit_movie(void)
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bsv_movie_free(g_extern.bsv_movie);
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}
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static void init_netplay(void)
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{
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if (g_extern.netplay_enable)
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{
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struct snes_callbacks cbs = {
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.frame_cb = video_frame,
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.sample_cb = audio_sample,
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.poll_cb = input_poll,
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.state_cb = input_state
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};
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g_extern.netplay = netplay_new(strlen(g_extern.netplay_server) > 0 ? g_extern.netplay_server : NULL, 55435, 1, &cbs);
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if (!g_extern.netplay)
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SSNES_WARN("Failed to init netplay...\n");
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}
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}
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static void deinit_netplay(void)
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{
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if (g_extern.netplay)
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netplay_free(g_extern.netplay);
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}
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static void init_autosave(void)
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{
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int ram_types[2] = {-1, -1};
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@ -1110,23 +1146,27 @@ static void check_pause(void)
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static void do_state_checks(void)
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{
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check_pause();
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if (g_extern.is_paused)
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return;
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set_fast_forward_button(driver.input->key_pressed(driver.input_data, SSNES_FAST_FORWARD_KEY));
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if (!g_extern.bsv_movie)
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if (!g_extern.netplay)
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{
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check_stateslots();
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check_savestates();
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check_rewind();
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check_pause();
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if (g_extern.is_paused)
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return;
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set_fast_forward_button(driver.input->key_pressed(driver.input_data, SSNES_FAST_FORWARD_KEY));
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if (!g_extern.bsv_movie)
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{
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check_stateslots();
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check_savestates();
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check_rewind();
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}
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if (!g_extern.bsv_movie_playback)
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check_movie_record();
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}
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check_fullscreen();
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check_input_rate();
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if (!g_extern.bsv_movie_playback)
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check_movie_record();
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}
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@ -1148,11 +1188,12 @@ int main(int argc, char *argv[])
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goto error;
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init_drivers();
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init_netplay();
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psnes_set_video_refresh(video_frame);
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psnes_set_audio_sample(audio_sample);
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psnes_set_input_poll(input_poll);
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psnes_set_input_state(input_state);
|
||||
psnes_set_video_refresh(g_extern.netplay ? video_frame_net : video_frame);
|
||||
psnes_set_audio_sample(g_extern.netplay ? audio_sample_net : audio_sample);
|
||||
psnes_set_input_poll(g_extern.netplay ? input_poll_net : input_poll);
|
||||
psnes_set_input_state(g_extern.netplay ? input_state_net : input_state);
|
||||
|
||||
init_msg_queue();
|
||||
init_controllers();
|
||||
@ -1203,6 +1244,7 @@ int main(int argc, char *argv[])
|
||||
}
|
||||
}
|
||||
|
||||
deinit_netplay();
|
||||
deinit_autosave();
|
||||
|
||||
#ifdef HAVE_FFMPEG
|
||||
|
Loading…
x
Reference in New Issue
Block a user