Merge branch 'rgb565' of https://github.com/Themaister/RetroArch into rgb565

This commit is contained in:
twinaphex 2012-10-21 22:11:30 +02:00
commit 84abbe110b
25 changed files with 533 additions and 156 deletions

View File

@ -19,7 +19,11 @@ OBJ = retroarch.o \
audio/null.o \
gfx/null.o \
input/null.o \
screenshot.o
screenshot.o \
gfx/scaler/scaler.o \
gfx/scaler/pixconv.o \
gfx/scaler/scaler_int.o \
gfx/scaler/filter.o
JOYCONFIG_OBJ = tools/retroarch-joyconfig.o \
conf/config_file.o \
@ -142,14 +146,6 @@ ifeq ($(PERF_TEST), 1)
OBJ += benchmark.o
endif
ifeq ($(HAVE_SDL), 1)
OBJ += gfx/scaler/scaler.o gfx/scaler/pixconv.o gfx/scaler/scaler_int.o gfx/scaler/filter.o
else ifeq ($(HAVE_OPENGL), 1)
OBJ += gfx/scaler/scaler.o gfx/scaler/pixconv.o gfx/scaler/scaler_int.o gfx/scaler/filter.o
else ifeq ($(HAVE_FFMPEG), 1)
OBJ += gfx/scaler/scaler.o gfx/scaler/pixconv.o gfx/scaler/scaler_int.o gfx/scaler/filter.o
endif
ifeq ($(HAVE_SDL), 1)
OBJ += gfx/sdl_gfx.o input/sdl_input.o input/sdl_joypad.o audio/sdl_audio.o
JOYCONFIG_OBJ += input/sdl_joypad.o

View File

@ -22,7 +22,11 @@ OBJ = retroarch.o \
input/null.o \
fifo_buffer.o \
gfx/null.o \
media/rarch.o
media/rarch.o \
gfx/scaler/scaler.o \
gfx/scaler/pixconv.o \
gfx/scaler/scaler_int.o \
gfx/scaler/filter.o
JOBJ := conf/config_file.o \
tools/retroarch-joyconfig.o \
@ -75,14 +79,6 @@ ifeq ($(PERF_TEST), 1)
OBJ += benchmark.o
endif
ifeq ($(HAVE_SDL), 1)
OBJ += gfx/scaler/scaler.o gfx/scaler/pixconv.o gfx/scaler/scaler_int.o gfx/scaler/filter.o
else ifeq ($(HAVE_OPENGL), 1)
OBJ += gfx/scaler/scaler.o gfx/scaler/pixconv.o gfx/scaler/scaler_int.o gfx/scaler/filter.o
else ifeq ($(HAVE_FFMPEG), 1)
OBJ += gfx/scaler/scaler.o gfx/scaler/pixconv.o gfx/scaler/scaler_int.o gfx/scaler/filter.o
endif
JLIBS =
ifeq ($(HAVE_SDL), 1)

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@ -430,9 +430,9 @@ static void init_filter(void)
if (*g_settings.video.filter_path == '\0')
return;
if (g_extern.system.rgb32)
if (g_extern.system.pix_fmt != RETRO_PIXEL_FORMAT_0RGB1555)
{
RARCH_WARN("libretro implementation uses XRGB8888 format. CPU filters only support 0RGB1555.\n");
RARCH_WARN("CPU filters only support 0RGB1555.\n");
return;
}
@ -536,6 +536,34 @@ static void init_shader_dir(void)
}
#endif
static bool init_video_pixel_converter(unsigned size)
{
if (g_extern.system.pix_fmt == RETRO_PIXEL_FORMAT_0RGB1555)
{
RARCH_WARN("0RGB1555 pixel format is deprecated, and will be slower. For 15/16-bit, RGB565 format is preferred.\n");
// We'll tweak these values later,
// just set most of them to something sane to begin with.
driver.scaler.in_width =
driver.scaler.in_height =
driver.scaler.out_width =
driver.scaler.out_height = size;
driver.scaler.scaler_type = SCALER_TYPE_POINT;
driver.scaler.in_fmt = SCALER_FMT_0RGB1555;
// TODO: Pick either ARGB8888 or RGB565 depending on driver ...
driver.scaler.out_fmt = SCALER_FMT_RGB565;
if (!scaler_ctx_gen_filter(&driver.scaler))
return false;
driver.scaler_out = calloc(sizeof(uint16_t), size * size);
}
return true;
}
void init_video_input(void)
{
#ifdef HAVE_DYLIB
@ -585,12 +613,21 @@ void init_video_input(void)
}
}
if (width && height)
RARCH_LOG("Video @ %ux%u\n", width, height);
else
RARCH_LOG("Video @ fullscreen\n");
driver.display_type = RARCH_DISPLAY_NONE;
driver.video_display = 0;
driver.video_window = 0;
if (!init_video_pixel_converter(RARCH_SCALE_BASE * scale))
{
RARCH_ERR("Failed to init pixel converter.\n");
rarch_fail(1, "init_video_input()");
}
video_info_t video = {0};
video.width = width;
video.height = height;
@ -599,7 +636,7 @@ void init_video_input(void)
video.force_aspect = g_settings.video.force_aspect;
video.smooth = g_settings.video.smooth;
video.input_scale = scale;
video.rgb32 = g_extern.filter.active || g_extern.system.rgb32;
video.rgb32 = g_extern.filter.active || (g_extern.system.pix_fmt == RETRO_PIXEL_FORMAT_XRGB8888);
const input_driver_t *tmp = driver.input;
driver.video_data = video_init_func(&video, &driver.input, &driver.input_data);
@ -643,6 +680,14 @@ void init_video_input(void)
}
}
static void deinit_pixel_converter(void)
{
scaler_ctx_gen_reset(&driver.scaler);
memset(&driver.scaler, 0, sizeof(driver.scaler));
free(driver.scaler_out);
driver.scaler_out = NULL;
}
void uninit_video_input(void)
{
if (driver.input_data != driver.video_data && driver.input)
@ -651,6 +696,8 @@ void uninit_video_input(void)
if (driver.video_data && driver.video)
video_free_func();
deinit_pixel_converter();
#ifdef HAVE_DYLIB
deinit_filter();
#endif

View File

@ -23,6 +23,7 @@
#include <stdlib.h>
#include <stdint.h>
#include "msvc/msvc_compat.h"
#include "gfx/scaler/scaler.h"
#ifdef HAVE_CONFIG_H
#include "config.h"
@ -240,6 +241,9 @@ typedef struct driver
uintptr_t video_display;
uintptr_t video_window;
enum rarch_display_type display_type;
struct scaler_ctx scaler;
void *scaler_out;
} driver_t;
void init_drivers(void);

View File

@ -420,17 +420,18 @@ static bool environment_cb(unsigned cmd, void *data)
case RETRO_ENVIRONMENT_SET_PIXEL_FORMAT:
{
enum retro_pixel_format pix_fmt = *(const enum retro_pixel_format*)data;
bool rgb32 = false;
switch (pix_fmt)
{
case RETRO_PIXEL_FORMAT_0RGB1555:
rgb32 = false;
RARCH_LOG("Environ SET_PIXEL_FORMAT: 0RGB1555.\n");
break;
case RETRO_PIXEL_FORMAT_RGB565:
RARCH_LOG("Environ SET_PIXEL_FORMAT: RGB565.\n");
break;
#ifndef RARCH_CONSOLE
case RETRO_PIXEL_FORMAT_XRGB8888:
rgb32 = true;
RARCH_LOG("Environ SET_PIXEL_FORMAT: XRGB8888.\n");
break;
#endif
@ -438,7 +439,7 @@ static bool environment_cb(unsigned cmd, void *data)
return false;
}
g_extern.system.rgb32 = rgb32;
g_extern.system.pix_fmt = pix_fmt;
break;
}

View File

@ -302,7 +302,7 @@ struct global
unsigned rotation;
bool shutdown;
unsigned performance_level;
bool rgb32;
enum retro_pixel_format pix_fmt;
bool force_nonblock;

View File

@ -443,12 +443,12 @@ static bool gfx_ctx_write_egl_image(const void *frame, unsigned width, unsigned
if (!eglBuffer[index] || !g_egl_vgimage[index])
{
g_egl_vgimage[index] = vgCreateImage(VG_sXRGB_8888, g_egl_res, g_egl_res, g_smooth ? VG_IMAGE_QUALITY_BETTER : VG_IMAGE_QUALITY_NONANTIALIASED);
g_egl_vgimage[index] = vgCreateImage(rgb32 ? VG_sXRGB_8888 : VG_sRGB_565, g_egl_res, g_egl_res, VG_IMAGE_QUALITY_NONANTIALIASED);
eglBuffer[index] = peglCreateImageKHR(g_egl_dpy, g_eglimage_ctx, EGL_VG_PARENT_IMAGE_KHR, (EGLClientBuffer)g_egl_vgimage[index], NULL);
ret = true;
}
vgImageSubData(g_egl_vgimage[index], frame, pitch, (rgb32 ? VG_sXRGB_8888 : VG_sARGB_1555), 0, 0, width, height);
vgImageSubData(g_egl_vgimage[index], frame, pitch, (rgb32 ? VG_sXRGB_8888 : VG_sRGB_565), 0, 0, width, height);
*image_handle = eglBuffer[index];
gfx_ctx_bind_api(g_api);

View File

@ -24,7 +24,7 @@ extern "C" {
#define RARCH_API_CALLTYPE
#endif
#define RARCH_GRAPHICS_API_VERSION 4
#define RARCH_GRAPHICS_API_VERSION 5
// Since we don't want to rely on C++ or C99 for a proper boolean type,
// make sure return semantics are perfectly clear ... ;)
@ -45,8 +45,8 @@ extern "C" {
#define RARCH_FALSE 0
#endif
#define RARCH_COLOR_FORMAT_XRGB1555 0
#define RARCH_COLOR_FORMAT_ARGB8888 1
#define RARCH_COLOR_FORMAT_RGB565 0
#define RARCH_COLOR_FORMAT_XRGB8888 1
#define RARCH_INPUT_SCALE_BASE 256

View File

@ -300,7 +300,7 @@ static bool setup_video(ext_t *ext, const video_info_t *video, const input_drive
info.aspect_ratio = g_settings.video.aspect_ratio;
info.smooth = video->smooth;
info.input_scale = video->input_scale;
info.color_format = video->rgb32 ? RARCH_COLOR_FORMAT_ARGB8888 : RARCH_COLOR_FORMAT_XRGB1555;
info.color_format = video->rgb32 ? RARCH_COLOR_FORMAT_XRGB8888 : RARCH_COLOR_FORMAT_RGB565;
info.xml_shader = xml_shader;
info.cg_shader = cg_shader;
info.ttf_font = font;

View File

@ -94,7 +94,7 @@ const GLfloat *default_vertex_ptr = vertexes_flipped;
memcpy(&(pgl##SYM), &sym, sizeof(sym)); \
}
#ifdef HAVE_EGL
#if defined(HAVE_EGL) && defined(HAVE_OPENGLES2)
static PFNGLEGLIMAGETARGETTEXTURE2DOESPROC pglEGLImageTargetTexture2DOES;
static bool load_eglimage_proc(gl_t *gl)
@ -470,8 +470,8 @@ static void gl_create_fbo_textures(gl_t *gl)
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filter_type);
glTexImage2D(GL_TEXTURE_2D,
0, RARCH_GL_INTERNAL_FORMAT, gl->fbo_rect[i].width, gl->fbo_rect[i].height,
0, RARCH_GL_TEXTURE_TYPE,
0, RARCH_GL_INTERNAL_FORMAT32, gl->fbo_rect[i].width, gl->fbo_rect[i].height,
0, RARCH_GL_TEXTURE_TYPE32,
RARCH_GL_FORMAT32, NULL);
}
@ -720,8 +720,8 @@ static void gl_check_fbo_dimensions(gl_t *gl)
glBindTexture(GL_TEXTURE_2D, gl->fbo_texture[i]);
glTexImage2D(GL_TEXTURE_2D,
0, RARCH_GL_INTERNAL_FORMAT, gl->fbo_rect[i].width, gl->fbo_rect[i].height,
0, RARCH_GL_TEXTURE_TYPE,
0, RARCH_GL_INTERNAL_FORMAT32, gl->fbo_rect[i].width, gl->fbo_rect[i].height,
0, RARCH_GL_TEXTURE_TYPE32,
RARCH_GL_FORMAT32, NULL);
pglFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, gl->fbo_texture[i], 0);
@ -872,8 +872,8 @@ static void gl_update_input_size(gl_t *gl, unsigned width, unsigned height, unsi
}
// It is *much* faster (order of mangnitude on my setup) to use a custom SIMD-optimized conversion routine than letting GL do it :(
#if !defined(HAVE_PSGL)
static inline void gl_convert_frame_rgb15_32(gl_t *gl, void *output, const void *input, int width, int height, int in_pitch)
#if !defined(HAVE_PSGL) && !defined(HAVE_OPENGLES2)
static inline void gl_convert_frame_rgb16_32(gl_t *gl, void *output, const void *input, int width, int height, int in_pitch)
{
if (width != gl->scaler.in_width || height != gl->scaler.in_height)
{
@ -881,7 +881,7 @@ static inline void gl_convert_frame_rgb15_32(gl_t *gl, void *output, const void
gl->scaler.in_height = height;
gl->scaler.out_width = width;
gl->scaler.out_height = height;
gl->scaler.in_fmt = SCALER_FMT_0RGB1555;
gl->scaler.in_fmt = SCALER_FMT_RGB565;
gl->scaler.out_fmt = SCALER_FMT_ARGB8888;
gl->scaler.scaler_type = SCALER_TYPE_POINT;
scaler_ctx_gen_filter(&gl->scaler);
@ -935,6 +935,7 @@ static void gl_init_textures(gl_t *gl)
#else
static inline void gl_copy_frame(gl_t *gl, const void *frame, unsigned width, unsigned height, unsigned pitch)
{
#ifdef HAVE_OPENGLES2
#ifdef HAVE_EGL
if (gl->egl_images)
{
@ -952,17 +953,7 @@ static inline void gl_copy_frame(gl_t *gl, const void *frame, unsigned width, un
}
else
#endif
if (gl->base_size == 2) // ARGB1555 => ARGB8888, SIMD-style :D
{
glPixelStorei(GL_UNPACK_ALIGNMENT, get_alignment(width * sizeof(uint32_t))); // Always use 32-bit textures.
gl_convert_frame_rgb15_32(gl, gl->conv_buffer, frame, width, height, pitch);
glTexSubImage2D(GL_TEXTURE_2D,
0, 0, 0, width, height, gl->texture_type,
gl->texture_fmt, gl->conv_buffer);
}
else
{
#ifdef HAVE_OPENGLES2
// No GL_UNPACK_ROW_LENGTH ;(
unsigned pitch_width = pitch / gl->base_size;
if (width == pitch_width) // Happy path :D
@ -971,31 +962,47 @@ static inline void gl_copy_frame(gl_t *gl, const void *frame, unsigned width, un
0, 0, 0, width, height, gl->texture_type,
gl->texture_fmt, frame);
}
else // Probably slower path.
else // Slower path.
{
const uint32_t *src = (const uint32_t*)frame;
for (unsigned h = 0; h < height; h++, src += pitch_width)
const uint8_t *src = (const uint8_t*)frame;
for (unsigned h = 0; h < height; h++, src += pitch)
{
glTexSubImage2D(GL_TEXTURE_2D,
0, 0, h, width, 1, gl->texture_type,
gl->texture_fmt, src);
}
}
}
#else
glPixelStorei(GL_UNPACK_ALIGNMENT, get_alignment(pitch));
if (gl->base_size == 2)
{
// Always use 32-bit textures on desktop GL.
gl_convert_frame_rgb16_32(gl, gl->conv_buffer, frame, width, height, pitch);
glTexSubImage2D(GL_TEXTURE_2D,
0, 0, 0, width, height, gl->texture_type,
gl->texture_fmt, gl->conv_buffer);
}
else
{
glPixelStorei(GL_UNPACK_ROW_LENGTH, pitch / gl->base_size);
glTexSubImage2D(GL_TEXTURE_2D,
0, 0, 0, width, height, gl->texture_type,
gl->texture_fmt, frame);
glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
#endif
}
#endif
}
static void gl_init_textures(gl_t *gl)
static void gl_init_textures(gl_t *gl, const video_info_t *video)
{
#if defined(HAVE_EGL) && defined(HAVE_OPENGLES2)
gl->egl_images = load_eglimage_proc(gl) && gl->ctx_driver->init_egl_image_buffer(video);
#else
(void)video;
#endif
glGenTextures(TEXTURES, gl->texture);
for (unsigned i = 0; i < TEXTURES; i++)
{
@ -1006,10 +1013,13 @@ static void gl_init_textures(gl_t *gl)
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, gl->tex_filter);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, gl->tex_filter);
if (!gl->egl_images)
{
glTexImage2D(GL_TEXTURE_2D,
0, RARCH_GL_INTERNAL_FORMAT, gl->tex_w, gl->tex_h, 0, gl->texture_type,
0, gl->internal_fmt, gl->tex_w, gl->tex_h, 0, gl->texture_type,
gl->texture_fmt, gl->empty_buf ? gl->empty_buf : NULL);
}
}
glBindTexture(GL_TEXTURE_2D, gl->texture[gl->tex_index]);
}
#endif
@ -1338,7 +1348,8 @@ static void *gl_init(const video_info_t *video, const input_driver_t **input, vo
else
gl->tex_filter = video->smooth ? GL_LINEAR : GL_NEAREST;
gl->texture_type = RARCH_GL_TEXTURE_TYPE;
gl->internal_fmt = video->rgb32 ? RARCH_GL_INTERNAL_FORMAT32 : RARCH_GL_INTERNAL_FORMAT16;
gl->texture_type = video->rgb32 ? RARCH_GL_TEXTURE_TYPE32 : RARCH_GL_TEXTURE_TYPE16;
gl->texture_fmt = video->rgb32 ? RARCH_GL_FORMAT32 : RARCH_GL_FORMAT16;
gl->base_size = video->rgb32 ? sizeof(uint32_t) : sizeof(uint16_t);
@ -1379,7 +1390,7 @@ static void *gl_init(const video_info_t *video, const input_driver_t **input, vo
}
#endif
gl_init_textures(gl);
gl_init_textures(gl, video);
for (unsigned i = 0; i < TEXTURES; i++)
{
@ -1407,10 +1418,6 @@ static void *gl_init(const video_info_t *video, const input_driver_t **input, vo
return NULL;
}
#ifdef HAVE_EGL
gl->egl_images = load_eglimage_proc(gl) && gl->ctx_driver->init_egl_image_buffer(video);
#endif
return gl;
}

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@ -158,7 +158,7 @@ struct gl_coords
#define MAX_SHADERS 16
#if defined(HAVE_GLSL) || defined(HAVE_CG)
#if (defined(HAVE_GLSL) || defined(HAVE_CG))
#define TEXTURES 8
#else
#define TEXTURES 1
@ -213,7 +213,8 @@ typedef struct gl
struct gl_coords coords;
GLuint pbo;
GLenum texture_type; // XBGR1555 or ARGB
GLenum internal_fmt;
GLenum texture_type; // RGB565 or ARGB
GLenum texture_fmt;
GLenum border_type;
unsigned base_size; // 2 or 4
@ -237,9 +238,7 @@ typedef struct gl
GLuint menu_texture_id;
#endif
#ifdef HAVE_EGL
bool egl_images;
#endif
} gl_t;
// Windows ... <_<
@ -252,19 +251,25 @@ extern PFNGLACTIVETEXTUREPROC pglActiveTexture;
#endif
#if defined(HAVE_PSGL)
#define RARCH_GL_INTERNAL_FORMAT GL_ARGB_SCE
#define RARCH_GL_TEXTURE_TYPE GL_BGRA
#define RARCH_GL_INTERNAL_FORMAT32 GL_ARGB_SCE
#define RARCH_GL_INTERNAL_FORMAT16 GL_ARGB_SCE
#define RARCH_GL_TEXTURE_TYPE32 GL_BGRA
#define RARCH_GL_TEXTURE_TYPE16 GL_BGRA
#define RARCH_GL_FORMAT32 GL_UNSIGNED_INT_8_8_8_8_REV
#define RARCH_GL_FORMAT16 GL_RGB5_A1
#elif defined(HAVE_OPENGLES)
#define RARCH_GL_INTERNAL_FORMAT GL_BGRA_EXT
#define RARCH_GL_TEXTURE_TYPE GL_BGRA_EXT
#define RARCH_GL_INTERNAL_FORMAT32 GL_BGRA_EXT
#define RARCH_GL_INTERNAL_FORMAT16 GL_RGB
#define RARCH_GL_TEXTURE_TYPE32 GL_BGRA_EXT
#define RARCH_GL_TEXTURE_TYPE16 GL_RGB
#define RARCH_GL_FORMAT32 GL_UNSIGNED_BYTE
// 15-bit is converted to 32-bit directly as we have to convert anyways.
#define RARCH_GL_FORMAT16 GL_UNSIGNED_BYTE
#define RARCH_GL_FORMAT16 GL_UNSIGNED_SHORT_5_6_5
#else
#define RARCH_GL_INTERNAL_FORMAT GL_RGBA
#define RARCH_GL_TEXTURE_TYPE GL_BGRA
// On desktop, we always use 32-bit.
#define RARCH_GL_INTERNAL_FORMAT32 GL_RGBA
#define RARCH_GL_INTERNAL_FORMAT16 GL_RGBA
#define RARCH_GL_TEXTURE_TYPE32 GL_BGRA
#define RARCH_GL_TEXTURE_TYPE16 GL_BGRA
#define RARCH_GL_FORMAT32 GL_UNSIGNED_INT_8_8_8_8_REV
#define RARCH_GL_FORMAT16 GL_UNSIGNED_INT_8_8_8_8_REV
#endif

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@ -27,6 +27,64 @@
#include <emmintrin.h>
#endif
#if defined(__SSE2__)
void conv_0rgb1555_rgb565(void *output_, const void *input_,
int width, int height,
int out_stride, int in_stride)
{
const uint16_t *input = (const uint16_t*)input_;
uint16_t *output = (uint16_t*)output_;
int max_width = width - 7;
const __m128i hi_mask = _mm_set1_epi16((int16_t)((0x1f << 11) | (0x1f << 6)));
const __m128i lo_mask = _mm_set1_epi16(0x1f);
const __m128i glow_mask = _mm_set1_epi16(1 << 5);
for (int h = 0; h < height; h++, output += out_stride >> 1, input += in_stride >> 1)
{
int w;
for (w = 0; w < max_width; w += 8)
{
const __m128i in = _mm_loadu_si128((const __m128i*)(input + w));
__m128i rg = _mm_and_si128(_mm_slli_epi16(in, 1), hi_mask);
__m128i b = _mm_and_si128(in, lo_mask);
__m128i glow = _mm_and_si128(_mm_srli_epi16(in, 4), glow_mask);
_mm_storeu_si128((__m128i*)(output + w), _mm_or_si128(rg, _mm_or_si128(b, glow)));
}
for (; w < width; w++)
{
uint16_t col = input[w];
uint16_t rg = (col << 1) & ((0x1f << 11) | (0x1f << 6));
uint16_t b = col & 0x1f;
uint16_t glow = (col >> 4) & (1 << 5);
output[w] = rg | b | glow;
}
}
}
#else
void conv_0rgb1555_rgb565(void *output_, const void *input_,
int width, int height,
int out_stride, int in_stride)
{
const uint16_t *input = (const uint16_t*)input_;
uint16_t *output = (uint16_t*)output_;
for (int h = 0; h < height; h++, output += out_stride >> 1, input += in_stride >> 1)
{
for (int w = 0; w < width; w++)
{
uint16_t col = input[w];
uint16_t rg = (col << 1) & ((0x1f << 11) | (0x1f << 6));
uint16_t b = col & 0x1f;
uint16_t glow = (col >> 4) & (1 << 5);
output[w] = rg | b | glow;
}
}
}
#endif
#if defined(__SSE2__)
void conv_0rgb1555_argb8888(void *output_, const void *input_,
int width, int height,
@ -109,6 +167,90 @@ void conv_0rgb1555_argb8888(void *output_, const void *input_,
}
#endif
#if defined(__SSE2__)
void conv_rgb565_argb8888(void *output_, const void *input_,
int width, int height,
int out_stride, int in_stride)
{
const uint16_t *input = (const uint16_t*)input_;
uint32_t *output = (uint32_t*)output_;
const __m128i pix_mask_r = _mm_set1_epi16(0x1f << 10);
const __m128i pix_mask_g = _mm_set1_epi16(0x3f << 5);
const __m128i pix_mask_b = _mm_set1_epi16(0x1f << 5);
const __m128i mul16_r = _mm_set1_epi16(0x0210);
const __m128i mul16_g = _mm_set1_epi16(0x2080);
const __m128i mul16_b = _mm_set1_epi16(0x4200);
const __m128i a = _mm_set1_epi16(0x00ff);
int max_width = width - 7;
for (int h = 0; h < height; h++, output += out_stride >> 2, input += in_stride >> 1)
{
int w;
for (w = 0; w < max_width; w += 8)
{
const __m128i in = _mm_loadu_si128((const __m128i*)(input + w));
__m128i r = _mm_and_si128(_mm_srli_epi16(in, 1), pix_mask_r);
__m128i g = _mm_and_si128(in, pix_mask_g);
__m128i b = _mm_and_si128(_mm_slli_epi16(in, 5), pix_mask_b);
r = _mm_mulhi_epi16(r, mul16_r);
g = _mm_mulhi_epi16(g, mul16_g);
b = _mm_mulhi_epi16(b, mul16_b);
__m128i res_lo_bg = _mm_unpacklo_epi8(b, g);
__m128i res_hi_bg = _mm_unpackhi_epi8(b, g);
__m128i res_lo_ra = _mm_unpacklo_epi8(r, a);
__m128i res_hi_ra = _mm_unpackhi_epi8(r, a);
__m128i res_lo = _mm_or_si128(res_lo_bg, _mm_slli_si128(res_lo_ra, 2));
__m128i res_hi = _mm_or_si128(res_hi_bg, _mm_slli_si128(res_hi_ra, 2));
_mm_storeu_si128((__m128i*)(output + w + 0), res_lo);
_mm_storeu_si128((__m128i*)(output + w + 4), res_hi);
}
for (; w < width; w++)
{
uint32_t col = input[w];
uint32_t r = (col >> 11) & 0x1f;
uint32_t g = (col >> 5) & 0x3f;
uint32_t b = (col >> 0) & 0x1f;
r = (r << 3) | (r >> 2);
g = (g << 2) | (g >> 4);
b = (b << 3) | (b >> 2);
output[w] = (0xff << 24) | (r << 16) | (g << 8) | (b << 0);
}
}
}
#else
void conv_rgb565_argb8888(void *output_, const void *input_,
int width, int height,
int out_stride, int in_stride)
{
const uint16_t *input = (const uint16_t*)input_;
uint32_t *output = (uint32_t*)output_;
for (int h = 0; h < height; h++, output += out_stride >> 2, input += in_stride >> 1)
{
for (int w = 0; w < width; w++)
{
uint32_t col = input[w];
uint32_t r = (col >> 11) & 0x1f;
uint32_t g = (col >> 5) & 0x3f;
uint32_t b = (col >> 0) & 0x1f;
r = (r << 3) | (r >> 2);
g = (g << 2) | (g >> 4);
b = (b << 3) | (b >> 2);
output[w] = (0xff << 24) | (r << 16) | (g << 8) | (b << 0);
}
}
}
#endif
#if defined(__SSE2__)
// :( TODO: Make this saner.
static inline void store_bgr24_sse2(void *output, __m128i a, __m128i b, __m128i c, __m128i d)
@ -223,6 +365,80 @@ void conv_0rgb1555_bgr24(void *output_, const void *input_,
}
}
}
void conv_rgb565_bgr24(void *output_, const void *input_,
int width, int height,
int out_stride, int in_stride)
{
const uint16_t *input = (const uint16_t*)input_;
uint8_t *output = (uint8_t*)output_;
const __m128i pix_mask_r = _mm_set1_epi16(0x1f << 10);
const __m128i pix_mask_g = _mm_set1_epi16(0x3f << 5);
const __m128i pix_mask_b = _mm_set1_epi16(0x1f << 5);
const __m128i mul16_r = _mm_set1_epi16(0x0210);
const __m128i mul16_g = _mm_set1_epi16(0x2080);
const __m128i mul16_b = _mm_set1_epi16(0x4200);
const __m128i a = _mm_set1_epi16(0x00ff);
int max_width = width - 15;
for (int h = 0; h < height; h++, output += out_stride, input += in_stride >> 1)
{
uint8_t *out = output;
int w;
for (w = 0; w < max_width; w += 16, out += 48)
{
const __m128i in0 = _mm_loadu_si128((const __m128i*)(input + w));
const __m128i in1 = _mm_loadu_si128((const __m128i*)(input + w + 8));
__m128i r0 = _mm_and_si128(_mm_srli_epi16(in0, 1), pix_mask_r);
__m128i g0 = _mm_and_si128(in0, pix_mask_g);
__m128i b0 = _mm_and_si128(_mm_slli_epi16(in0, 5), pix_mask_b);
__m128i r1 = _mm_and_si128(_mm_srli_epi16(in1, 1), pix_mask_r);
__m128i g1 = _mm_and_si128(in1, pix_mask_g);
__m128i b1 = _mm_and_si128(_mm_slli_epi16(in1, 5), pix_mask_b);
r0 = _mm_mulhi_epi16(r0, mul16_r);
g0 = _mm_mulhi_epi16(g0, mul16_g);
b0 = _mm_mulhi_epi16(b0, mul16_b);
r1 = _mm_mulhi_epi16(r1, mul16_r);
g1 = _mm_mulhi_epi16(g1, mul16_g);
b1 = _mm_mulhi_epi16(b1, mul16_b);
__m128i res_lo_bg0 = _mm_unpacklo_epi8(b0, g0);
__m128i res_hi_bg0 = _mm_unpackhi_epi8(b0, g0);
__m128i res_lo_ra0 = _mm_unpacklo_epi8(r0, a);
__m128i res_hi_ra0 = _mm_unpackhi_epi8(r0, a);
__m128i res_lo_bg1 = _mm_unpacklo_epi8(b1, g1);
__m128i res_hi_bg1 = _mm_unpackhi_epi8(b1, g1);
__m128i res_lo_ra1 = _mm_unpacklo_epi8(r1, a);
__m128i res_hi_ra1 = _mm_unpackhi_epi8(r1, a);
__m128i res_lo0 = _mm_or_si128(res_lo_bg0, _mm_slli_si128(res_lo_ra0, 2));
__m128i res_hi0 = _mm_or_si128(res_hi_bg0, _mm_slli_si128(res_hi_ra0, 2));
__m128i res_lo1 = _mm_or_si128(res_lo_bg1, _mm_slli_si128(res_lo_ra1, 2));
__m128i res_hi1 = _mm_or_si128(res_hi_bg1, _mm_slli_si128(res_hi_ra1, 2));
store_bgr24_sse2(out, res_lo0, res_hi0, res_lo1, res_hi1);
}
for (; w < width; w++)
{
uint32_t col = input[w];
uint32_t r = (col >> 11) & 0x1f;
uint32_t g = (col >> 5) & 0x3f;
uint32_t b = (col >> 0) & 0x1f;
r = (r << 3) | (r >> 2);
g = (g << 2) | (g >> 4);
b = (b << 3) | (b >> 2);
*out++ = b;
*out++ = g;
*out++ = r;
}
}
}
#else
void conv_0rgb1555_bgr24(void *output_, const void *input_,
int width, int height,
@ -250,6 +466,33 @@ void conv_0rgb1555_bgr24(void *output_, const void *input_,
}
}
}
void conv_rgb565_bgr24(void *output_, const void *input_,
int width, int height,
int out_stride, int in_stride)
{
const uint16_t *input = (const uint16_t*)input_;
uint8_t *output = (uint8_t*)output_;
for (int h = 0; h < height; h++, output += out_stride, input += in_stride >> 1)
{
uint8_t *out = output;
for (int w = 0; w < width; w++)
{
uint32_t col = input[w];
uint32_t b = (col >> 0) & 0x1f;
uint32_t g = (col >> 5) & 0x3f;
uint32_t r = (col >> 11) & 0x1f;
b = (b << 3) | (b >> 2);
g = (g << 2) | (g >> 4);
r = (r << 3) | (r >> 2);
*out++ = b;
*out++ = g;
*out++ = r;
}
}
}
#endif
void conv_bgr24_argb8888(void *output_, const void *input_,

View File

@ -20,6 +20,14 @@ void conv_0rgb1555_argb8888(void *output, const void *input,
int width, int height,
int out_stride, int in_stride);
void conv_0rgb1555_rgb565(void *output, const void *input,
int width, int height,
int out_stride, int in_stride);
void conv_rgb565_argb8888(void *output, const void *input,
int width, int height,
int out_stride, int in_stride);
void conv_bgr24_argb8888(void *output, const void *input,
int width, int height,
int out_stride, int in_stride);
@ -28,6 +36,10 @@ void conv_argb8888_0rgb1555(void *output, const void *input,
int width, int height,
int out_stride, int in_stride);
void conv_argb8888_rgb565(void *output, const void *input,
int width, int height,
int out_stride, int in_stride);
void conv_argb8888_bgr24(void *output, const void *input,
int width, int height,
int out_stride, int in_stride);
@ -36,6 +48,10 @@ void conv_0rgb1555_bgr24(void *output, const void *input,
int width, int height,
int out_stride, int in_stride);
void conv_rgb565_bgr24(void *output, const void *input,
int width, int height,
int out_stride, int in_stride);
void conv_copy(void *output, const void *input,
int width, int height,
int out_stride, int in_stride);

View File

@ -68,6 +68,12 @@ static bool set_direct_pix_conv(struct scaler_ctx *ctx)
ctx->direct_pixconv = conv_copy;
else if (ctx->in_fmt == SCALER_FMT_0RGB1555 && ctx->out_fmt == SCALER_FMT_ARGB8888)
ctx->direct_pixconv = conv_0rgb1555_argb8888;
else if (ctx->in_fmt == SCALER_FMT_RGB565 && ctx->out_fmt == SCALER_FMT_ARGB8888)
ctx->direct_pixconv = conv_rgb565_argb8888;
else if (ctx->in_fmt == SCALER_FMT_RGB565 && ctx->out_fmt == SCALER_FMT_BGR24)
ctx->direct_pixconv = conv_rgb565_bgr24;
else if (ctx->in_fmt == SCALER_FMT_0RGB1555 && ctx->out_fmt == SCALER_FMT_RGB565)
ctx->direct_pixconv = conv_0rgb1555_rgb565;
else if (ctx->in_fmt == SCALER_FMT_BGR24 && ctx->out_fmt == SCALER_FMT_ARGB8888)
ctx->direct_pixconv = conv_bgr24_argb8888;
else if (ctx->in_fmt == SCALER_FMT_ARGB8888 && ctx->out_fmt == SCALER_FMT_0RGB1555)
@ -76,6 +82,8 @@ static bool set_direct_pix_conv(struct scaler_ctx *ctx)
ctx->direct_pixconv = conv_argb8888_bgr24;
else if (ctx->in_fmt == SCALER_FMT_0RGB1555 && ctx->out_fmt == SCALER_FMT_BGR24)
ctx->direct_pixconv = conv_0rgb1555_bgr24;
else if (ctx->in_fmt == SCALER_FMT_RGB565 && ctx->out_fmt == SCALER_FMT_BGR24)
ctx->direct_pixconv = conv_rgb565_bgr24;
else
return false;
@ -94,6 +102,10 @@ static bool set_pix_conv(struct scaler_ctx *ctx)
ctx->in_pixconv = conv_0rgb1555_argb8888;
break;
case SCALER_FMT_RGB565:
ctx->in_pixconv = conv_rgb565_argb8888;
break;
case SCALER_FMT_BGR24:
ctx->in_pixconv = conv_bgr24_argb8888;
break;
@ -160,14 +172,6 @@ bool scaler_ctx_gen_filter(struct scaler_ctx *ctx)
void scaler_ctx_gen_reset(struct scaler_ctx *ctx)
{
#ifdef SCALER_PERF
if (ctx->elapsed_frames)
fprintf(stderr, "[Scaler]: ms / frame: %.3f\n", ctx->elapsed_time_ms / ctx->elapsed_frames);
ctx->elapsed_time_ms = 0.0;
ctx->elapsed_frames = 0;
#endif
scaler_free(ctx->horiz.filter);
scaler_free(ctx->horiz.filter_pos);
scaler_free(ctx->vert.filter);

View File

@ -26,6 +26,7 @@ enum scaler_pix_fmt
{
SCALER_FMT_ARGB8888 = 0,
SCALER_FMT_0RGB1555,
SCALER_FMT_RGB565,
SCALER_FMT_BGR24
};

View File

@ -38,9 +38,9 @@
#include "SDL/SDL_syswm.h"
#endif
static void convert_15bit_15bit_direct(uint16_t *out, unsigned outpitch, const uint16_t *input, unsigned width, unsigned height, unsigned pitch, const SDL_PixelFormat *fmt);
static void convert_16bit_16bit_direct(uint16_t *out, unsigned outpitch, const uint16_t *input, unsigned width, unsigned height, unsigned pitch, const SDL_PixelFormat *fmt);
static void convert_32bit_32bit_direct(uint32_t *out, unsigned outpitch, const uint32_t *input, unsigned width, unsigned height, unsigned pitch, const SDL_PixelFormat *fmt);
static void convert_15bit_15bit_shift(uint16_t *out, unsigned outpitch, const uint16_t *input, unsigned width, unsigned height, unsigned pitch, const SDL_PixelFormat *fmt);
static void convert_16bit_16bit_shift(uint16_t *out, unsigned outpitch, const uint16_t *input, unsigned width, unsigned height, unsigned pitch, const SDL_PixelFormat *fmt);
static void convert_32bit_32bit_shift(uint32_t *out, unsigned outpitch, const uint32_t *input, unsigned width, unsigned height, unsigned pitch, const SDL_PixelFormat *fmt);
typedef struct sdl_video
@ -52,7 +52,7 @@ typedef struct sdl_video
bool render32;
void (*convert_15_func)(uint16_t*, unsigned, const uint16_t*, unsigned, unsigned, unsigned, const SDL_PixelFormat*);
void (*convert_16_func)(uint16_t*, unsigned, const uint16_t*, unsigned, unsigned, unsigned, const SDL_PixelFormat*);
void (*convert_32_func)(uint32_t*, unsigned, const uint32_t*, unsigned, unsigned, unsigned, const SDL_PixelFormat*);
#ifdef HAVE_FREETYPE
@ -111,11 +111,11 @@ static void sdl_init_font(sdl_video_t *vid, const char *font_path, unsigned font
g = g < 0 ? 0 : (g > 255 ? 255 : g);
b = b < 0 ? 0 : (b > 255 ? 255 : b);
// RGB888 -> RGB555
// RGB888 -> RGB565
if (!vid->render32)
{
r >>= 3;
g >>= 3;
g >>= 2;
b >>= 3;
}
@ -136,7 +136,7 @@ static void sdl_init_font(sdl_video_t *vid, const char *font_path, unsigned font
}
// Not very optimized, but hey :D
static void sdl_render_msg_15(sdl_video_t *vid, SDL_Surface *buffer, const char *msg, unsigned width, unsigned height, const SDL_PixelFormat *fmt)
static void sdl_render_msg_16(sdl_video_t *vid, SDL_Surface *buffer, const char *msg, unsigned width, unsigned height, const SDL_PixelFormat *fmt)
{
#ifdef HAVE_FREETYPE
if (!vid->font)
@ -197,7 +197,7 @@ static void sdl_render_msg_15(sdl_video_t *vid, SDL_Surface *buffer, const char
unsigned blend = src[x];
unsigned out_pix = out[x];
unsigned r = (out_pix >> rshift) & 0x1f;
unsigned g = (out_pix >> gshift) & 0x1f;
unsigned g = (out_pix >> gshift) & 0x3f;
unsigned b = (out_pix >> bshift) & 0x1f;
unsigned out_r = (r * (256 - blend) + vid->font_r * blend) >> 8;
@ -353,7 +353,7 @@ static void *sdl_gfx_init(const video_info_t *video, const input_driver_t **inpu
RARCH_LOG("Creating window @ %ux%u\n", video->width, video->height);
vid->render32 = !g_settings.video.force_16bit;
vid->screen = SDL_SetVideoMode(video->width, video->height, vid->render32 ? 32 : 15, SDL_HWSURFACE | SDL_HWACCEL | SDL_DOUBLEBUF | (video->fullscreen ? SDL_FULLSCREEN : 0));
vid->screen = SDL_SetVideoMode(video->width, video->height, vid->render32 ? 32 : 16, SDL_HWSURFACE | SDL_HWACCEL | SDL_DOUBLEBUF | (video->fullscreen ? SDL_FULLSCREEN : 0));
if (!vid->screen)
{
@ -376,9 +376,9 @@ static void *sdl_gfx_init(const video_info_t *video, const input_driver_t **inpu
}
else
{
RARCH_LOG("SDL: Creating 15-bit buffer.\n");
RARCH_LOG("SDL: Creating 16-bit buffer.\n");
vid->buffer = SDL_CreateRGBSurface(SDL_SWSURFACE, RARCH_SCALE_BASE * video->input_scale,
RARCH_SCALE_BASE * video->input_scale, 15,
RARCH_SCALE_BASE * video->input_scale, 16,
fmt->Rmask, fmt->Gmask, fmt->Bmask, fmt->Amask);
}
RARCH_LOG("[Debug]: SDL Pixel format: Rshift = %u, Gshift = %u, Bshift = %u\n",
@ -408,15 +408,15 @@ static void *sdl_gfx_init(const video_info_t *video, const input_driver_t **inpu
sdl_init_font(vid, g_settings.video.font_path, g_settings.video.font_size);
if (fmt->Rshift == 10 && fmt->Gshift == 5 && fmt->Bshift == 0) // XRGB1555
if (fmt->Rshift == 11 && fmt->Gshift == 5 && fmt->Bshift == 0) // RGB565
{
RARCH_LOG("SDL: 15-bit format matches. Fast blit.\n");
vid->convert_15_func = convert_15bit_15bit_direct;
RARCH_LOG("SDL: 16-bit format matches. Fast blit.\n");
vid->convert_16_func = convert_16bit_16bit_direct;
}
else
{
RARCH_LOG("SDL: 15-bit format does not match. Needs conversion.\n");
vid->convert_15_func = convert_15bit_15bit_shift;
RARCH_LOG("SDL: 16-bit format does not match. Needs conversion.\n");
vid->convert_16_func = convert_16bit_16bit_shift;
}
if (fmt->Rshift == 16 && fmt->Gshift == 8 && fmt->Bshift == 0) // ARGB8888
@ -431,7 +431,7 @@ static void *sdl_gfx_init(const video_info_t *video, const input_driver_t **inpu
}
vid->scaler.scaler_type = video->smooth ? SCALER_TYPE_BILINEAR : SCALER_TYPE_POINT;
vid->scaler.in_fmt = vid->render32 ? SCALER_FMT_ARGB8888 : SCALER_FMT_0RGB1555;
vid->scaler.in_fmt = vid->render32 ? SCALER_FMT_ARGB8888 : SCALER_FMT_RGB565;
vid->scaler.out_fmt = vid->scaler.in_fmt;
return vid;
@ -441,56 +441,56 @@ error:
return NULL;
}
static inline uint16_t conv_pixel_32_15(uint32_t pix, const SDL_PixelFormat *fmt)
static inline uint16_t conv_pixel_32_16(uint32_t pix, const SDL_PixelFormat *fmt)
{
uint16_t r = ((pix & 0x00f80000) >> 19) << fmt->Rshift;
uint16_t g = ((pix & 0x0000f800) >> 11) << fmt->Gshift;
uint16_t r = ((pix & 0x00f80000) >> 18) << fmt->Rshift;
uint16_t g = ((pix & 0x0000fc00) >> 10) << fmt->Gshift;
uint16_t b = ((pix & 0x000000f8) >> 3) << fmt->Bshift;
return r | g | b;
}
static inline uint32_t conv_pixel_15_32(uint16_t pix, const SDL_PixelFormat *fmt)
static inline uint32_t conv_pixel_16_32(uint16_t pix, const SDL_PixelFormat *fmt)
{
uint32_t r = (pix >> 10) & 0x1f;
uint32_t g = (pix >> 5) & 0x1f;
uint32_t r = (pix >> 11) & 0x1f;
uint32_t g = (pix >> 5) & 0x3f;
uint32_t b = (pix >> 0) & 0x1f;
r = (r << 3) | (r >> 2);
g = (g << 3) | (g >> 2);
g = (g << 2) | (g >> 4);
b = (b << 3) | (b >> 2);
return (r << fmt->Rshift) | (g << fmt->Gshift) | (b << fmt->Bshift);
}
static void convert_32bit_15bit(uint16_t *out, unsigned outpitch,
static void convert_32bit_16bit(uint16_t *out, unsigned outpitch,
const uint32_t *input, unsigned width, unsigned height,
unsigned pitch, const SDL_PixelFormat *fmt)
{
for (unsigned y = 0; y < height; y++)
{
for (unsigned x = 0; x < width; x++)
out[x] = conv_pixel_32_15(input[x], fmt);
out[x] = conv_pixel_32_16(input[x], fmt);
out += outpitch >> 1;
input += pitch >> 2;
}
}
static void convert_15bit_32bit(uint32_t *out, unsigned outpitch,
static void convert_16bit_32bit(uint32_t *out, unsigned outpitch,
const uint16_t *input, unsigned width, unsigned height,
unsigned pitch, const SDL_PixelFormat *fmt)
{
for (unsigned y = 0; y < height; y++)
{
for (unsigned x = 0; x < width; x++)
out[x] = conv_pixel_15_32(input[x], fmt);
out[x] = conv_pixel_16_32(input[x], fmt);
out += outpitch >> 2;
input += pitch >> 1;
}
}
static void convert_15bit_15bit_direct(uint16_t *out, unsigned outpitch,
static void convert_16bit_16bit_direct(uint16_t *out, unsigned outpitch,
const uint16_t *input, unsigned width, unsigned height,
unsigned pitch, const SDL_PixelFormat *fmt)
{
@ -516,7 +516,7 @@ static void convert_32bit_32bit_direct(uint32_t *out, unsigned outpitch,
(void)fmt;
}
static void convert_15bit_15bit_shift(uint16_t *out, unsigned outpitch,
static void convert_16bit_16bit_shift(uint16_t *out, unsigned outpitch,
const uint16_t *input, unsigned width, unsigned height,
unsigned pitch, const SDL_PixelFormat *fmt)
{
@ -528,8 +528,8 @@ static void convert_15bit_15bit_shift(uint16_t *out, unsigned outpitch,
for (unsigned x = 0; x < width; x++)
{
uint16_t color = src[x];
uint16_t r = ((color >> 10) & 0x1f) << fmt->Rshift;
uint16_t g = ((color >> 5) & 0x1f) << fmt->Gshift;
uint16_t r = ((color >> 11) & 0x1f) << fmt->Rshift;
uint16_t g = ((color >> 5) & 0x3f) << fmt->Gshift;
uint16_t b = ((color >> 0) & 0x1f) << fmt->Bshift;
dest[x] = r | g | b;
}
@ -585,13 +585,13 @@ static bool sdl_gfx_frame(void *data, const void *frame, unsigned width, unsigne
// 15-bit -> 32-bit.
if (vid->upsample)
convert_15bit_32bit((uint32_t*)vid->buffer->pixels, vid->buffer->pitch, (const uint16_t*)frame, width, height, pitch, vid->screen->format);
convert_16bit_32bit((uint32_t*)vid->buffer->pixels, vid->buffer->pitch, (const uint16_t*)frame, width, height, pitch, vid->screen->format);
// 15-bit -> 15-bit
else if (!vid->rgb32)
vid->convert_15_func((uint16_t*)vid->buffer->pixels, vid->buffer->pitch, (const uint16_t*)frame, width, height, pitch, vid->screen->format);
vid->convert_16_func((uint16_t*)vid->buffer->pixels, vid->buffer->pitch, (const uint16_t*)frame, width, height, pitch, vid->screen->format);
// 32-bit -> 15-bit
else if (vid->rgb32 && !vid->render32)
convert_32bit_15bit((uint16_t*)vid->buffer->pixels, vid->buffer->pitch, (const uint32_t*)frame, width, height, pitch, vid->screen->format);
convert_32bit_16bit((uint16_t*)vid->buffer->pixels, vid->buffer->pitch, (const uint32_t*)frame, width, height, pitch, vid->screen->format);
// 32-bit -> 32-bit
else
vid->convert_32_func((uint32_t*)vid->buffer->pixels, vid->buffer->pitch, (const uint32_t*)frame, width, height, pitch, vid->screen->format);
@ -627,7 +627,7 @@ static bool sdl_gfx_frame(void *data, const void *frame, unsigned width, unsigne
if (vid->render32)
sdl_render_msg_32(vid, vid->screen, msg, vid->screen->w, vid->screen->h, vid->screen->format);
else
sdl_render_msg_15(vid, vid->screen, msg, vid->screen->w, vid->screen->h, vid->screen->format);
sdl_render_msg_16(vid, vid->screen, msg, vid->screen->w, vid->screen->h, vid->screen->format);
}
char buf[128];

View File

@ -521,8 +521,8 @@ static void load_texture_data(GLuint *obj, const struct texture_image *img, bool
glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
#endif
glTexImage2D(GL_TEXTURE_2D,
0, RARCH_GL_INTERNAL_FORMAT, img->width, img->height,
0, RARCH_GL_TEXTURE_TYPE, RARCH_GL_FORMAT32, img->pixels);
0, RARCH_GL_INTERNAL_FORMAT32, img->width, img->height,
0, RARCH_GL_TEXTURE_TYPE32, RARCH_GL_FORMAT32, img->pixels);
free(img->pixels);
}

View File

@ -465,8 +465,8 @@ static bool get_texture_image(const char *shader_path, xmlNodePtr ptr)
glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
glTexImage2D(GL_TEXTURE_2D,
0, RARCH_GL_INTERNAL_FORMAT,
img.width, img.height, 0, RARCH_GL_TEXTURE_TYPE, RARCH_GL_FORMAT32, img.pixels);
0, RARCH_GL_INTERNAL_FORMAT32,
img.width, img.height, 0, RARCH_GL_TEXTURE_TYPE32, RARCH_GL_FORMAT32, img.pixels);
pglActiveTexture(GL_TEXTURE0);
glBindTexture(GL_TEXTURE_2D, 0);

View File

@ -108,16 +108,16 @@ static inline void calculate_yuv(uint8_t *y, uint8_t *u, uint8_t *v, unsigned r,
static void init_yuv_tables(xv_t *xv)
{
xv->ytable = (uint8_t*)malloc(0x8000);
xv->utable = (uint8_t*)malloc(0x8000);
xv->vtable = (uint8_t*)malloc(0x8000);
xv->ytable = (uint8_t*)malloc(0x10000);
xv->utable = (uint8_t*)malloc(0x10000);
xv->vtable = (uint8_t*)malloc(0x10000);
for (unsigned i = 0; i < 0x8000; i++)
for (unsigned i = 0; i < 0x10000; i++)
{
// Extract RGB555 color data from i
unsigned r = (i >> 10) & 0x1F, g = (i >> 5) & 0x1F, b = (i) & 0x1F;
// Extract RGB565 color data from i
unsigned r = (i >> 11) & 0x1f, g = (i >> 5) & 0x3f, b = (i >> 0) & 0x1f;
r = (r << 3) | (r >> 2); // R5->R8
g = (g << 3) | (g >> 2); // G5->G8
g = (g << 2) | (g >> 4); // G6->G8
b = (b << 3) | (b >> 2); // B5->B8
calculate_yuv(&xv->ytable[i], &xv->utable[i], &xv->vtable[i], r, g, b);
@ -224,7 +224,7 @@ static void render32_yuy2(xv_t *xv, const void *input_, unsigned width, unsigned
for (unsigned x = 0; x < width; x++)
{
uint32_t p = *input++;
p = ((p >> 9) & 0x7c00) | ((p >> 6) & 0x03e0) | ((p >> 3) & 0x1f); // ARGB -> RGB15
p = ((p >> 8) & 0xf800) | ((p >> 5) & 0x07e0) | ((p >> 3) & 0x1f); // ARGB -> RGB16
uint8_t y0 = xv->ytable[p];
uint8_t u = xv->utable[p];
@ -253,7 +253,7 @@ static void render32_uyvy(xv_t *xv, const void *input_, unsigned width, unsigned
for (unsigned x = 0; x < width; x++)
{
uint32_t p = *input++;
p = ((p >> 9) & 0x7c00) | ((p >> 6) & 0x03e0) | ((p >> 3) & 0x1f); // ARGB -> RGB15
p = ((p >> 8) & 0xf800) | ((p >> 5) & 0x07e0) | ((p >> 3) & 0x1f); // ARGB -> RGB16
uint8_t y0 = xv->ytable[p];
uint8_t u = xv->utable[p];

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@ -146,8 +146,8 @@ static void update_input(void)
static void render_checkered(void)
{
uint16_t color_r = 31 << 10;
uint16_t color_g = 31 << 5;
uint16_t color_r = 31 << 11;
uint16_t color_g = 63 << 5;
uint16_t *line = frame_buf;
for (unsigned y = 0; y < 240; y++, line += 320)
@ -193,6 +193,13 @@ bool retro_load_game(const struct retro_game_info *info)
environ_cb(RETRO_ENVIRONMENT_SET_INPUT_DESCRIPTORS, desc);
enum retro_pixel_format fmt = RETRO_PIXEL_FORMAT_RGB565;
if (!environ_cb(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, &fmt))
{
fprintf(stderr, "RGB565 is not supported.\n");
return false;
}
(void)info;
return true;
}

View File

@ -355,6 +355,7 @@ enum retro_key
// const enum retro_pixel_format * --
// Sets the internal pixel format used by the implementation.
// The default pixel format is RETRO_PIXEL_FORMAT_0RGB1555.
// This pixel format however, is deprecated (see enum retro_pixel_format).
// If the call returns false, the frontend does not support this pixel format.
// This function should be called inside retro_load_game() or retro_get_system_av_info().
//
@ -368,8 +369,18 @@ enum retro_key
enum retro_pixel_format
{
RETRO_PIXEL_FORMAT_0RGB1555 = 0, // 0RGB1555, native endian. 0 bit must be set to 0.
RETRO_PIXEL_FORMAT_XRGB8888 // XRGB8888, native endian. X bits are ignored.
// 0RGB1555, native endian. 0 bit must be set to 0.
// This pixel format is default for compatibility concerns only.
// If a 15/16-bit pixel format is desired, consider using RGB565.
RETRO_PIXEL_FORMAT_0RGB1555 = 0,
// XRGB8888, native endian. X bits are ignored.
RETRO_PIXEL_FORMAT_XRGB8888 = 1,
// RGB565, native endian. This pixel format is the recommended format to use if a 15/16-bit format is desired
// as it is the pixel format that is typically available on a wide range of low-power devices.
// It is also natively supported in APIs like OpenGL ES.
RETRO_PIXEL_FORMAT_RGB565 = 2
};
struct retro_message
@ -465,6 +476,8 @@ typedef bool (*retro_environment_t)(unsigned cmd, void *data);
// Render a frame. Pixel format is 15-bit 0RGB1555 native endian unless changed (see RETRO_ENVIRONMENT_SET_PIXEL_FORMAT).
// Width and height specify dimensions of buffer.
// Pitch specifices length in bytes between two lines in buffer.
// For performance reasons, it is highly recommended to have a frame that is packed in memory, i.e. pitch == width * byte_per_pixel.
// Certain graphic APIs, such as OpenGL ES, do not like textures that are not packed in memory.
typedef void (*retro_video_refresh_t)(const void *data, unsigned width, unsigned height, size_t pitch);
// Renders a single audio frame. Should only be used if implementation generates a single sample at a time.

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@ -175,8 +175,8 @@ static bool ffemu_init_video(struct ff_video_info *video, const struct ffemu_par
switch (param->pix_fmt)
{
case FFEMU_PIX_XRGB1555:
video->scaler.in_fmt = SCALER_FMT_0RGB1555;
case FFEMU_PIX_RGB565:
video->scaler.in_fmt = SCALER_FMT_RGB565;
video->pix_size = 2;
break;

View File

@ -25,7 +25,7 @@ extern "C" {
enum ffemu_pix_format
{
FFEMU_PIX_XRGB1555 = 0,
FFEMU_PIX_RGB565 = 0,
FFEMU_PIX_BGR24,
FFEMU_PIX_ARGB8888
};

View File

@ -24,6 +24,7 @@
#include "file.h"
#include "general.h"
#include "dynamic.h"
#include "benchmark.h"
#include "audio/utils.h"
#include "record/ffemu.h"
#include "rewind.h"
@ -252,6 +253,24 @@ static void video_frame(const void *data, unsigned width, unsigned height, size_
return;
#endif
if (g_extern.system.pix_fmt == RETRO_PIXEL_FORMAT_0RGB1555 && data)
{
RARCH_PERFORMANCE_INIT(video_frame_conv);
RARCH_PERFORMANCE_START(video_frame_conv);
driver.scaler.in_width = width;
driver.scaler.in_height = height;
driver.scaler.out_width = width;
driver.scaler.out_height = height;
driver.scaler.in_stride = pitch;
driver.scaler.out_stride = width * sizeof(uint16_t);
scaler_ctx_scale(&driver.scaler, driver.scaler_out, data);
data = driver.scaler_out;
pitch = driver.scaler.out_stride;
RARCH_PERFORMANCE_STOP(video_frame_conv);
RARCH_PERFORMANCE_LOG("video_frame_conv()", video_frame_conv);
}
// Slightly messy code,
// but we really need to do processing before blocking on VSync for best possible scheduling.
#ifdef HAVE_FFMPEG
@ -1228,7 +1247,7 @@ static void init_recording(void)
params.filename = g_extern.record_path;
params.fps = fps;
params.samplerate = samplerate;
params.pix_fmt = g_extern.system.rgb32 ? FFEMU_PIX_ARGB8888 : FFEMU_PIX_XRGB1555;
params.pix_fmt = g_extern.system.pix_fmt == RETRO_PIXEL_FORMAT_XRGB8888 ? FFEMU_PIX_ARGB8888 : FFEMU_PIX_RGB565;
if (g_settings.video.gpu_record && driver.video->read_viewport)
{

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@ -142,22 +142,35 @@ static void dump_line_16(uint8_t *line, const uint16_t *src, unsigned width)
{
uint16_t pixel = *src++;
uint8_t b = (pixel >> 0) & 0x1f;
uint8_t g = (pixel >> 5) & 0x1f;
uint8_t r = (pixel >> 10) & 0x1f;
uint8_t g = (pixel >> 5) & 0x3f;
uint8_t r = (pixel >> 11) & 0x1f;
*line++ = (b << 3) | (b >> 2);
*line++ = (g << 3) | (g >> 2);
*line++ = (g << 2) | (g >> 4);
*line++ = (r << 3) | (r >> 2);
}
}
static void dump_line_32(uint8_t *line, const uint32_t *src, unsigned width)
{
for (unsigned i = 0; i < width; i++)
{
uint32_t pixel = *src++;
*line++ = (pixel >> 0) & 0xff;
*line++ = (pixel >> 8) & 0xff;
*line++ = (pixel >> 16) & 0xff;
}
}
static void dump_content(FILE *file, const void *frame,
int width, int height, int pitch, bool bgr24)
{
const uint8_t *frame_bgr = (const uint8_t*)frame;
const uint16_t *frame16 = (const uint16_t*)frame;
if (!bgr24)
pitch /= sizeof(uint16_t);
union
{
const uint8_t *u8;
const uint16_t *u16;
const uint32_t *u32;
} u;
u.u8 = (const uint8_t*)frame;
uint8_t **lines = (uint8_t**)calloc(height, sizeof(uint8_t*));
if (!lines)
@ -174,13 +187,18 @@ static void dump_content(FILE *file, const void *frame,
if (bgr24) // BGR24 byte order. Can directly copy.
{
for (int j = 0; j < height; j++, frame_bgr += pitch)
dump_line_bgr(lines[j], frame_bgr, width);
for (int j = 0; j < height; j++, u.u8 += pitch)
dump_line_bgr(lines[j], u.u8, width);
}
else // ARGB1555
else if (g_extern.system.pix_fmt == RETRO_PIXEL_FORMAT_XRGB8888)
{
for (int j = 0; j < height; j++, frame16 += pitch)
dump_line_16(lines[j], frame16, width);
for (int j = 0; j < height; j++, u.u8 += pitch)
dump_line_32(lines[j], u.u32, width);
}
else // RGB565
{
for (int j = 0; j < height; j++, u.u8 += pitch)
dump_line_16(lines[j], u.u16, width);
}
#ifdef HAVE_LIBPNG