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https://github.com/libretro/RetroArch
synced 2025-02-20 15:40:44 +00:00
Cleanups
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6b854f8766
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@ -59,9 +59,9 @@ void netplay_update_unread_ptr(netplay_t *netplay)
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for (client = 0; client < MAX_CLIENTS; client++)
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{
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if (!(netplay->connected_players & (1<<client)))
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if (!(netplay->connected_players & (1 << client)))
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continue;
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if ((netplay->connected_slaves & (1<<client)))
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if ((netplay->connected_slaves & (1 << client)))
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continue;
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if (netplay->read_frame_count[client] < new_unread_frame_count)
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@ -142,7 +142,7 @@ static void netplay_merge_digital(netplay_t *netplay,
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{
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if (!simstate->used || simstate->size != resstate->size)
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continue;
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clients |= 1<<simstate->client_num;
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clients |= 1 << simstate->client_num;
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}
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if (share_mode == NETPLAY_SHARE_DIGITAL_VOTE)
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@ -160,7 +160,7 @@ static void netplay_merge_digital(netplay_t *netplay,
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for (client = 0; client < MAX_CLIENTS; client++)
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{
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if (!(clients & (1<<client)))
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if (!(clients & (1 << client)))
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continue;
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simstate = netplay_device_client_state(
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@ -176,9 +176,9 @@ static void netplay_merge_digital(netplay_t *netplay,
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continue;
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for (bit = 0; bit < 32; bit++)
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{
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if (!(digital[word] & (1<<bit)))
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if (!(digital[word] & (1 << bit)))
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continue;
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if (simstate->data[word] & (1<<bit))
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if (simstate->data[word] & (1 << bit))
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votes[word].votes[bit]++;
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}
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}
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@ -191,7 +191,7 @@ static void netplay_merge_digital(netplay_t *netplay,
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for (bit = 0; bit < 32; bit++)
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{
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if (votes[word].votes[bit] > client_count)
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resstate->data[word] |= (1<<bit);
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resstate->data[word] |= (1 << bit);
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}
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}
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}
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@ -199,7 +199,7 @@ static void netplay_merge_digital(netplay_t *netplay,
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{
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for (client = 0; client < MAX_CLIENTS; client++)
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{
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if (!(clients & (1<<client)))
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if (!(clients & (1 << client)))
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continue;
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simstate = netplay_device_client_state(
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netplay, simframe, device, client);
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@ -230,15 +230,15 @@ static void netplay_merge_digital(netplay_t *netplay,
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{
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for (bit = 0; bit < 32; bit++)
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{
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if (!(digital[word] & (1<<bit)))
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if (!(digital[word] & (1 << bit)))
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continue;
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switch (share_mode)
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{
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case NETPLAY_SHARE_DIGITAL_XOR:
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resstate->data[word] ^= part & (1<<bit);
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resstate->data[word] ^= part & (1 << bit);
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break;
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default:
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resstate->data[word] |= part & (1<<bit);
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resstate->data[word] |= part & (1 << bit);
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}
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}
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}
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@ -273,12 +273,12 @@ static void merge_analog_part(netplay_t *netplay,
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{
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if (!simstate->used || simstate->size != resstate->size)
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continue;
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clients |= 1<<simstate->client_num;
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clients |= 1 << simstate->client_num;
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}
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for (client = 0; client < MAX_CLIENTS; client++)
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{
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if (!(clients & (1<<client)))
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if (!(clients & (1 << client)))
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continue;
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simstate = netplay_device_client_state(
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netplay, simframe, device, client);
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@ -368,12 +368,12 @@ bool netplay_resolve_input(netplay_t *netplay, size_t sim_ptr, bool resim)
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{
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if (!simstate->used || simstate->size != dsize)
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continue;
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clients |= 1<<simstate->client_num;
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clients |= 1 << simstate->client_num;
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}
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for (client = 0; client < MAX_CLIENTS; client++)
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{
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if (!(clients & (1<<client)))
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if (!(clients & (1 << client)))
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continue;
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/* Resolve this client-device */
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@ -413,10 +413,10 @@ bool netplay_resolve_input(netplay_t *netplay, size_t sim_ptr, bool resim)
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* wavefronts.
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*/
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const uint32_t keep =
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(1U<<RETRO_DEVICE_ID_JOYPAD_UP) |
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(1U<<RETRO_DEVICE_ID_JOYPAD_DOWN) |
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(1U<<RETRO_DEVICE_ID_JOYPAD_LEFT) |
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(1U<<RETRO_DEVICE_ID_JOYPAD_RIGHT);
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(1U << RETRO_DEVICE_ID_JOYPAD_UP) |
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(1U << RETRO_DEVICE_ID_JOYPAD_DOWN) |
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(1U << RETRO_DEVICE_ID_JOYPAD_LEFT) |
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(1U << RETRO_DEVICE_ID_JOYPAD_RIGHT);
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simstate->data[0] &= keep;
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simstate->data[0] |= pstate->data[0] & ~keep;
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}
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@ -477,12 +477,10 @@ bool netplay_resolve_input(netplay_t *netplay, size_t sim_ptr, bool resim)
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/* Most devices have all the digital parts in the first word. */
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static const uint32_t digital_common[3] = {~0u, 0u, 0u};
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static const uint32_t digital_keyboard[5] = {~0u, ~0u, ~0u, ~0u, ~0u};
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const uint32_t *digital = NULL;
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const uint32_t *digital = digital_common;
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if (dtype == RETRO_DEVICE_KEYBOARD)
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digital = digital_keyboard;
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else
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digital = digital_common;
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oldresstate = netplay_input_state_for(
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&simframe->resolved_input[device], 1, dsize, false, false);
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@ -955,7 +953,7 @@ void netplay_sync_post_frame(netplay_t *netplay, bool stalled)
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/* Look for players that are ahead of us */
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for (client = 0; client < MAX_CLIENTS; client++)
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{
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if (!(netplay->connected_players & (1<<client)))
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if (!(netplay->connected_players & (1 << client)))
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continue;
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if (netplay->read_frame_count[client] > hi_frame_count)
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hi_frame_count = netplay->read_frame_count[client];
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@ -998,7 +996,7 @@ void netplay_sync_post_frame(netplay_t *netplay, bool stalled)
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if (netplay->catch_up_behind <= cur_behind)
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{
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/* We're definitely falling behind! */
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netplay->catch_up = true;
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netplay->catch_up = true;
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netplay->catch_up_time = 0;
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input_driver_set_nonblock_state();
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driver_set_nonblock_state();
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@ -1006,7 +1004,7 @@ void netplay_sync_post_frame(netplay_t *netplay, bool stalled)
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else
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{
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/* Check again in another period */
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netplay->catch_up_time = cur_time;
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netplay->catch_up_time = cur_time;
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netplay->catch_up_behind = cur_behind;
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}
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}
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