From 844ea8d1fc2cf7dfdf9789631d512b9953766bff Mon Sep 17 00:00:00 2001 From: twinaphex Date: Fri, 23 Nov 2012 18:51:26 +0100 Subject: [PATCH] (PSP1) Implement rarch_sleep for PSP1 --- general.h | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/general.h b/general.h index a5a2eaf74f..2da2f62f7c 100644 --- a/general.h +++ b/general.h @@ -690,14 +690,18 @@ static inline float db_to_gain(float db) return powf(10.0f, db / 20.0f); } -#ifdef GEKKO +#if defined(GEKKO) #include +#elif defined(PSP) +#include #endif static inline void rarch_sleep(unsigned msec) { #if defined(__CELLOS_LV2__) && !defined(__PSL1GHT__) sys_timer_usleep(1000 * msec); +#elif defined(PSP) + sceKernelDelayThread(1000 * msec); #elif defined(_WIN32) Sleep(msec); #elif defined(XENON)