Rename load_content_dont_need_fullpath to load_content_into_memory

This commit is contained in:
twinaphex 2016-01-19 17:42:14 +01:00
parent 85e6ba128f
commit 839bf31c2a

View File

@ -353,7 +353,7 @@ void save_ram_file(const char *path, int type)
} }
/* Load the content into memory. */ /* Load the content into memory. */
static bool load_content_dont_need_fullpath( static bool load_content_into_memory(
struct retro_game_info *info, struct retro_game_info *info,
unsigned i, unsigned i,
const char *path) const char *path)
@ -503,7 +503,7 @@ static bool load_content(
if (!need_fullpath && *path) if (!need_fullpath && *path)
{ {
if (!load_content_dont_need_fullpath(&info[i], i, path)) if (!load_content_into_memory(&info[i], i, path))
return false; return false;
} }
else else