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https://github.com/libretro/RetroArch
synced 2025-02-20 15:40:44 +00:00
More standardization of local len variables
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fc48ecaa1d
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@ -273,10 +273,10 @@ static void frontend_darwin_get_name(char *s, size_t len)
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if (uname(&buffer) == 0)
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strlcpy(s, buffer.machine, len);
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#elif defined(OSX)
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size_t length = 0;
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sysctlbyname("hw.model", NULL, &length, NULL, 0);
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if (length)
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sysctlbyname("hw.model", s, &length, NULL, 0);
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size_t _len = 0;
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sysctlbyname("hw.model", NULL, &_len, NULL, 0);
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if (_len)
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sysctlbyname("hw.model", s, &_len, NULL, 0);
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#endif
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}
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@ -107,11 +107,11 @@ static void frontend_dos_get_env_settings(int *argc, char *argv[],
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static void frontend_dos_exec(const char *path, bool should_load_game)
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{
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char *newargv[] = { NULL, NULL };
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size_t len = strlen(path);
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size_t _len = strlen(path);
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newargv[0] = (char*)malloc(len);
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newargv[0] = (char*)malloc(_len);
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strlcpy(newargv[0], path, len);
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strlcpy(newargv[0], path, _len);
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execv(path, newargv);
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}
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@ -2353,11 +2353,11 @@ static bool frontend_unix_set_fork(enum frontend_fork fork_mode)
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static void frontend_unix_exec(const char *path, bool should_load_content)
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{
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char *newargv[] = { NULL, NULL };
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size_t len = strlen(path);
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size_t _len = strlen(path);
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newargv[0] = (char*)malloc(len);
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newargv[0] = (char*)malloc(_len);
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strlcpy(newargv[0], path, len);
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strlcpy(newargv[0], path, _len);
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execv(path, newargv);
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}
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@ -1325,13 +1325,13 @@ static LRESULT CALLBACK wnd_proc_common_dinput_internal(HWND hwnd,
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if (gcs)
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{
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int i;
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wchar_t wstr[4]={0,};
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int len1 = ImmGetCompositionStringW(hIMC, gcs, wstr, 4);
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wstr[2] = wstr[1];
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wstr[1] = 0;
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if ((len1 <= 0) || (len1 > 4))
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wchar_t wstr[4] = {0,};
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LONG _len = ImmGetCompositionStringW(hIMC, gcs, wstr, 4);
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wstr[2] = wstr[1];
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wstr[1] = 0;
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if ((_len <= 0) || (_len > 4))
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break;
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for (i = 0; i < len1; i = i + 2)
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for (i = 0; i < _len; i = i + 2)
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{
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size_t __len;
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char *utf8 = utf16_to_utf8_string_alloc(wstr+i);
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@ -1373,8 +1373,10 @@ static LRESULT CALLBACK wnd_proc_common_dinput_internal(HWND hwnd,
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keysym |= 0x80;
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/* tell the driver about shift and alt key events */
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if (keysym == 0x2A/*DIK_LSHIFT*/ || keysym == 0x36/*DIK_RSHIFT*/
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|| keysym == 0x38/*DIK_LMENU*/ || keysym == 0xB8/*DIK_RMENU*/)
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if ( keysym == 0x2A/*DIK_LSHIFT*/
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|| keysym == 0x36/*DIK_RSHIFT*/
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|| keysym == 0x38/*DIK_LMENU*/
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|| keysym == 0xB8/*DIK_RMENU*/)
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{
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void* input_data = (void*)(LONG_PTR)GetWindowLongPtr(main_window.hwnd, GWLP_USERDATA);
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if (input_data && dinput_handle_message(input_data,
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@ -2173,21 +2175,21 @@ static void win32_localize_menu(HMENU menu)
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/* Append localized name, tab character, and Shortcut Key */
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if (meta_key_name && string_is_not_equal(meta_key_name, "nul"))
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{
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size_t len1 = strlen(new_label);
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size_t buf_size = len1 + __len + 2;
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size_t _len = strlen(new_label);
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size_t buf_size = _len + __len + 2;
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new_label_text = (char*)malloc(buf_size);
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if (new_label_text)
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{
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size_t _len;
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size_t __len;
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new_label2 = new_label_text;
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_len = strlcpy(new_label_text, new_label,
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__len = strlcpy(new_label_text, new_label,
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buf_size);
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new_label_text[ _len] = '\t';
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new_label_text[++_len] = '\0';
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strlcpy(new_label_text + _len, meta_key_name, buf_size - _len);
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new_label_text[ __len] = '\t';
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new_label_text[++__len] = '\0';
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strlcpy(new_label_text + __len, meta_key_name, buf_size - __len);
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/* Make first character of shortcut name uppercase */
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new_label_text[len1 + 1] = toupper(new_label_text[len1 + 1]);
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new_label_text[_len + 1] = toupper(new_label_text[_len + 1]);
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}
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}
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@ -813,13 +813,13 @@ bool x11_connect(void)
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void x11_update_title(void *data)
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{
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size_t len;
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size_t _len;
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char title[128];
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title[0] = '\0';
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len = video_driver_get_window_title(title, sizeof(title));
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title[0] = '\0';
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_len = video_driver_get_window_title(title, sizeof(title));
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if (title[0])
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XChangeProperty(g_x11_dpy, g_x11_win, XA_WM_NAME, XA_STRING,
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8, PropModeReplace, (const unsigned char*)title, len);
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8, PropModeReplace, (const unsigned char*)title, _len);
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}
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bool x11_input_ctx_new(bool true_full)
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@ -122,14 +122,14 @@ static void osmesa_fifo_accept(gfx_ctx_osmesa_data_t *osmesa)
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static void osmesa_fifo_write(gfx_ctx_osmesa_data_t *osmesa)
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{
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int i;
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size_t len = osmesa->width * osmesa->pixsize;
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size_t _len = osmesa->width * osmesa->pixsize;
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if (osmesa->client < 0)
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return;
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for (i = osmesa->height -1; i >= 0; --i)
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{
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int res = send(osmesa->client, osmesa->screen + i * len, len, MSG_NOSIGNAL);
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int res = send(osmesa->client, osmesa->screen + i * _len, _len, MSG_NOSIGNAL);
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if (res < 0)
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{
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