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Style nit.
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2
file.c
2
file.c
@ -760,7 +760,6 @@ static bool load_normal_rom(void)
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fclose(g_extern.rom_file);
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fclose(g_extern.rom_file);
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SSNES_LOG("ROM size: %d bytes\n", (int)rom_len);
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SSNES_LOG("ROM size: %d bytes\n", (int)rom_len);
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}
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}
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else
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else
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{
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{
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@ -789,7 +788,6 @@ static bool load_normal_rom(void)
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return true;
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return true;
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}
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}
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bool init_rom_file(enum ssnes_game_type type)
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bool init_rom_file(enum ssnes_game_type type)
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{
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{
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switch (type)
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switch (type)
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