diff --git a/gfx/d3d/d3d.cpp b/gfx/d3d/d3d.cpp
index 25f6bceb4d..ecf4b274c1 100644
--- a/gfx/d3d/d3d.cpp
+++ b/gfx/d3d/d3d.cpp
@@ -167,8 +167,7 @@ void d3d_make_d3dpp(void *data,
unsigned width = 0;
unsigned height = 0;
- if (d3d->ctx_driver && d3d->ctx_driver->get_video_size)
- d3d->ctx_driver->get_video_size(d3d, &width, &height);
+ gfx_ctx_get_video_size(d3d, &width, &height);
d3d->screen_width = width;
d3d->screen_height = height;
diff --git a/gfx/d3d/d3d_wrapper.cpp b/gfx/d3d/d3d_wrapper.cpp
index 3beb8dd61a..1bbc22ba7c 100644
--- a/gfx/d3d/d3d_wrapper.cpp
+++ b/gfx/d3d/d3d_wrapper.cpp
@@ -386,10 +386,12 @@ void d3d_enable_alpha_blend_texture_func(void *data)
if (!dev)
return;
+#ifndef _XBOX360
/* Also blend the texture with the set alpha value. */
dev->SetTextureStageState(0, D3DTSS_ALPHAOP, D3DTOP_MODULATE);
dev->SetTextureStageState(0, D3DTSS_ALPHAARG1, D3DTA_DIFFUSE);
dev->SetTextureStageState(0, D3DTSS_ALPHAARG2, D3DTA_TEXTURE);
+#endif
}
void d3d_frame_postprocess(void *data)
diff --git a/msvc/msvc-2010/RetroArch-msvc2010.vcxproj b/msvc/msvc-2010/RetroArch-msvc2010.vcxproj
index 50dd076579..3d8e4ad867 100644
--- a/msvc/msvc-2010/RetroArch-msvc2010.vcxproj
+++ b/msvc/msvc-2010/RetroArch-msvc2010.vcxproj
@@ -189,8 +189,9 @@
+
-
+
\ No newline at end of file
diff --git a/msvc/msvc-2010/RetroArch-msvc2010.vcxproj.filters b/msvc/msvc-2010/RetroArch-msvc2010.vcxproj.filters
index eb7b12017f..3297784a4c 100644
--- a/msvc/msvc-2010/RetroArch-msvc2010.vcxproj.filters
+++ b/msvc/msvc-2010/RetroArch-msvc2010.vcxproj.filters
@@ -12,5 +12,8 @@
griffin
+
+ griffin
+
\ No newline at end of file