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https://github.com/libretro/RetroArch
synced 2025-03-02 19:13:34 +00:00
Settings cleanups
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0ef1b342e4
commit
80991a00f0
@ -503,8 +503,10 @@ static void d3d8_overlay_render(d3d8_video_t *d3d,
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if (!force_linear)
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{
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settings_t *settings = config_get_ptr();
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if (!settings->bools.menu_linear_filter)
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settings_t *settings = config_get_ptr();
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bool menu_linear_filter = settings->bools.menu_linear_filter;
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if (!menu_linear_filter)
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filter_type = D3DTEXF_POINT;
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}
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@ -3591,6 +3591,7 @@ static void *gl2_init(const video_info_t *video,
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unsigned full_x, full_y;
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video_shader_ctx_info_t shader_info;
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settings_t *settings = config_get_ptr();
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bool video_gpu_record = settings->bools.video_gpu_record;
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int interval = 0;
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unsigned mip_level = 0;
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unsigned win_width = 0;
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@ -3918,7 +3919,7 @@ static void *gl2_init(const video_info_t *video,
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* driver.recording_data, because recording is
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* not initialized yet.
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*/
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gl->pbo_readback_enable = settings->bools.video_gpu_record
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gl->pbo_readback_enable = video_gpu_record
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&& recording_is_enabled();
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if (gl->pbo_readback_enable && gl2_init_pbo_readback(gl))
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@ -242,6 +242,9 @@ static void *gl1_gfx_init(const video_info_t *video,
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unsigned win_width = 0, win_height = 0;
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unsigned temp_width = 0, temp_height = 0;
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settings_t *settings = config_get_ptr();
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bool video_smooth = settings->bools.video_smooth;
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bool video_font_enable = settings->bools.video_font_enable;
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const char *video_context_driver = settings->arrays.video_context_driver;
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gl1_t *gl1 = (gl1_t*)calloc(1, sizeof(*gl1));
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const char *vendor = NULL;
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const char *renderer = NULL;
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@ -268,7 +271,7 @@ static void *gl1_gfx_init(const video_info_t *video,
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gl1_video_pitch = video->width * 2;
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ctx_driver = video_context_driver_init_first(gl1,
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settings->arrays.video_context_driver,
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video_context_driver,
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GFX_CTX_OPENGL_API, 1, 1, false, &ctx_data);
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if (!ctx_driver)
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@ -290,7 +293,8 @@ static void *gl1_gfx_init(const video_info_t *video,
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mode.width = 0;
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mode.height = 0;
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#ifdef VITA
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if (!vgl_inited) {
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if (!vgl_inited)
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{
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vglInitExtended(0x1400000, full_x, full_y, 0x100000, SCE_GXM_MULTISAMPLE_4X);
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vglUseVram(GL_TRUE);
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vglStartRendering();
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@ -393,14 +397,14 @@ static void *gl1_gfx_init(const video_info_t *video,
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video_context_driver_input_driver(&inp);
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if (settings->bools.video_font_enable)
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if (video_font_enable)
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font_driver_init_osd(gl1,
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video,
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false,
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video->is_threaded,
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FONT_DRIVER_RENDER_OPENGL1_API);
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gl1->smooth = settings->bools.video_smooth;
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gl1->smooth = video_smooth;
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gl1->supports_bgra = string_list_find_elem(gl1->extensions, "GL_EXT_bgra");
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glDisable(GL_BLEND);
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@ -91,14 +91,16 @@ static void wiiu_set_projection(wiiu_video_t *wiiu)
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static void wiiu_gfx_update_viewport(wiiu_video_t *wiiu)
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{
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int x = 0;
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int y = 0;
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unsigned viewport_width = wiiu->color_buffer.surface.width;
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unsigned viewport_height = wiiu->color_buffer.surface.height;
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float device_aspect = (float)viewport_width / viewport_height;
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settings_t *settings = config_get_ptr();
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int x = 0;
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int y = 0;
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unsigned viewport_width = wiiu->color_buffer.surface.width;
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unsigned viewport_height = wiiu->color_buffer.surface.height;
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float device_aspect = (float)viewport_width / viewport_height;
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settings_t *settings = config_get_ptr();
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bool video_scale_integer = settings->bools.video_scale_integer;
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unsigned video_aspect_ratio_idx = settings->uints.video_aspect_ratio_idx;
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if (settings->bools.video_scale_integer)
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if (video_scale_integer)
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{
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video_viewport_get_scaled_integer(&wiiu->vp,
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viewport_width, viewport_height,
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@ -111,8 +113,7 @@ static void wiiu_gfx_update_viewport(wiiu_video_t *wiiu)
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float desired_aspect = video_driver_get_aspect_ratio();
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#if defined(HAVE_MENU)
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if (settings->uints.video_aspect_ratio_idx == ASPECT_RATIO_CUSTOM)
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if (video_aspect_ratio_idx == ASPECT_RATIO_CUSTOM)
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{
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const struct video_viewport *custom = video_viewport_get_custom();
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@ -183,12 +184,13 @@ static void *wiiu_gfx_init(const video_info_t *video,
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input_driver_t **input, void **input_data)
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{
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unsigned i;
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settings_t *settings = config_get_ptr();
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float refresh_rate = 60.0f / 1.001f;
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u32 size = 0;
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u32 tmp = 0;
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void *wiiuinput = NULL;
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wiiu_video_t *wiiu = calloc(1, sizeof(*wiiu));
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float refresh_rate = 60.0f / 1.001f;
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u32 size = 0;
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u32 tmp = 0;
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void *wiiuinput = NULL;
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wiiu_video_t *wiiu = (wiiu_video_t*)calloc(1, sizeof(*wiiu));
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settings_t *settings = config_get_ptr();
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const char *input_joypad_driver = settings->arrays.input_joypad_driver;
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if (!wiiu)
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return NULL;
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@ -198,7 +200,7 @@ static void *wiiu_gfx_init(const video_info_t *video,
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if (input && input_data)
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{
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wiiuinput = input_wiiu.init(settings->arrays.input_joypad_driver);
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wiiuinput = input_wiiu.init(input_joypad_driver);
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*input = wiiuinput ? &input_wiiu : NULL;
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*input_data = wiiuinput;
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}
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@ -774,14 +774,15 @@ static void gx_efb_screenshot(void)
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static void *gx_init(const video_info_t *video,
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input_driver_t **input, void **input_data)
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{
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void *gxinput = NULL;
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settings_t *settings = config_get_ptr();
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gx_video_t *gx = (gx_video_t*)calloc(1, sizeof(gx_video_t));
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bool video_smooth = settings->bools.video_smooth;
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void *gxinput = NULL;
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settings_t *settings = config_get_ptr();
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gx_video_t *gx = (gx_video_t*)calloc(1, sizeof(gx_video_t));
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bool video_smooth = settings->bools.video_smooth;
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const char *input_joypad_driver = settings->arrays.input_joypad_driver;
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if (!gx)
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return NULL;
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gxinput = input_gx.init(settings->arrays.input_joypad_driver);
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gxinput = input_gx.init(input_joypad_driver);
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*input = gxinput ? &input_gx : NULL;
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*input_data = gxinput;
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@ -1553,10 +1554,14 @@ static bool gx_frame(void *data, const void *frame,
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uint32_t level = 0;
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unsigned overscan_corr_top = settings->uints.video_overscan_correction_top;
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unsigned overscan_corr_bottom = settings->uints.video_overscan_correction_bottom;
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bool video_smooth = settings->bools.video_smooth;
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unsigned video_aspect_ratio_idx = settings->uints.video_aspect_ratio_idx;
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unsigned overscan_corr_top = settings->uints.video_overscan_correction_top;
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unsigned overscan_corr_bottom = settings->uints.video_overscan_correction_bottom;
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fps_text_buf[0] = '\0';
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if(!gx || (!frame && !gx->menu_texture_enable) || !settings)
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if(!gx || (!frame && !gx->menu_texture_enable))
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return true;
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if (!frame)
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@ -1573,10 +1578,10 @@ static bool gx_frame(void *data, const void *frame,
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if(gx->should_resize)
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{
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gx_resize(gx,
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settings->bools.video_smooth,
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settings->uints.video_aspect_ratio_idx,
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settings->uints.video_overscan_correction_top,
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settings->uints.video_overscan_correction_bottom);
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video_smooth,
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video_aspect_ratio_idx,
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overscan_corr_top,
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overscan_corr_bottom);
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clear_efb = GX_TRUE;
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}
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@ -1589,7 +1594,7 @@ static bool gx_frame(void *data, const void *frame,
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if (width != gx_old_width || height != gx_old_height)
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{
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init_texture(gx, width, height,
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settings->bools.video_smooth ? GX_LINEAR : GX_NEAR);
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video_smooth ? GX_LINEAR : GX_NEAR);
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gx_old_width = width;
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gx_old_height = height;
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}
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@ -1650,11 +1655,12 @@ static bool gx_frame(void *data, const void *frame,
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#endif
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_CPU_ISR_Disable(level);
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if (referenceRetraceCount > retraceCount) {
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if(g_vsync) {
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if (referenceRetraceCount > retraceCount)
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{
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if(g_vsync)
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VIDEO_WaitVSync();
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}
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}
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referenceRetraceCount = retraceCount;
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_CPU_ISR_Restore(level);
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@ -256,16 +256,17 @@ static void metal_apply_state_changes(void *data)
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}
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static void metal_set_texture_frame(void *data, const void *frame,
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bool rgb32, unsigned width, unsigned height,
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float alpha)
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bool rgb32, unsigned width, unsigned height,
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float alpha)
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{
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MetalDriver *md = (__bridge MetalDriver *)data;
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settings_t *settings = config_get_ptr();
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MetalDriver *md = (__bridge MetalDriver *)data;
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settings_t *settings = config_get_ptr();
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bool menu_linear_filter = settings->bools.menu_linear_filter;
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[md.menu updateWidth:width
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height:height
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format:rgb32 ? RPixelFormatBGRA8Unorm : RPixelFormatBGRA4Unorm
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filter:settings->bools.menu_linear_filter ? RTextureFilterLinear : RTextureFilterNearest];
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filter:menu_linear_filter ? RTextureFilterLinear : RTextureFilterNearest];
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[md.menu updateFrame:frame];
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md.menu.alpha = alpha;
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}
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@ -306,7 +307,7 @@ static uint32_t metal_get_flags(void *data)
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BIT32_SET(flags, GFX_CTX_FLAGS_SCREENSHOTS_SUPPORTED);
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#if defined(HAVE_SLANG) && defined(HAVE_SPIRV_CROSS)
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BIT32_SET(flags, GFX_CTX_FLAGS_SHADERS_SLANG);
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BIT32_SET(flags, GFX_CTX_FLAGS_SHADERS_SLANG);
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#endif
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return flags;
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@ -329,7 +330,7 @@ static const video_poke_interface_t metal_poke_interface = {
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};
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static void metal_get_poke_interface(void *data,
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const video_poke_interface_t **iface)
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const video_poke_interface_t **iface)
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{
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(void)data;
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*iface = &metal_poke_interface;
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@ -346,7 +347,7 @@ static void metal_overlay_enable(void *data, bool state)
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}
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static bool metal_overlay_load(void *data,
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const void *images, unsigned num_images)
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const void *images, unsigned num_images)
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{
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MetalDriver *md = (__bridge MetalDriver *)data;
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if (!md)
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@ -356,7 +357,7 @@ static bool metal_overlay_load(void *data,
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}
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static void metal_overlay_tex_geom(void *data, unsigned index,
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float x, float y, float w, float h)
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float x, float y, float w, float h)
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{
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MetalDriver *md = (__bridge MetalDriver *)data;
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if (!md)
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@ -366,7 +367,7 @@ static void metal_overlay_tex_geom(void *data, unsigned index,
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}
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static void metal_overlay_vertex_geom(void *data, unsigned index,
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float x, float y, float w, float h)
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float x, float y, float w, float h)
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{
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MetalDriver *md = (__bridge MetalDriver *)data;
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if (!md)
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