Use modern FFmpeg defines.

This commit is contained in:
Themaister 2011-12-25 12:50:34 +01:00
parent 672102d377
commit 7f1e599186

View File

@ -55,7 +55,7 @@
<ExceptionHandling>false</ExceptionHandling>
<FloatingPointModel>Precise</FloatingPointModel>
<CompileAs>CompileAsCpp</CompileAs>
<AdditionalOptions>/D HAVE_SDL /D PACKAGE_VERSION=\"0.9.3\" /D _CRT_SECURE_NO_WARNINGS /D HAVE_NETPLAY /D HAVE_THREADS /D HAVE_OPENGL /D HAVE_DYLIB /D HAVE_DYNAMIC /D HAVE_CG /D HAVE_XAUDIO /D HAVE_FBO /D HAVE_CONFIGFILE /D HAVE_DSOUND /D HAVE_FFMPEG %(AdditionalOptions)</AdditionalOptions>
<AdditionalOptions>/D HAVE_SDL /D PACKAGE_VERSION=\"0.9.3\" /D _CRT_SECURE_NO_WARNINGS /D HAVE_NETPLAY /D HAVE_THREADS /D HAVE_OPENGL /D HAVE_DYLIB /D HAVE_DYNAMIC /D HAVE_CG /D HAVE_XAUDIO /D HAVE_FBO /D HAVE_CONFIGFILE /D HAVE_DSOUND /D HAVE_FFMPEG /D HAVE_FFMPEG_ALLOC_CONTEXT3 /D HAVE_FFMPEG_AVCODEC_OPEN2 /D HAVE_FFMPEG_AVIO_OPEN /D HAVE_FFMPEG_AVFORMAT_WRITE_HEADER /D HAVE_FFMPEG_AVFORMAT_NEW_STREAM /D HAVE_X264RGB %(AdditionalOptions)</AdditionalOptions>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
@ -72,7 +72,7 @@
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalOptions>/D HAVE_SDL /D PACKAGE_VERSION=\"0.9.3\" /D _CRT_SECURE_NO_WARNINGS /D HAVE_NETPLAY /D HAVE_THREADS /D HAVE_OPENGL /D HAVE_DYLIB /D HAVE_DYNAMIC /D HAVE_CG /D HAVE_XAUDIO /D HAVE_FBO /D HAVE_CONFIGFILE /D HAVE_DSOUND /D HAVE_FFMPEG %(AdditionalOptions)</AdditionalOptions>
<AdditionalOptions>/D HAVE_SDL /D PACKAGE_VERSION=\"0.9.3\" /D _CRT_SECURE_NO_WARNINGS /D HAVE_NETPLAY /D HAVE_THREADS /D HAVE_OPENGL /D HAVE_DYLIB /D HAVE_DYNAMIC /D HAVE_CG /D HAVE_XAUDIO /D HAVE_FBO /D HAVE_CONFIGFILE /D HAVE_DSOUND /D HAVE_FFMPEG /D HAVE_FFMPEG_ALLOC_CONTEXT3 /D HAVE_FFMPEG_AVCODEC_OPEN2 /D HAVE_FFMPEG_AVIO_OPEN /D HAVE_FFMPEG_AVFORMAT_WRITE_HEADER /D HAVE_FFMPEG_AVFORMAT_NEW_STREAM /D HAVE_X264RGB %(AdditionalOptions)</AdditionalOptions>
<CompileAs>CompileAsCpp</CompileAs>
<FloatingPointModel>Fast</FloatingPointModel>
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>