Actually load and not save SGB ram.

This commit is contained in:
Themaister 2012-10-17 08:46:56 +02:00
parent 828762f6fd
commit 7ee9b8537f

View File

@ -1153,8 +1153,8 @@ static inline void load_save_files(void)
break;
case RARCH_CART_SGB:
save_ram_file(g_extern.savefile_name_srm, RETRO_MEMORY_SNES_GAME_BOY_RAM);
save_ram_file(g_extern.savefile_name_rtc, RETRO_MEMORY_SNES_GAME_BOY_RTC);
load_ram_file(g_extern.savefile_name_srm, RETRO_MEMORY_SNES_GAME_BOY_RAM);
load_ram_file(g_extern.savefile_name_rtc, RETRO_MEMORY_SNES_GAME_BOY_RTC);
break;
case RARCH_CART_BSX: