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https://github.com/libretro/RetroArch
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Merge pull request #3426 from bparker06/hash_filename
correctly handle content paths containing a hash (#), fixes issue #3273
This commit is contained in:
commit
7edf762ac6
@ -37,6 +37,7 @@
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#include <retro_assert.h>
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#include <retro_stat.h>
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#include <retro_miscellaneous.h>
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#include <string/stdstring.h>
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/**
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* path_mkdir:
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@ -84,6 +85,43 @@ end:
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return ret;
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}
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/**
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* path_get_archive_delim:
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* @path : path
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*
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* Find delimiter of an archive file. Only the first '#'
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* after a compression extension is considered.
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*
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* Returns: pointer to the delimiter in the path if it contains
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* a compressed file, otherwise NULL.
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*/
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const char *path_get_archive_delim(const char *path)
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{
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#ifdef HAVE_COMPRESSION
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const char *last = find_last_slash(path);
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char *delim = NULL;
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#ifdef HAVE_ZLIB
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if (last)
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delim = strcasestr(last, ".zip#");
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if (delim)
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return delim + 4;
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#endif
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#ifdef HAVE_7ZIP
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if (last)
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delim = strcasestr(last, ".7z#");
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if (delim)
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return delim + 3;
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#endif
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#endif
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return NULL;
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}
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/**
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* path_get_extension:
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* @path : path
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@ -127,8 +165,9 @@ char *path_remove_extension(char *path)
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*
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* Checks if path contains a compressed file.
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*
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* Currently we only check for hash symbol (#) inside the pathname.
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* If path is ever expanded to a general URI, we should check for that here.
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* Currently we only check for a hash symbol (#) inside the pathname
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* that is preceded by an archive extension. If path is ever expanded
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* to a general URI, we should check for that here.
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*
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* Example: Somewhere in the path there might be a compressed file
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* E.g.: /path/to/file.7z#mygame.img
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@ -137,7 +176,7 @@ char *path_remove_extension(char *path)
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**/
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bool path_contains_compressed_file(const char *path)
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{
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return (strchr(path, '#') != NULL);
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return path_get_archive_delim(path) != NULL;
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}
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/**
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@ -150,20 +189,21 @@ bool path_contains_compressed_file(const char *path)
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**/
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bool path_is_compressed_file(const char* path)
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{
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#if defined(HAVE_COMPRESSION) && (defined(HAVE_ZLIB) || defined(HAVE_7ZIP))
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const char* file_ext = path_get_extension(path);
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#ifdef HAVE_COMPRESSION
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const char *ext = path_get_extension(path);
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#ifdef HAVE_ZLIB
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if (!strcmp(file_ext, "zip"))
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if (strcasestr(ext, "zip"))
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return true;
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#endif
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#ifdef HAVE_7ZIP
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if (!strcmp(file_ext, "7z"))
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if (strcasestr(ext, "zip"))
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return true;
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#endif
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#endif
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return false;
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}
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@ -317,31 +357,11 @@ void fill_pathname_dir(char *in_dir, const char *in_basename,
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**/
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void fill_pathname_base(char *out, const char *in_path, size_t size)
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{
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const char *ptr_bak = NULL;
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const char *ptr = find_last_slash(in_path);
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const char *ptr = path_basename(in_path);
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(void)ptr_bak;
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if (ptr)
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ptr++;
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else
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if (!ptr)
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ptr = in_path;
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#ifdef HAVE_COMPRESSION
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/* In case of compression, we also have to consider paths like
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* /path/to/archive.7z#mygame.img
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* and
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* /path/to/archive.7z#folder/mygame.img
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* basename would be mygame.img in both cases
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*/
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ptr_bak = ptr;
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ptr = strchr(ptr_bak,'#');
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if (ptr)
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ptr++;
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else
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ptr = ptr_bak;
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#endif
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retro_assert(strlcpy(out, ptr, size) < size);
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}
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@ -462,7 +482,7 @@ void path_basedir(char *path)
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#ifdef HAVE_COMPRESSION
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/* We want to find the directory with the zipfile in basedir. */
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last = strchr(path,'#');
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last = path + (path_get_archive_delim(path) - path);
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if (last)
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*last = '\0';
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#endif
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@ -500,19 +520,19 @@ void path_parent_dir(char *path)
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**/
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const char *path_basename(const char *path)
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{
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/* We cut either at the first compression-related hash or the last slash; whichever comes last */
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const char *last = find_last_slash(path);
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#ifdef HAVE_COMPRESSION
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const char *last_hash = NULL;
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const char *delim = path_get_archive_delim(path);
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/* We cut either at the last hash or the last slash; whichever comes last */
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last_hash = strchr(path,'#');
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if (last_hash > last)
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return last_hash + 1;
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if (delim)
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return delim + 1;
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#endif
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if (last)
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return last + 1;
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return path;
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}
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@ -703,15 +723,15 @@ void fill_short_pathname_representation(char* out_rep,
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{
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char path_short[PATH_MAX_LENGTH] = {0};
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#ifdef HAVE_COMPRESSION
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char *last_hash = NULL;
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char *last_slash = NULL;
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#endif
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fill_pathname(path_short, path_basename(in_path), "",
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sizeof(path_short));
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#ifdef HAVE_COMPRESSION
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last_hash = (char*)strchr(path_short,'#');
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if(last_hash != NULL)
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last_slash = find_last_slash(path_short);
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if(last_slash != NULL)
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{
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/* We handle paths like:
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* /path/to/file.7z#mygame.img
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@ -720,8 +740,8 @@ void fill_short_pathname_representation(char* out_rep,
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* We check whether something is actually
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* after the hash to avoid going over the buffer.
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*/
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retro_assert(strlen(last_hash) > 1);
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strlcpy(out_rep, last_hash + 1, size);
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retro_assert(strlen(last_slash) > 1);
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strlcpy(out_rep, last_slash + 1, size);
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}
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else
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#endif
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@ -84,6 +84,18 @@ bool path_contains_compressed_file(const char *path);
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*/
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bool path_file_exists(const char *path);
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/**
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* path_get_archive_delim:
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* @path : path
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*
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* Gets delimiter of an archive file. Only the first '#'
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* after a compression extension is considered.
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*
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* Returns: pointer to the delimiter in the path if it contains
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* a compressed file, otherwise NULL.
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*/
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const char *path_get_archive_delim(const char *path);
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/**
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* path_get_extension:
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* @path : path
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@ -109,6 +109,20 @@ struct string_list *string_list_new(void);
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bool string_list_append(struct string_list *list, const char *elem,
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union string_list_elem_attr attr);
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/**
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* string_list_append_n:
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* @list : pointer to string list
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* @elem : element to add to the string list
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* @length : read at most this many bytes from elem
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* @attr : attributes of new element.
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*
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* Appends a new element to the string list.
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*
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* Returns: true (1) if successful, otherwise false (0).
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**/
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bool string_list_append_n(struct string_list *list, const char *elem,
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unsigned length, union string_list_elem_attr attr);
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/**
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* string_list_free
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* @list : pointer to string list object
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return true;
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}
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/**
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* string_list_append_n:
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* @list : pointer to string list
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* @elem : element to add to the string list
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* @length : read at most this many bytes from elem
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* @attr : attributes of new element.
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*
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* Appends a new element to the string list.
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*
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* Returns: true (1) if successful, otherwise false (0).
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**/
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bool string_list_append_n(struct string_list *list, const char *elem,
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unsigned length, union string_list_elem_attr attr)
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{
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char *data_dup = NULL;
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if (list->size >= list->cap &&
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!string_list_capacity(list, list->cap * 2))
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return false;
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data_dup = (char*)malloc(length + 1);
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if (!data_dup)
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return false;
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strlcpy(data_dup, elem, length + 1);
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list->elems[list->size].data = data_dup;
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list->elems[list->size].attr = attr;
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list->size++;
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return true;
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}
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/**
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* string_list_set:
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* @list : pointer to string list
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return outsize;
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}
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/**
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* filename_split_archive:
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* @str : filename to turn into a string list
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*
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* Creates a new string list based on filename @path, delimited by a hash (#).
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*
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* Returns: new string list if successful, otherwise NULL.
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*/
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struct string_list *filename_split_archive(const char *path)
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{
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struct string_list *list = string_list_new();
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union string_list_elem_attr attr;
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memset(&attr, 0, sizeof(attr));
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#ifdef HAVE_COMPRESSION
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const char *delim = path_get_archive_delim(path);
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if (delim)
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{
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// add archive path to list first
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if (!string_list_append_n(list, path, delim - path, attr))
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goto error;
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// now add the path within the archive
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delim++;
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if (*delim)
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{
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if (!string_list_append(list, delim, attr))
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goto error;
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}
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}
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else
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#endif
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if (!string_list_append(list, path, attr))
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goto error;
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return list;
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error:
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string_list_free(list);
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return NULL;
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}
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static struct string_list *compressed_7zip_file_list_new(
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const char *path, const char* ext)
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{
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@ -621,7 +666,7 @@ static int content_file_compressed_read(
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{
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int ret = 0;
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const char* file_ext = NULL;
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struct string_list *str_list = string_split(path, "#");
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struct string_list *str_list = filename_split_archive(path);
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/* Safety check.
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* If optional_filename and optional_filename
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