WIP commit

Start trying to adapt the linux DS3 driver instead of our
hacked-together support.
This commit is contained in:
Nathan Strong 2021-10-09 22:27:09 -07:00
parent 840cca36fa
commit 7ed3ca7f97

View File

@ -23,8 +23,8 @@
#include "../input_defines.h"
#include "verbosity.h"
#define DS3_ACTIVATION_REPORT_ID 0xf4
#define DS3_RUMBLE_REPORT_ID 0x01
#define SIXAXIS_REPORT_0xF2_SIZE 17
#define SIXAXIS_REPORT_0xF5_SIZE 8
typedef struct ds3_instance
{
@ -36,249 +36,140 @@ typedef struct ds3_instance
int16_t analog_state[3][2];
uint16_t motors[2];
uint8_t data[64];
uint8_t led_state[4];
} ds3_instance_t;
static void ds3_update_pad_state(ds3_instance_t *instance);
static void ds3_update_analog_state(ds3_instance_t *instance);
struct sixaxis_led {
uint8_t time_enabled; /* the total time the led is active (0xff means forever) */
uint8_t duty_length; /* how long a cycle is in deciseconds (0 means "really fast") */
uint8_t enabled;
uint8_t duty_off; /* % of duty_length the led is off (0xff means 100%) */
uint8_t duty_on; /* % of duty_length the led is on (0xff mean 100%) */
} __packed;
static uint8_t ds3_activation_packet[] =
{
#if defined(IOS)
0x53, 0xF4,
#elif defined(HAVE_WIIUSB_HID)
0x02,
#endif
0x42, 0x0c, 0x00, 0x00
struct sixaxis_rumble {
uint8_t padding;
uint8_t right_duration; /* Right motor duration (0xff means forever) */
uint8_t right_motor_on; /* Right (small) motor on/off, only supports values of 0 or 1 (off/on) */
uint8_t left_duration; /* Left motor duration (0xff means forever) */
uint8_t left_motor_force; /* left (large) motor, supports force values from 0 to 255 */
} __packed;
struct sixaxis_output_report {
uint8_t report_id;
struct sixaxis_rumble rumble;
uint8_t padding[4];
uint8_t leds_bitmap; /* bitmap of enabled LEDs: LED_1 = 0x02, LED_2 = 0x04, ... */
struct sixaxis_led led[4]; /* LEDx at (4 - x) */
struct sixaxis_led _reserved; /* LED5, not actually soldered */
} __packed;
union sixaxis_output_report_01 {
struct sixaxis_output_report data;
uint8_t buf[36];
};
#if defined(WIIU)
#define PACKET_OFFSET 2
#elif defined(HAVE_WIIUSB_HID)
#define PACKET_OFFSET 1
#else
#define PACKET_OFFSET 0
#endif
#define LED_OFFSET 11
#define MOTOR1_OFFSET 4
#define MOTOR2_OFFSET 6
static uint8_t ds3_control_packet[] = {
0x52, 0x01,
0x00, 0xff, 0x00, 0xff, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00,
0xff, 0x27, 0x10, 0x00, 0x32,
0xff, 0x27, 0x10, 0x00, 0x32,
0xff, 0x27, 0x10, 0x00, 0x32,
0xff, 0x27, 0x10, 0x00, 0x32,
0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00
static const union sixaxis_output_report_01 default_report = {
.buf = {
0x01,
0x01, 0xff, 0x00, 0xff, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00,
0xff, 0x27, 0x10, 0x00, 0x32,
0xff, 0x27, 0x10, 0x00, 0x32,
0xff, 0x27, 0x10, 0x00, 0x32,
0xff, 0x27, 0x10, 0x00, 0x32,
0x00, 0x00, 0x00, 0x00, 0x00
}
};
/* forward declarations */
static void set_leds_from_id(ds3_instance_t *instance);
static int ds3_set_operational(ds3_instance_t *instance);
static int32_t ds3_send_control_packet(
void *data, uint32_t slot, hid_driver_t *driver)
{
int32_t result = 0;
uint8_t packet_buffer[64] = {0};
memcpy(packet_buffer, ds3_control_packet, sizeof(ds3_control_packet));
packet_buffer[LED_OFFSET] = 0;
packet_buffer[LED_OFFSET] = 1 << ((slot % 4) + 1);
packet_buffer[MOTOR1_OFFSET] = 0;
packet_buffer[MOTOR2_OFFSET] = 0;
#if defined(HAVE_WIIUSB_HID)
packet_buffer[1] = 0x03;
#endif
#if defined(WIIU)
result = driver->set_report(data, HID_REPORT_OUTPUT, DS3_RUMBLE_REPORT_ID, packet_buffer+PACKET_OFFSET, 64-PACKET_OFFSET);
#else
driver->send_control(data, packet_buffer+PACKET_OFFSET, 64-PACKET_OFFSET);
#endif /* WIIU */
return result;
}
static int32_t ds3_send_activation_packet(void *data,
uint32_t slot, hid_driver_t *driver)
{
#ifdef WIIU
return driver->set_report(data, HID_REPORT_FEATURE, DS3_ACTIVATION_REPORT_ID, ds3_activation_packet, sizeof(ds3_activation_packet));
#else
driver->send_control(data, ds3_activation_packet, sizeof(ds3_activation_packet));
return 0;
#endif
}
static void *ds3_pad_init(void *data, uint32_t slot, hid_driver_t *driver)
{
int errors = 0;
ds3_instance_t *instance = (ds3_instance_t *)calloc(1, sizeof(ds3_instance_t));
if(driver->set_protocol) {
driver->set_protocol(data, 1);
static void *ds3_init(void *handle, uint32_t slot, hid_driver_t *driver) {
ds3_instance_t *instance = (ds3_instance_t *)malloc(sizeof(ds3_instance_t));
if(!instance) {
return NULL;
}
if (ds3_send_control_packet(data, slot, driver) < 0)
errors++;
/* Sending activation packet.. */
if (ds3_send_activation_packet(data, slot, driver) < 0)
errors++;
if (errors)
goto error;
instance->handle = handle;
instance->hid_driver = driver;
instance->handle = data;
instance->slot = slot;
instance->led_set = true;
instance->slot = slot;
set_leds_from_id(instance);
return instance;
error:
free(instance);
return NULL;
}
static void ds3_pad_deinit(void *data)
{
ds3_instance_t *pad = (ds3_instance_t *)data;
if (pad)
free(pad);
static void ds3_deinit(void *device_data) {
}
static void ds3_get_buttons(void *data, input_bits_t *state)
{
ds3_instance_t *pad = (ds3_instance_t *)data;
static void ds3_packet_handler(void *device_data, uint8_t *packet, uint16_t size) {
if (pad)
{
BITS_COPY16_PTR(state, pad->buttons);
if (pad->buttons & 0x10000)
BIT256_SET_PTR(state, RARCH_MENU_TOGGLE);
}
else
{
BIT256_CLEAR_ALL_PTR(state);
}
}
static void ds3_packet_handler(void *data,
uint8_t *packet, uint16_t size)
{
ds3_instance_t *instance = (ds3_instance_t *)data;
if(!instance)
return;
static void ds3_set_rumble(void *device_data, enum retro_rumble_effect effect, uint16_t strength) {
if (!instance->led_set)
{
ds3_send_control_packet(instance->handle,
instance->slot, instance->hid_driver);
instance->led_set = true;
}
if (size > sizeof(instance->data))
{
RARCH_ERR("[ds3]: Expecting packet to be %ld but was %d\n",
(long)sizeof(instance->data), size);
return;
}
memcpy(instance->data, packet, size);
ds3_update_pad_state(instance);
ds3_update_analog_state(instance);
}
const char * ds3_get_name(void *data)
{
(void)data;
/* For now we return a single static name */
return "PLAYSTATION(R)3 Controller";
static void ds3_get_buttons(void *device_data, input_bits_t *state) {
}
static void ds3_set_rumble(void *data,
enum retro_rumble_effect effect, uint16_t strength) { }
static int16_t ds3_get_axis(void *data, unsigned axis)
{
axis_data axis_data;
ds3_instance_t *pad = (ds3_instance_t *)data;
gamepad_read_axis_data(axis, &axis_data);
if (!pad || axis_data.axis >= 4)
return 0;
return gamepad_get_axis_value(pad->analog_state, &axis_data);
static int16_t ds3_get_axis(void *device_data, unsigned axis) {
return 0;
}
static int32_t ds3_button(void *data, uint16_t joykey)
{
ds3_instance_t *pad = (ds3_instance_t *)data;
if (!pad || joykey > 31)
return 0;
return pad->buttons & (1 << joykey);
static const char *ds3_get_name(void *device_data) {
return "PLAYSTATION(R)3 Controller";
}
static void ds3_update_pad_state(ds3_instance_t *instance)
{
uint32_t i, pressed_keys;
static int32_t ds3_button(void *device_data, uint16_t joykey) {
return 0;
}
static const uint32_t button_mapping[17] =
{
RETRO_DEVICE_ID_JOYPAD_SELECT,
RETRO_DEVICE_ID_JOYPAD_L3,
RETRO_DEVICE_ID_JOYPAD_R3,
RETRO_DEVICE_ID_JOYPAD_START,
RETRO_DEVICE_ID_JOYPAD_UP,
RETRO_DEVICE_ID_JOYPAD_RIGHT,
RETRO_DEVICE_ID_JOYPAD_DOWN,
RETRO_DEVICE_ID_JOYPAD_LEFT,
RETRO_DEVICE_ID_JOYPAD_L2,
RETRO_DEVICE_ID_JOYPAD_R2,
RETRO_DEVICE_ID_JOYPAD_L,
RETRO_DEVICE_ID_JOYPAD_R,
RETRO_DEVICE_ID_JOYPAD_X,
RETRO_DEVICE_ID_JOYPAD_A,
RETRO_DEVICE_ID_JOYPAD_B,
RETRO_DEVICE_ID_JOYPAD_Y,
16 /* PS button */
static void set_leds_from_id(ds3_instance_t *instance)
{
/* for pads 0-3, we just light up the appropriate LED. */
/* for higher pads, we sum up the numbers on the LEDs */
/* themselves, so e.g. pad 5 is 4 + 1, pad 6 is 4 + 2, */
/* and so on. We max out at 10 because 4+3+2+1 = 10 */
static const u8 sixaxis_leds[10][4] = {
{ 0x01, 0x00, 0x00, 0x00 },
{ 0x00, 0x01, 0x00, 0x00 },
{ 0x00, 0x00, 0x01, 0x00 },
{ 0x00, 0x00, 0x00, 0x01 },
{ 0x01, 0x00, 0x00, 0x01 },
{ 0x00, 0x01, 0x00, 0x01 },
{ 0x00, 0x00, 0x01, 0x01 },
{ 0x01, 0x00, 0x01, 0x01 },
{ 0x00, 0x01, 0x01, 0x01 },
{ 0x01, 0x01, 0x01, 0x01 }
};
instance->buttons = 0;
int id = instance->slot;
pressed_keys = instance->data[2] |
(instance->data[3] << 8) |
((instance->data[4] & 0x01) << 16);
if (id < 0)
return;
for (i = 0; i < 17; i++)
instance->buttons |= (pressed_keys & (1 << i)) ?
(1 << button_mapping[i]) : 0;
id %= 10;
memcpy(instance->led_state, sixaxis_leds[id], sizeof(sixaxis_leds[id]));
}
static void ds3_update_analog_state(ds3_instance_t *instance)
{
int pad_axis;
int16_t interpolated;
unsigned stick, axis;
static int ds3_set_operational(ds3_instance_t *instance) {
const int buf_size = SIXAXIS_REPORT_0xF2_SIZE;
uint8_t *buf = (uint8_t *)malloc(buf_size);
for (pad_axis = 0; pad_axis < 4; pad_axis++)
{
axis = pad_axis % 2 ? 0 : 1;
stick = pad_axis / 2;
interpolated = instance->data[6+pad_axis];
instance->analog_state[stick][axis] = (interpolated - 128) * 256;
if(!buf) {
return -1;
}
instance->hid_driver->send_control(instance->handle,);
}
pad_connection_interface_t pad_connection_ps3 = {
ds3_pad_init,
ds3_pad_deinit,
ds3_init,
ds3_deinit,
ds3_packet_handler,
ds3_set_rumble,
ds3_get_buttons,