mirror of
https://github.com/libretro/RetroArch
synced 2025-03-28 19:20:35 +00:00
WIP commit
Start trying to adapt the linux DS3 driver instead of our hacked-together support.
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parent
840cca36fa
commit
7ed3ca7f97
@ -23,8 +23,8 @@
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#include "../input_defines.h"
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#include "verbosity.h"
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#define DS3_ACTIVATION_REPORT_ID 0xf4
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#define DS3_RUMBLE_REPORT_ID 0x01
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#define SIXAXIS_REPORT_0xF2_SIZE 17
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#define SIXAXIS_REPORT_0xF5_SIZE 8
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typedef struct ds3_instance
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{
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@ -36,249 +36,140 @@ typedef struct ds3_instance
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int16_t analog_state[3][2];
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uint16_t motors[2];
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uint8_t data[64];
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uint8_t led_state[4];
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} ds3_instance_t;
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static void ds3_update_pad_state(ds3_instance_t *instance);
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static void ds3_update_analog_state(ds3_instance_t *instance);
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struct sixaxis_led {
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uint8_t time_enabled; /* the total time the led is active (0xff means forever) */
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uint8_t duty_length; /* how long a cycle is in deciseconds (0 means "really fast") */
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uint8_t enabled;
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uint8_t duty_off; /* % of duty_length the led is off (0xff means 100%) */
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uint8_t duty_on; /* % of duty_length the led is on (0xff mean 100%) */
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} __packed;
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static uint8_t ds3_activation_packet[] =
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{
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#if defined(IOS)
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0x53, 0xF4,
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#elif defined(HAVE_WIIUSB_HID)
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0x02,
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#endif
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0x42, 0x0c, 0x00, 0x00
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struct sixaxis_rumble {
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uint8_t padding;
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uint8_t right_duration; /* Right motor duration (0xff means forever) */
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uint8_t right_motor_on; /* Right (small) motor on/off, only supports values of 0 or 1 (off/on) */
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uint8_t left_duration; /* Left motor duration (0xff means forever) */
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uint8_t left_motor_force; /* left (large) motor, supports force values from 0 to 255 */
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} __packed;
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struct sixaxis_output_report {
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uint8_t report_id;
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struct sixaxis_rumble rumble;
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uint8_t padding[4];
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uint8_t leds_bitmap; /* bitmap of enabled LEDs: LED_1 = 0x02, LED_2 = 0x04, ... */
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struct sixaxis_led led[4]; /* LEDx at (4 - x) */
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struct sixaxis_led _reserved; /* LED5, not actually soldered */
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} __packed;
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union sixaxis_output_report_01 {
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struct sixaxis_output_report data;
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uint8_t buf[36];
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};
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#if defined(WIIU)
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#define PACKET_OFFSET 2
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#elif defined(HAVE_WIIUSB_HID)
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#define PACKET_OFFSET 1
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#else
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#define PACKET_OFFSET 0
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#endif
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#define LED_OFFSET 11
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#define MOTOR1_OFFSET 4
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#define MOTOR2_OFFSET 6
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static uint8_t ds3_control_packet[] = {
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0x52, 0x01,
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0x00, 0xff, 0x00, 0xff, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00,
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0xff, 0x27, 0x10, 0x00, 0x32,
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0xff, 0x27, 0x10, 0x00, 0x32,
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0xff, 0x27, 0x10, 0x00, 0x32,
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0xff, 0x27, 0x10, 0x00, 0x32,
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0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00
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static const union sixaxis_output_report_01 default_report = {
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.buf = {
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0x01,
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0x01, 0xff, 0x00, 0xff, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00,
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0xff, 0x27, 0x10, 0x00, 0x32,
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0xff, 0x27, 0x10, 0x00, 0x32,
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0xff, 0x27, 0x10, 0x00, 0x32,
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0xff, 0x27, 0x10, 0x00, 0x32,
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0x00, 0x00, 0x00, 0x00, 0x00
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}
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};
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/* forward declarations */
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static void set_leds_from_id(ds3_instance_t *instance);
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static int ds3_set_operational(ds3_instance_t *instance);
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static int32_t ds3_send_control_packet(
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void *data, uint32_t slot, hid_driver_t *driver)
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{
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int32_t result = 0;
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uint8_t packet_buffer[64] = {0};
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memcpy(packet_buffer, ds3_control_packet, sizeof(ds3_control_packet));
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packet_buffer[LED_OFFSET] = 0;
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packet_buffer[LED_OFFSET] = 1 << ((slot % 4) + 1);
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packet_buffer[MOTOR1_OFFSET] = 0;
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packet_buffer[MOTOR2_OFFSET] = 0;
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#if defined(HAVE_WIIUSB_HID)
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packet_buffer[1] = 0x03;
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#endif
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#if defined(WIIU)
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result = driver->set_report(data, HID_REPORT_OUTPUT, DS3_RUMBLE_REPORT_ID, packet_buffer+PACKET_OFFSET, 64-PACKET_OFFSET);
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#else
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driver->send_control(data, packet_buffer+PACKET_OFFSET, 64-PACKET_OFFSET);
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#endif /* WIIU */
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return result;
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}
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static int32_t ds3_send_activation_packet(void *data,
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uint32_t slot, hid_driver_t *driver)
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{
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#ifdef WIIU
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return driver->set_report(data, HID_REPORT_FEATURE, DS3_ACTIVATION_REPORT_ID, ds3_activation_packet, sizeof(ds3_activation_packet));
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#else
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driver->send_control(data, ds3_activation_packet, sizeof(ds3_activation_packet));
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return 0;
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#endif
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}
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static void *ds3_pad_init(void *data, uint32_t slot, hid_driver_t *driver)
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{
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int errors = 0;
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ds3_instance_t *instance = (ds3_instance_t *)calloc(1, sizeof(ds3_instance_t));
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if(driver->set_protocol) {
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driver->set_protocol(data, 1);
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static void *ds3_init(void *handle, uint32_t slot, hid_driver_t *driver) {
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ds3_instance_t *instance = (ds3_instance_t *)malloc(sizeof(ds3_instance_t));
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if(!instance) {
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return NULL;
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}
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if (ds3_send_control_packet(data, slot, driver) < 0)
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errors++;
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/* Sending activation packet.. */
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if (ds3_send_activation_packet(data, slot, driver) < 0)
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errors++;
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if (errors)
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goto error;
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instance->handle = handle;
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instance->hid_driver = driver;
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instance->handle = data;
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instance->slot = slot;
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instance->led_set = true;
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instance->slot = slot;
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set_leds_from_id(instance);
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return instance;
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error:
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free(instance);
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return NULL;
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}
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static void ds3_pad_deinit(void *data)
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{
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ds3_instance_t *pad = (ds3_instance_t *)data;
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if (pad)
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free(pad);
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static void ds3_deinit(void *device_data) {
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}
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static void ds3_get_buttons(void *data, input_bits_t *state)
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{
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ds3_instance_t *pad = (ds3_instance_t *)data;
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static void ds3_packet_handler(void *device_data, uint8_t *packet, uint16_t size) {
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if (pad)
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{
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BITS_COPY16_PTR(state, pad->buttons);
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if (pad->buttons & 0x10000)
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BIT256_SET_PTR(state, RARCH_MENU_TOGGLE);
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}
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else
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{
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BIT256_CLEAR_ALL_PTR(state);
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}
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}
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static void ds3_packet_handler(void *data,
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uint8_t *packet, uint16_t size)
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{
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ds3_instance_t *instance = (ds3_instance_t *)data;
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if(!instance)
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return;
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static void ds3_set_rumble(void *device_data, enum retro_rumble_effect effect, uint16_t strength) {
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if (!instance->led_set)
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{
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ds3_send_control_packet(instance->handle,
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instance->slot, instance->hid_driver);
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instance->led_set = true;
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}
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if (size > sizeof(instance->data))
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{
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RARCH_ERR("[ds3]: Expecting packet to be %ld but was %d\n",
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(long)sizeof(instance->data), size);
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return;
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}
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memcpy(instance->data, packet, size);
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ds3_update_pad_state(instance);
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ds3_update_analog_state(instance);
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}
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const char * ds3_get_name(void *data)
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{
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(void)data;
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/* For now we return a single static name */
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return "PLAYSTATION(R)3 Controller";
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static void ds3_get_buttons(void *device_data, input_bits_t *state) {
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}
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static void ds3_set_rumble(void *data,
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enum retro_rumble_effect effect, uint16_t strength) { }
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static int16_t ds3_get_axis(void *data, unsigned axis)
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{
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axis_data axis_data;
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ds3_instance_t *pad = (ds3_instance_t *)data;
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gamepad_read_axis_data(axis, &axis_data);
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if (!pad || axis_data.axis >= 4)
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return 0;
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return gamepad_get_axis_value(pad->analog_state, &axis_data);
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static int16_t ds3_get_axis(void *device_data, unsigned axis) {
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return 0;
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}
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static int32_t ds3_button(void *data, uint16_t joykey)
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{
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ds3_instance_t *pad = (ds3_instance_t *)data;
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if (!pad || joykey > 31)
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return 0;
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return pad->buttons & (1 << joykey);
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static const char *ds3_get_name(void *device_data) {
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return "PLAYSTATION(R)3 Controller";
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}
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static void ds3_update_pad_state(ds3_instance_t *instance)
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{
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uint32_t i, pressed_keys;
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static int32_t ds3_button(void *device_data, uint16_t joykey) {
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return 0;
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}
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static const uint32_t button_mapping[17] =
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{
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RETRO_DEVICE_ID_JOYPAD_SELECT,
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RETRO_DEVICE_ID_JOYPAD_L3,
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RETRO_DEVICE_ID_JOYPAD_R3,
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RETRO_DEVICE_ID_JOYPAD_START,
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RETRO_DEVICE_ID_JOYPAD_UP,
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RETRO_DEVICE_ID_JOYPAD_RIGHT,
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RETRO_DEVICE_ID_JOYPAD_DOWN,
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RETRO_DEVICE_ID_JOYPAD_LEFT,
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RETRO_DEVICE_ID_JOYPAD_L2,
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RETRO_DEVICE_ID_JOYPAD_R2,
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RETRO_DEVICE_ID_JOYPAD_L,
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RETRO_DEVICE_ID_JOYPAD_R,
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RETRO_DEVICE_ID_JOYPAD_X,
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RETRO_DEVICE_ID_JOYPAD_A,
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RETRO_DEVICE_ID_JOYPAD_B,
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RETRO_DEVICE_ID_JOYPAD_Y,
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16 /* PS button */
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static void set_leds_from_id(ds3_instance_t *instance)
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{
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/* for pads 0-3, we just light up the appropriate LED. */
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/* for higher pads, we sum up the numbers on the LEDs */
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/* themselves, so e.g. pad 5 is 4 + 1, pad 6 is 4 + 2, */
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/* and so on. We max out at 10 because 4+3+2+1 = 10 */
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static const u8 sixaxis_leds[10][4] = {
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{ 0x01, 0x00, 0x00, 0x00 },
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{ 0x00, 0x01, 0x00, 0x00 },
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{ 0x00, 0x00, 0x01, 0x00 },
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{ 0x00, 0x00, 0x00, 0x01 },
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{ 0x01, 0x00, 0x00, 0x01 },
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{ 0x00, 0x01, 0x00, 0x01 },
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{ 0x00, 0x00, 0x01, 0x01 },
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{ 0x01, 0x00, 0x01, 0x01 },
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{ 0x00, 0x01, 0x01, 0x01 },
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{ 0x01, 0x01, 0x01, 0x01 }
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};
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instance->buttons = 0;
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int id = instance->slot;
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pressed_keys = instance->data[2] |
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(instance->data[3] << 8) |
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((instance->data[4] & 0x01) << 16);
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if (id < 0)
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return;
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for (i = 0; i < 17; i++)
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instance->buttons |= (pressed_keys & (1 << i)) ?
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(1 << button_mapping[i]) : 0;
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id %= 10;
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memcpy(instance->led_state, sixaxis_leds[id], sizeof(sixaxis_leds[id]));
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}
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static void ds3_update_analog_state(ds3_instance_t *instance)
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{
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int pad_axis;
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int16_t interpolated;
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unsigned stick, axis;
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static int ds3_set_operational(ds3_instance_t *instance) {
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const int buf_size = SIXAXIS_REPORT_0xF2_SIZE;
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uint8_t *buf = (uint8_t *)malloc(buf_size);
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for (pad_axis = 0; pad_axis < 4; pad_axis++)
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{
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axis = pad_axis % 2 ? 0 : 1;
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stick = pad_axis / 2;
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interpolated = instance->data[6+pad_axis];
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instance->analog_state[stick][axis] = (interpolated - 128) * 256;
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if(!buf) {
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return -1;
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}
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instance->hid_driver->send_control(instance->handle,);
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}
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pad_connection_interface_t pad_connection_ps3 = {
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ds3_pad_init,
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ds3_pad_deinit,
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ds3_init,
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ds3_deinit,
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ds3_packet_handler,
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ds3_set_rumble,
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ds3_get_buttons,
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