Remove obsolete struct.

This commit is contained in:
Themaister 2013-04-06 00:17:55 +02:00
parent 7155dd9ca9
commit 7ea61067ec

View File

@ -53,18 +53,6 @@ void gl_cg_set_compiler_args(const char **argv);
bool gl_cg_load_shader(unsigned index, const char *path);
struct gl_cg_cgp_info
{
const char *shader[2];
bool filter_linear[2];
bool render_to_texture;
float fbo_scale;
const char *lut_texture_path;
const char *lut_texture_id;
bool lut_texture_absolute;
};
void gl_cg_invalidate_context(void); // Call when resetting GL context on PS3.
extern const gl_shader_backend_t gl_cg_backend;