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https://github.com/libretro/RetroArch
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(iOS, Style) Use a info button style for the info buttons in RAModuleList
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@ -13,7 +13,8 @@
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#import "RAMOduleInfo.h"
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#import <objc/runtime.h>
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#import "RAModuleInfo.h"
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#import "browser.h"
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#import "settings.h"
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@ -83,20 +84,30 @@
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[RetroArch_iOS.get runGame:_game withModule:[self moduleInfoForIndexPath:indexPath]];
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}
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- (void)tableView:(UITableView *)tableView accessoryButtonTappedForRowWithIndexPath:(NSIndexPath *)indexPath
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- (void)infoButtonTapped:(id)sender
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{
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[RetroArch_iOS.get pushViewController:[[RAModuleInfoList alloc] initWithModuleInfo:[self moduleInfoForIndexPath:indexPath]] animated:YES];
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RAModuleInfo* info = objc_getAssociatedObject(sender, "MODULE");
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if (info)
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[RetroArch_iOS.get pushViewController:[[RAModuleInfoList alloc] initWithModuleInfo:info] animated:YES];
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}
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- (UITableViewCell*)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
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{
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UITableViewCell* cell = [self.tableView dequeueReusableCellWithIdentifier:@"module"];
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cell = (cell) ? cell : [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:@"module"];
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if (!cell)
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{
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cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:@"module"];
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UIButton* infoButton = [UIButton buttonWithType:UIButtonTypeInfoDark];
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[infoButton addTarget:self action:@selector(infoButtonTapped:) forControlEvents:UIControlEventTouchUpInside];
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cell.accessoryView = infoButton;
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}
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RAModuleInfo* info = [self moduleInfoForIndexPath:indexPath];
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cell.textLabel.text = info.displayName;
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cell.accessoryType = UITableViewCellAccessoryDetailDisclosureButton;
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objc_setAssociatedObject(cell.accessoryView, "MODULE", info, OBJC_ASSOCIATION_RETAIN_NONATOMIC);
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return cell;
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}
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