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(gl.c) Add video_texture.h header include
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@ -19,30 +19,32 @@
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#pragma comment(lib, "opengl32")
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#endif
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#include <stdio.h>
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#include <stdint.h>
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#include <math.h>
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#include <string.h>
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#include <compat/strl.h>
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#include "../../driver.h"
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#include "../../performance.h"
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#include <gfx/scaler/scaler.h>
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#include <formats/image.h>
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#include <retro_inline.h>
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#include <stdint.h>
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#include "../../libretro.h"
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#include <stdio.h>
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#include <string.h>
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#include "../../general.h"
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#include "../../retroarch.h"
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#include <math.h>
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "gl_common.h"
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#include "../font_driver.h"
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#include "../video_viewport.h"
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#include "../video_pixel_converter.h"
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#include "../video_context_driver.h"
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#include <compat/strl.h>
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#include "../video_texture.h"
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#ifdef HAVE_GLSL
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#include "../drivers_shader/shader_glsl.h"
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