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https://github.com/libretro/RetroArch
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(iOS) Fix lots of empty screen estate let for labels
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@ -545,7 +545,7 @@ static void glui_layout(menu_handle_t *menu, glui_handle_t *glui)
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glui->line_height = scale_factor / 3;
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glui->line_height = scale_factor / 3;
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glui->margin = scale_factor / 6;
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glui->margin = scale_factor / 6;
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menu->display.header_height = scale_factor / 3;
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menu->display.header_height = scale_factor / 3;
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menu->display.font.size = scale_factor / 8;
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menu->display.font.size = scale_factor / 10;
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/* we assume the average glyph aspect ratio is close to 3:4 */
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/* we assume the average glyph aspect ratio is close to 3:4 */
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glui->glyph_width = menu->display.font.size * 3/4;
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glui->glyph_width = menu->display.font.size * 3/4;
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@ -554,7 +554,7 @@ static void glui_layout(menu_handle_t *menu, glui_handle_t *glui)
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if (disp && disp->font.buf) /* calculate a more realistic ticker_limit */
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if (disp && disp->font.buf) /* calculate a more realistic ticker_limit */
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{
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{
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driver_t *driver = driver_get_ptr();
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driver_t *driver = driver_get_ptr();
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int m_width = driver->font_osd_driver->get_message_width(disp->font.buf, "M", 1, 1);
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int m_width = driver->font_osd_driver->get_message_width(disp->font.buf, "a", 1, 1);
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if (m_width)
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if (m_width)
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glui->glyph_width = m_width;
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glui->glyph_width = m_width;
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