(d3d_wrapper.cpp ) Cleanup

This commit is contained in:
twinaphex 2015-04-05 18:29:38 +02:00
parent e9f08dfafe
commit 7d162b79c0

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@ -268,9 +268,9 @@ void d3d_lockrectangle_clear(void *data,
unsigned rectangle_height, unsigned flags)
{
#if defined(_XBOX)
d3d_video_t *chain = (d3d_video_t*)data;
d3d_video_t *d3d = (d3d_video_t*)data;
D3DTexture_LockRect(tex, level, lock_rect, rect, flags);
memset(lock_rect->pBits, 0, chain->tex_h * lock_rect->Pitch);
memset(lock_rect->pBits, 0, d3d->tex_h * lock_rect->Pitch);
#else
if (SUCCEEDED(tex->LockRect(level, lock_rect, rect, flags)))
{