diff --git a/msvc/RetroArch-msvc2010.sln b/msvc/RetroArch-msvc2010.sln index 37a354cc1d..b2f2e424b5 100644 --- a/msvc/RetroArch-msvc2010.sln +++ b/msvc/RetroArch-msvc2010.sln @@ -1,18 +1,24 @@  -Microsoft Visual Studio Solution File, Format Version 11.00 -# Visual Studio 2010 -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "RetroArch-msvc2010", "msvc-2010/RetroArch-msvc2010.vcxproj", "{27FF7CE1-4059-4AA1-8062-FD529560FA54}" +Microsoft Visual Studio Solution File, Format Version 12.00 +# Visual Studio 2012 +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "RetroArch-msvc2010", "msvc-2010\RetroArch-msvc2010.vcxproj", "{27FF7CE1-4059-4AA1-8062-FD529560FA54}" EndProject Global GlobalSection(SolutionConfigurationPlatforms) = preSolution Debug|Win32 = Debug|Win32 + Debug|x64 = Debug|x64 Release|Win32 = Release|Win32 + Release|x64 = Release|x64 EndGlobalSection GlobalSection(ProjectConfigurationPlatforms) = postSolution {27FF7CE1-4059-4AA1-8062-FD529560FA54}.Debug|Win32.ActiveCfg = Debug|Win32 {27FF7CE1-4059-4AA1-8062-FD529560FA54}.Debug|Win32.Build.0 = Debug|Win32 + {27FF7CE1-4059-4AA1-8062-FD529560FA54}.Debug|x64.ActiveCfg = Debug|x64 + {27FF7CE1-4059-4AA1-8062-FD529560FA54}.Debug|x64.Build.0 = Debug|x64 {27FF7CE1-4059-4AA1-8062-FD529560FA54}.Release|Win32.ActiveCfg = Release|Win32 {27FF7CE1-4059-4AA1-8062-FD529560FA54}.Release|Win32.Build.0 = Release|Win32 + {27FF7CE1-4059-4AA1-8062-FD529560FA54}.Release|x64.ActiveCfg = Release|x64 + {27FF7CE1-4059-4AA1-8062-FD529560FA54}.Release|x64.Build.0 = Release|x64 EndGlobalSection GlobalSection(SolutionProperties) = preSolution HideSolutionNode = FALSE diff --git a/msvc/msvc-2010/RetroArch-msvc2010.vcxproj b/msvc/msvc-2010/RetroArch-msvc2010.vcxproj index 0e1ab08ef8..caff143aea 100644 --- a/msvc/msvc-2010/RetroArch-msvc2010.vcxproj +++ b/msvc/msvc-2010/RetroArch-msvc2010.vcxproj @@ -5,10 +5,18 @@ Debug Win32 + + Debug + x64 + Release Win32 + + Release + x64 + {27FF7CE1-4059-4AA1-8062-FD529560FA54} @@ -22,6 +30,12 @@ NotSet v110 + + Application + true + NotSet + v110 + Application false @@ -29,26 +43,49 @@ NotSet v110 + + Application + false + true + NotSet + v110 + + + + + + + true $(DXSDK_DIR)Include;$(IncludePath) $(DXSDK_DIR)Lib\x86;$(LibraryPath) + + true + $(DXSDK_DIR)Include;$(IncludePath) + $(DXSDK_DIR)Lib\x64;$(LibraryPath) + false $(DXSDK_DIR)Include;$(IncludePath) $(DXSDK_DIR)Lib\x86;$(LibraryPath) + + false + $(DXSDK_DIR)Include;$(IncludePath) + $(DXSDK_DIR)Lib\x64;$(LibraryPath) + @@ -66,6 +103,23 @@ opengl32.lib;dsound.lib;Winmm.lib;Dinput8.lib;ws2_32.lib;dxguid.lib;%(AdditionalDependencies) + + + + + Level3 + Disabled + WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions);HAVE_CONFIGFILE;HAVE_SCREENSHOTS;HAVE_BSV_MOVIE;HAVE_DINPUT;HAVE_XAUDIO;HAVE_DSOUND;HAVE_OPENGL;HAVE_DYLIB;HAVE_NETPLAY;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_THREADS;HAVE_DYNAMIC;PACKAGE_VERSION="0.9.8-beta2";_CRT_SECURE_NO_WARNINGS + $(MSBuildProjectDirectory);$(MSBuildProjectDirectory)\..\..\;%(AdditionalIncludeDirectories) + MultiThreadedDebug + CompileAsCpp + + + Console + true + opengl32.lib;dsound.lib;Winmm.lib;Dinput8.lib;ws2_32.lib;dxguid.lib;%(AdditionalDependencies) + + Level3 @@ -87,6 +141,27 @@ opengl32.lib;dsound.lib;Winmm.lib;Dinput8.lib;ws2_32.lib;dxguid.lib;%(AdditionalDependencies) + + + Level3 + + + MaxSpeed + true + true + WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions);HAVE_CONFIGFILE;HAVE_SCREENSHOTS;HAVE_BSV_MOVIE;HAVE_DINPUT;HAVE_XAUDIO;HAVE_DSOUND;HAVE_OPENGL;HAVE_DYLIB;HAVE_NETPLAY;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_THREADS;HAVE_DYNAMIC;PACKAGE_VERSION="0.9.8-beta2";_CRT_SECURE_NO_WARNINGS + $(MSBuildProjectDirectory);$(MSBuildProjectDirectory)\..\..\;%(AdditionalIncludeDirectories) + MultiThreaded + CompileAsCpp + + + Console + true + true + true + opengl32.lib;dsound.lib;Winmm.lib;Dinput8.lib;ws2_32.lib;dxguid.lib;%(AdditionalDependencies) + + @@ -96,7 +171,9 @@ $(IntDir)\nullaudio.obj + $(IntDir)\nullaudio.obj $(IntDir)\nullaudio.obj + $(IntDir)\nullaudio.obj @@ -162,7 +239,9 @@ $(IntDir)\nullinput.obj + $(IntDir)\nullinput.obj $(IntDir)\nullinput.obj + $(IntDir)\nullinput.obj