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Update CHANGELOG
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CHANGES.md
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CHANGES.md
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# 1.7.7 (future)
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# 1.7.8 (future)
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# 1.7.7
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- 3DS: Add unique IDs to prevent cores overwriting each other.
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- 3DS: Fix screen tearing when running 50Hz content.
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- ANDROID: We now target API level 26 (minimum is still API level 9).
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- AUDIO: Avoid deadlocks in certain audio drivers when toggling menu sounds on.
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- BLISS-BOX: Support PSX Jogcon (requires firmware 3.0).
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- CHEEVOS: Fix crash when reading memory that is out of range.
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- CHEEVOS: New Cheevos implementation enabled by default.
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- CRT: Dynamic super resolution support.
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- DISCORD: Fix potential crash when username is empty and discord is disabled.
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- DISCORD: Ask to join support for Linux.
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- INPUT/ANDROID: Add "Input Block Timeout" option.
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- COMMON: For platforms without HAVE_THREADS, don't automatically resume content when saving/loading states
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- COMMON: Make playlist sorting optional and consistent.
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- COMMON: Fix sorting of playlists with blank labels.
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- COMMON: Fix content scanner creating false positive playlist entries that also have wrong label and crc32.
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- COMMON: Add menu option to write log info to a file.
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- COMMON: Add subsystem support for playlists. Subsystem info is automatically saved to the history playlist for easy relaunching.
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- GL: Add new "gl1" OpenGL 1.1 compliant video driver for legacy GPUs and software renderers
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- GL: Draw OSD on top of overlay.
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- GL: Add a new "glcore" driver with slang support (requires GL 3.2+ or GLES3).
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- GL: Draw OSD on top of overlay.
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- GONG: Add savestate support.
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- GONG: Add video refresh rate core options.
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- GONG: Two player support via core option.
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- LOCALIZATION: Update Spanish translation.
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- LOCALIZATION: Add new Turkish translation.
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- MIDI: Fix startup crash in midi driver.
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- MENU: Bugfix - you can no longer get stuck in Online Updater -> Update Core screen when toggling between ingame and menu.
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- MENU: Selectively hide 'Take Screenshot' for video drivers that don't support taking screenshots.
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- MENU: Framerate independent menu rendering. MaterialUI/Ozone/XMB/RGUI can now run at higher framerates.
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- MENU: Thumbnails work in history list.
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- MENU: Menu widgets.
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- MENU: Add memory statistics support to more context drivers.
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- MENU: Enable ozone driver for UWP builds.
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- MENU: Add optional "looping" menu text ticker with configurable speed.
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- MENU: Populate crc32 and db_name fields when adding history/favourites playlist entries.
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- MENU: Fix TTF files not showing in OSD/menu font selection screen.
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- MENU: Fix audio/video filters not showing in file browser.
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- MENU/GLUI: Add subsystem support.
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- MENU/MaterialUI: Add subsystem support.
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- MENU/MaterialUI: Add currently selected entry in dropdown menus.
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- MENU/OZONE: Add mouse support on entries (no sidebar yet).
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- MENU/OZONE: Allow collapsing the sidebar.
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- MENU/OZONE: Add thumbnail support.
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- MENU/OZONE: Battery notifications.
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- MENU/OZONE: Add wifi icon for network entries.
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- MENU/QT/WIMP: Add git version and build date to Help->About window.
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- MENU/QT/WIMP: Fix content loading via the file browser.
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- MENU/QT/WIMP: Add new settings window to control all RetroArch settings.
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- MENU/RGUI: Add optional extended ASCII support.
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- MENU/RGUI: Add optional delay when loading thumbnails.
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- MENU/RGUI: Add on-screen keyboard.
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- MENU/RGUI: Battery notifications.
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- MENU/XMB: Prevent crashes when resizing to a tiny window.
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- MENU/XMB: XMB honors the 'show menu sublabels' setting now - was previously RGUI only
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- NETPLAY: Fix stall-out causing total disconnection with >2 players.
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- NETPLAY: Different (more intuitive?) default netplay share policy.
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- NETPLAY: Add hotkey option to toggle hosting on/off.
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- NETWORKING: Encode URLs to allow for spaces in directory names.
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- OSX: Prevent crash on exit.
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- OSX: Metal is now the default video driver.
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- OSX: Metal is now the default video driver for the RetroArch Metal build.
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- OSX: Enable CoreAudio v3 driver for Metal.
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- OSX/MACOS/IOS: Now uses the STB Unicode font driver.
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- PS2: CDFS support.
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- PS2: Implemented analog support for ps2 controllers.
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- PS2: Fix audio freeze after restarting core.
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- PS2: Fix issues with load state and the font driver.
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- PS2: File I/O now works for USB and network host.
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- PS2: Support cores with extra padding in their frame buffers.
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- SCANNER: New option 'Scan without core match'. When this is enabled,
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supported extensions by all installed cores are not checked, and instead
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it will add all content it finds to a playlist. This way, you can install the core you need later on after scanning. Not enabled by default.
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- SHADERS: Don't alphabetize shader presets.
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- SWITCH: Add rumble support.
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- SWITCH: Add USB keyboard support.
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- WINDOWS: Fall back to gl1 driver if accelerated GPU driver is unavailable.
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- WINDOWS: Allow winraw and xinput to work without dinput (needed for WinRT).
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- WINDOWS: Add MSVC2017 ARM desktop support.
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- UWP: Fix rewind by opting for slower codepath.
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- UWP: Fix relative path name issues when loading shaders.
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- UWP: Optimizations for VFS system.
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# 1.7.6
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- ANDROID: Fix Xperia Play input binding.
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