make the OSD coordinates relative to screen size instead of viewport size

This commit is contained in:
radius 2015-11-08 17:50:29 -05:00
parent 3114d4df7a
commit 7bddda2252

View File

@ -440,7 +440,7 @@ static void gl_raster_font_render_msg(void *data, const char *msg,
x = settings->video.msg_pos_x;
y = settings->video.msg_pos_y;
scale = 1.0f;
full_screen = false;
full_screen = true;
text_align = TEXT_ALIGN_LEFT;
color[0] = settings->video.msg_color_r;