diff --git a/audio/audio_driver.c b/audio/audio_driver.c index 93e4950aae..e35fbd7951 100644 --- a/audio/audio_driver.c +++ b/audio/audio_driver.c @@ -1255,7 +1255,7 @@ static void audio_driver_mixer_play_stream_internal(unsigned i, unsigned type) } if (set_state) - audio_mixer_streams[i].state = type; + audio_mixer_streams[i].state = (enum audio_mixer_state)type; } void audio_driver_mixer_play_stream(unsigned i) diff --git a/gfx/drivers/d3d9.c b/gfx/drivers/d3d9.c index 61b610ed4a..1336770b4f 100644 --- a/gfx/drivers/d3d9.c +++ b/gfx/drivers/d3d9.c @@ -408,7 +408,7 @@ static void d3d9_set_mvp(void *data, const void *mat_data) { d3d_video_t *d3d = (d3d_video_t*)data; - d3d9_set_vertex_shader_constantf(d3d->dev, 0, (const float*)mat_data, 4); + d3d9_set_vertex_shader_constantf((LPDIRECT3DDEVICE9)d3d->dev, 0, (const float*)mat_data, 4); } static void d3d9_overlay_render(d3d_video_t *d3d, @@ -417,6 +417,7 @@ static void d3d9_overlay_render(d3d_video_t *d3d, { D3DTEXTUREFILTERTYPE filter_type; LPDIRECT3DVERTEXDECLARATION9 vertex_decl; + LPDIRECT3DDEVICE9 dev; struct video_viewport vp; void *verts; unsigned i; @@ -436,10 +437,12 @@ static void d3d9_overlay_render(d3d_video_t *d3d, if (!d3d || !overlay || !overlay->tex) return; + dev = (LPDIRECT3DDEVICE9)d3d->dev; + if (!overlay->vert_buf) { overlay->vert_buf = d3d9_vertex_buffer_new( - d3d->dev, sizeof(vert), D3DUSAGE_WRITEONLY, + dev, sizeof(vert), D3DUSAGE_WRITEONLY, #ifdef _XBOX 0, #else @@ -477,18 +480,18 @@ static void d3d9_overlay_render(d3d_video_t *d3d, vert[2].v = overlay->tex_coords[1] + overlay->tex_coords[3]; vert[3].v = overlay->tex_coords[1] + overlay->tex_coords[3]; - verts = d3d9_vertex_buffer_lock(overlay->vert_buf); + verts = d3d9_vertex_buffer_lock((LPDIRECT3DVERTEXBUFFER9)overlay->vert_buf); memcpy(verts, vert, sizeof(vert)); - d3d9_vertex_buffer_unlock(overlay->vert_buf); + d3d9_vertex_buffer_unlock((LPDIRECT3DVERTEXBUFFER9)overlay->vert_buf); - d3d9_enable_blend_func(d3d->dev); + d3d9_enable_blend_func((LPDIRECT3DDEVICE9)d3d->dev); /* set vertex declaration for overlay. */ - d3d9_vertex_declaration_new(d3d->dev, &vElems, (void**)&vertex_decl); - d3d9_set_vertex_declaration(d3d->dev, vertex_decl); + d3d9_vertex_declaration_new(dev, &vElems, (void**)&vertex_decl); + d3d9_set_vertex_declaration(dev, vertex_decl); d3d9_vertex_declaration_free(vertex_decl); - d3d9_set_stream_source(d3d->dev, 0, overlay->vert_buf, + d3d9_set_stream_source(dev, 0, (LPDIRECT3DVERTEXBUFFER9)overlay->vert_buf, 0, sizeof(*vert)); if (overlay->fullscreen) @@ -501,7 +504,7 @@ static void d3d9_overlay_render(d3d_video_t *d3d, vp_full.Height = height; vp_full.MinZ = 0.0f; vp_full.MaxZ = 1.0f; - d3d9_set_viewports(d3d->dev, &vp_full); + d3d9_set_viewports(dev, &vp_full); } filter_type = D3DTEXF_LINEAR; @@ -514,16 +517,16 @@ static void d3d9_overlay_render(d3d_video_t *d3d, } /* Render overlay. */ - d3d9_set_texture(d3d->dev, 0, overlay->tex); - d3d9_set_sampler_address_u(d3d->dev, 0, D3DTADDRESS_BORDER); - d3d9_set_sampler_address_v(d3d->dev, 0, D3DTADDRESS_BORDER); - d3d9_set_sampler_minfilter(d3d->dev, 0, filter_type); - d3d9_set_sampler_magfilter(d3d->dev, 0, filter_type); - d3d9_draw_primitive(d3d->dev, D3DPT_TRIANGLESTRIP, 0, 2); + d3d9_set_texture(dev, 0, (LPDIRECT3DTEXTURE9)overlay->tex); + d3d9_set_sampler_address_u(dev, 0, D3DTADDRESS_BORDER); + d3d9_set_sampler_address_v(dev, 0, D3DTADDRESS_BORDER); + d3d9_set_sampler_minfilter(dev, 0, filter_type); + d3d9_set_sampler_magfilter(dev, 0, filter_type); + d3d9_draw_primitive(dev, D3DPT_TRIANGLESTRIP, 0, 2); /* Restore previous state. */ - d3d9_disable_blend_func(d3d->dev); - d3d9_set_viewports(d3d->dev, &d3d->final_viewport); + d3d9_disable_blend_func(dev); + d3d9_set_viewports(dev, &d3d->final_viewport); } static void d3d9_free_overlay(d3d_video_t *d3d, overlay_t *overlay) @@ -531,7 +534,7 @@ static void d3d9_free_overlay(d3d_video_t *d3d, overlay_t *overlay) if (!d3d) return; - d3d9_texture_free(overlay->tex); + d3d9_texture_free((LPDIRECT3DTEXTURE9)overlay->tex); d3d9_vertex_buffer_free(overlay->vert_buf, NULL); } @@ -916,7 +919,7 @@ static bool d3d9_initialize(d3d_video_t *d3d, const video_info_t *info) D3DDECLUSAGE_COLOR, 0}, D3DDECL_END() }; - if (!d3d9_vertex_declaration_new(d3d->dev, + if (!d3d9_vertex_declaration_new((LPDIRECT3DDEVICE9)d3d->dev, (void*)VertexElements, (void**)&d3d->menu_display.decl)) return false; } @@ -940,7 +943,7 @@ static bool d3d9_initialize(d3d_video_t *d3d, const video_info_t *info) d3d_matrix_ortho_off_center_lh(&d3d->mvp_transposed, 0, 1, 0, 1, 0, 1); d3d_matrix_transpose(&d3d->mvp, &d3d->mvp_transposed); - d3d9_set_render_state(d3d->dev, D3DRS_CULLMODE, D3DCULL_NONE); + d3d9_set_render_state((LPDIRECT3DDEVICE9)d3d->dev, D3DRS_CULLMODE, D3DCULL_NONE); return true; } @@ -1077,13 +1080,14 @@ static void d3d9_set_osd_msg(void *data, const void *params, void *font) { d3d_video_t *d3d = (d3d_video_t*)data; + LPDIRECT3DDEVICE9 dev = (LPDIRECT3DDEVICE9)d3d->dev; if (d3d->renderchain_driver->set_font_rect && params) d3d->renderchain_driver->set_font_rect(d3d, params); - d3d9_begin_scene(d3d->dev); + d3d9_begin_scene(dev); font_driver_render_msg(video_info, font, msg, (const struct font_params *)params); - d3d9_end_scene(d3d->dev); + d3d9_end_scene(dev); } static void d3d9_input_driver( @@ -1421,7 +1425,7 @@ static bool d3d9_overlay_load(void *data, return false; } - if (d3d9_lock_rectangle(overlay->tex, 0, &d3dlr, + if (d3d9_lock_rectangle((LPDIRECT3DTEXTURE9)overlay->tex, 0, &d3dlr, NULL, 0, D3DLOCK_NOSYSLOCK)) { uint32_t *dst = (uint32_t*)(d3dlr.pBits); @@ -1430,7 +1434,7 @@ static bool d3d9_overlay_load(void *data, for (y = 0; y < height; y++, dst += pitch, src += width) memcpy(dst, src, width << 2); - d3d9_unlock_rectangle(overlay->tex); + d3d9_unlock_rectangle((LPDIRECT3DTEXTURE9)overlay->tex); } overlay->tex_w = width; @@ -1576,16 +1580,16 @@ static bool d3d9_frame(void *data, const void *frame, screen_vp.MaxZ = 1; screen_vp.Width = width; screen_vp.Height = height; - d3d9_set_viewports(d3d->dev, &screen_vp); - d3d9_clear(d3d->dev, 0, 0, D3DCLEAR_TARGET, 0, 1, 0); + d3d9_set_viewports((LPDIRECT3DDEVICE9)d3d->dev, &screen_vp); + d3d9_clear((LPDIRECT3DDEVICE9)d3d->dev, 0, 0, D3DCLEAR_TARGET, 0, 1, 0); /* Insert black frame first, so we * can screenshot, etc. */ if (video_info->black_frame_insertion) { - if (!d3d9_swap(d3d, d3d->dev) || d3d->needs_restore) + if (!d3d9_swap(d3d, (LPDIRECT3DDEVICE9)d3d->dev) || d3d->needs_restore) return true; - d3d9_clear(d3d->dev, 0, 0, D3DCLEAR_TARGET, 0, 1, 0); + d3d9_clear((LPDIRECT3DDEVICE9)d3d->dev, 0, 0, D3DCLEAR_TARGET, 0, 1, 0); } if (!d3d->renderchain_driver->render( @@ -1605,10 +1609,10 @@ static bool d3d9_frame(void *data, const void *frame, d3d9_overlay_render(d3d, video_info, d3d->menu, false); d3d->menu_display.offset = 0; - d3d9_set_vertex_declaration(d3d->dev, d3d->menu_display.decl); - d3d9_set_stream_source(d3d->dev, 0, d3d->menu_display.buffer, 0, sizeof(Vertex)); + d3d9_set_vertex_declaration((LPDIRECT3DDEVICE9)d3d->dev, (LPDIRECT3DVERTEXDECLARATION9)d3d->menu_display.decl); + d3d9_set_stream_source((LPDIRECT3DDEVICE9)d3d->dev, 0, (LPDIRECT3DVERTEXBUFFER9)d3d->menu_display.buffer, 0, sizeof(Vertex)); - d3d9_set_viewports(d3d->dev, &screen_vp); + d3d9_set_viewports((LPDIRECT3DDEVICE9)d3d->dev, &screen_vp); menu_driver_frame(video_info); } else if (video_info->statistics_show) @@ -1618,11 +1622,11 @@ static bool d3d9_frame(void *data, const void *frame, if (osd_params) { - d3d9_set_viewports(d3d->dev, &screen_vp); - d3d9_begin_scene(d3d->dev); + d3d9_set_viewports((LPDIRECT3DDEVICE9)d3d->dev, &screen_vp); + d3d9_begin_scene((LPDIRECT3DDEVICE9)d3d->dev); font_driver_render_msg(video_info, NULL, video_info->stat_text, (const struct font_params*)&video_info->osd_stat_params); - d3d9_end_scene(d3d->dev); + d3d9_end_scene((LPDIRECT3DDEVICE9)d3d->dev); } } #endif @@ -1638,14 +1642,14 @@ static bool d3d9_frame(void *data, const void *frame, if (msg && *msg) { - d3d9_set_viewports(d3d->dev, &screen_vp); - d3d9_begin_scene(d3d->dev); + d3d9_set_viewports((LPDIRECT3DDEVICE9)d3d->dev, &screen_vp); + d3d9_begin_scene((LPDIRECT3DDEVICE9)d3d->dev); font_driver_render_msg(video_info, NULL, msg, NULL); - d3d9_end_scene(d3d->dev); + d3d9_end_scene((LPDIRECT3DDEVICE9)d3d->dev); } d3d9_update_title(video_info); - d3d9_swap(d3d, d3d->dev); + d3d9_swap(d3d, (LPDIRECT3DDEVICE9)d3d->dev); return true; } @@ -1718,7 +1722,7 @@ static void d3d9_set_menu_texture_frame(void *data, d3d->menu->tex_h != height) { if (d3d->menu) - d3d9_texture_free(d3d->menu->tex); + d3d9_texture_free((LPDIRECT3DTEXTURE9)d3d->menu->tex); d3d->menu->tex = d3d9_texture_new(d3d->dev, NULL, width, height, 1, @@ -1737,7 +1741,7 @@ static void d3d9_set_menu_texture_frame(void *data, d3d->menu->alpha_mod = alpha; - if (d3d9_lock_rectangle(d3d->menu->tex, 0, &d3dlr, + if (d3d9_lock_rectangle((LPDIRECT3DTEXTURE9)d3d->menu->tex, 0, &d3dlr, NULL, 0, D3DLOCK_NOSYSLOCK)) { unsigned h, w; @@ -1778,7 +1782,7 @@ static void d3d9_set_menu_texture_frame(void *data, if (d3d->menu) - d3d9_unlock_rectangle(d3d->menu->tex); + d3d9_unlock_rectangle((LPDIRECT3DTEXTURE9)d3d->menu->tex); } } diff --git a/libretro-common/file/archive_file_zlib.c b/libretro-common/file/archive_file_zlib.c index 07fec55fd4..293deb9f3a 100644 --- a/libretro-common/file/archive_file_zlib.c +++ b/libretro-common/file/archive_file_zlib.c @@ -240,7 +240,7 @@ static int zip_file_read( const char *needle, void **buf, const char *optional_outfile) { - file_archive_transfer_t zlib = {0}; + file_archive_transfer_t zlib = {ARCHIVE_TRANSFER_NONE, 0, NULL, NULL, NULL, NULL, NULL, NULL }; struct archive_extract_userdata userdata = {{0}}; bool returnerr = true; int ret = 0; diff --git a/menu/drivers_display/menu_display_d3d9.c b/menu/drivers_display/menu_display_d3d9.c index cd83a8bce6..6c9f8f9373 100644 --- a/menu/drivers_display/menu_display_d3d9.c +++ b/menu/drivers_display/menu_display_d3d9.c @@ -87,7 +87,7 @@ static void menu_display_d3d9_blend_begin(video_frame_info_t *video_info) if (!d3d) return; - d3d9_enable_blend_func(d3d->dev); + d3d9_enable_blend_func((LPDIRECT3DDEVICE9)d3d->dev); } static void menu_display_d3d9_blend_end(video_frame_info_t *video_info) @@ -98,7 +98,7 @@ static void menu_display_d3d9_blend_end(video_frame_info_t *video_info) if (!d3d) return; - d3d9_disable_blend_func(d3d->dev); + d3d9_disable_blend_func((LPDIRECT3DDEVICE9)d3d->dev); } static void menu_display_d3d9_viewport(void *data, video_frame_info_t *video_info) @@ -108,16 +108,19 @@ static void menu_display_d3d9_viewport(void *data, video_frame_info_t *video_inf static void menu_display_d3d9_bind_texture(void *data, d3d_video_t *d3d) { menu_display_ctx_draw_t *draw = (menu_display_ctx_draw_t*)data; + LPDIRECT3DDEVICE9 dev; if (!d3d || !draw || !draw->texture) return; - d3d9_set_texture(d3d->dev, 0, (void*)draw->texture); - d3d9_set_sampler_address_u(d3d->dev, 0, D3DTADDRESS_COMM_CLAMP); - d3d9_set_sampler_address_v(d3d->dev, 0, D3DTADDRESS_COMM_CLAMP); - d3d9_set_sampler_minfilter(d3d->dev, 0, D3DTEXF_COMM_LINEAR); - d3d9_set_sampler_magfilter(d3d->dev, 0, D3DTEXF_COMM_LINEAR); - d3d9_set_sampler_mipfilter(d3d->dev, 0, D3DTEXF_COMM_LINEAR); + dev = (LPDIRECT3DDEVICE9)d3d->dev; + + d3d9_set_texture(dev, 0, (LPDIRECT3DTEXTURE9)draw->texture); + d3d9_set_sampler_address_u(dev, 0, D3DTADDRESS_COMM_CLAMP); + d3d9_set_sampler_address_v(dev, 0, D3DTADDRESS_COMM_CLAMP); + d3d9_set_sampler_minfilter(dev, 0, D3DTEXF_COMM_LINEAR); + d3d9_set_sampler_magfilter(dev, 0, D3DTEXF_COMM_LINEAR); + d3d9_set_sampler_mipfilter(dev, 0, D3DTEXF_COMM_LINEAR); } static void menu_display_d3d9_draw(void *data, video_frame_info_t *video_info) @@ -126,6 +129,7 @@ static void menu_display_d3d9_draw(void *data, video_frame_info_t *video_info) video_shader_ctx_mvp_t mvp; math_matrix_4x4 mop, m1, m2; unsigned width, height; + LPDIRECT3DDEVICE9 dev; d3d_video_t *d3d = video_info ? (d3d_video_t*)video_info->userdata : NULL; menu_display_ctx_draw_t *draw = (menu_display_ctx_draw_t*)data; Vertex * pv = NULL; @@ -135,12 +139,15 @@ static void menu_display_d3d9_draw(void *data, video_frame_info_t *video_info) if (!d3d || !draw || draw->pipeline.id) return; + + dev = (LPDIRECT3DDEVICE9)d3d->dev; + if((d3d->menu_display.offset + draw->coords->vertices ) > (unsigned)d3d->menu_display.size) return; pv = (Vertex*) - d3d9_vertex_buffer_lock(d3d->menu_display.buffer); + d3d9_vertex_buffer_lock((LPDIRECT3DVERTEXBUFFER9)d3d->menu_display.buffer); if (!pv) return; @@ -178,7 +185,7 @@ static void menu_display_d3d9_draw(void *data, video_frame_info_t *video_info) colors[2] /* B */ ); } - d3d9_vertex_buffer_unlock(d3d->menu_display.buffer); + d3d9_vertex_buffer_unlock((LPDIRECT3DVERTEXBUFFER9)d3d->menu_display.buffer); if(!draw->matrix_data) draw->matrix_data = menu_display_d3d9_get_default_mvp(video_info); @@ -206,8 +213,8 @@ static void menu_display_d3d9_draw(void *data, video_frame_info_t *video_info) mvp.matrix = &m1; video_driver_set_mvp(&mvp); menu_display_d3d9_bind_texture(draw, (d3d_video_t*)video_info->userdata); - d3d9_draw_primitive(d3d->dev, - menu_display_prim_to_d3d9_enum(draw->prim_type), + d3d9_draw_primitive(dev, + (D3DPRIMITIVETYPE)menu_display_prim_to_d3d9_enum(draw->prim_type), d3d->menu_display.offset, draw->coords->vertices - ((draw->prim_type == MENU_DISPLAY_PRIM_TRIANGLESTRIP) @@ -270,6 +277,7 @@ static void menu_display_d3d9_restore_clear_color(void) static void menu_display_d3d9_clear_color( menu_display_ctx_clearcolor_t *clearcolor, video_frame_info_t *video_info) { + LPDIRECT3DDEVICE9 dev; DWORD clear_color = 0; d3d_video_t *d3d = video_info ? (d3d_video_t*)video_info->userdata : NULL; @@ -277,6 +285,8 @@ static void menu_display_d3d9_clear_color( if (!d3d || !clearcolor) return; + dev = (LPDIRECT3DDEVICE9)d3d->dev; + clear_color = D3DCOLOR_ARGB( BYTE_CLAMP(clearcolor->a * 255.0f), /* A */ BYTE_CLAMP(clearcolor->r * 255.0f), /* R */ @@ -284,7 +294,7 @@ static void menu_display_d3d9_clear_color( BYTE_CLAMP(clearcolor->b * 255.0f) /* B */ ); - d3d9_clear(d3d->dev, 0, NULL, D3D_COMM_CLEAR_TARGET, clear_color, 0, 0); + d3d9_clear(dev, 0, NULL, D3D_COMM_CLEAR_TARGET, clear_color, 0, 0); } static bool menu_display_d3d9_font_init_first(