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Move apple_view_type to apple_platform.h
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@ -154,15 +154,6 @@ bool core_options_remove_override(bool game_specific);
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void core_options_reset(void);
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void core_options_flush(void);
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typedef enum apple_view_type
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{
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APPLE_VIEW_TYPE_NONE = 0,
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APPLE_VIEW_TYPE_OPENGL_ES,
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APPLE_VIEW_TYPE_OPENGL,
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APPLE_VIEW_TYPE_VULKAN,
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APPLE_VIEW_TYPE_METAL
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} apple_view_type_t;
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enum rarch_state_flags
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{
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RARCH_FLAGS_HAS_SET_USERNAME = (1 << 0),
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@ -6,6 +6,15 @@
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#import <MetalKit/MetalKit.h>
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#endif
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typedef enum apple_view_type
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{
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APPLE_VIEW_TYPE_NONE = 0,
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APPLE_VIEW_TYPE_OPENGL_ES,
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APPLE_VIEW_TYPE_OPENGL,
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APPLE_VIEW_TYPE_VULKAN,
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APPLE_VIEW_TYPE_METAL
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} apple_view_type_t;
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#if defined(HAVE_COCOA_METAL) && !defined(HAVE_COCOATOUCH)
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@interface WindowListener : NSResponder<NSWindowDelegate>
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@end
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