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Do not check for libsnes if we're building dynamic binary.
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@ -3,9 +3,11 @@
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check_switch_c C99 -std=gnu99
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check_switch_c C99 -std=gnu99
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check_critical C99 "Cannot find C99 compatible compiler."
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check_critical C99 "Cannot find C99 compatible compiler."
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check_lib_cxx SNES $LIBSNES snes_init -ldl
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if [ $HAVE_DYNAMIC != yes ]; then
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check_critical SNES "Cannot find libsnes."
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check_lib_cxx SNES $LIBSNES snes_init -ldl
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add_define_make libsnes $LIBSNES
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check_critical SNES "Cannot find libsnes."
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add_define_make libsnes $LIBSNES
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fi
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check_lib ALSA -lasound snd_pcm_open
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check_lib ALSA -lasound snd_pcm_open
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check_header OSS sys/soundcard.h
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check_header OSS sys/soundcard.h
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