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input_menu_keys_pressed - don't use input_joypad_pressed
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@ -680,11 +680,37 @@ uint64_t input_menu_keys_pressed(void *data, uint64_t last_input)
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for (port = 0; port < port_max; port++)
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for (port = 0; port < port_max; port++)
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{
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{
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if ( (sec && input_joypad_pressed(sec,
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bool pressed = false;
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joypad_info, port, input_config_binds[0], i)) ||
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uint64_t joykey = (input_config_binds[0][i].joykey != NO_BTN)
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(first && input_joypad_pressed(first,
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? input_config_binds[0][i].joykey : joypad_info.auto_binds[i].joykey;
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joypad_info, port, input_config_binds[0], i))
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uint32_t joyaxis = (input_config_binds[0][i].joyaxis != AXIS_NONE)
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)
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? input_config_binds[0][i].joyaxis : joypad_info.auto_binds[i].joyaxis;
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if (sec)
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{
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if ((uint16_t)joykey == NO_BTN || !sec->button(joypad_info.joy_idx, (uint16_t)joykey))
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{
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int16_t axis = sec->axis(joypad_info.joy_idx, joyaxis);
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float scaled_axis = (float)abs(axis) / 0x8000;
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pressed = scaled_axis > joypad_info.axis_threshold;
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}
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else
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pressed = true;
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}
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if (!pressed && first)
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{
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if ((uint16_t)joykey == NO_BTN || !first->button(joypad_info.joy_idx, (uint16_t)joykey))
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{
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int16_t axis = first->axis(joypad_info.joy_idx, joyaxis);
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float scaled_axis = (float)abs(axis) / 0x8000;
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pressed = scaled_axis > joypad_info.axis_threshold;
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}
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else
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pressed = true;
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}
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if (pressed)
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{
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{
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ret |= (UINT64_C(1) << i);
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ret |= (UINT64_C(1) << i);
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continue;
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continue;
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