Use "Retrode" as device name

Otherwise autoconfig file can't be found on the Wii U:
VID/PID are not available, so it has to match with 'input_device' and I
don't want to add additional autoconfig files with different
'input_device' strings.
This commit is contained in:
revvv 2022-03-26 15:47:44 +01:00 committed by Autechre
parent 8b6fe0a934
commit 75f94950bf

View File

@ -50,9 +50,6 @@ struct hidpad_retrode_data
uint8_t data[64];
};
const char *RETRODE_PAD = "Retrode pad";
const char *RETRODE_DEVICE_NAME = "Retrode adapter";
static void* hidpad_retrode_init(void *data, uint32_t slot, hid_driver_t *driver)
{
int i;
@ -203,12 +200,9 @@ static void hidpad_retrode_set_rumble(void *data,
const char * hidpad_retrode_get_name(void *pad_data)
{
/* this could be improved by marking it as pad/mouse */
retrode_pad_data_t *pad = (retrode_pad_data_t *)pad_data;
if(!pad || pad->datatype != RETRODE_TYPE_PAD)
return RETRODE_DEVICE_NAME;
return RETRODE_PAD;
(void)pad_data;
/* For now we return a single static name */
return "Retrode";
}
static int32_t hidpad_retrode_button(void *pad_data, uint16_t joykey)