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Remove unused variable
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@ -2799,7 +2799,7 @@ static bool gl_set_shader(void *data,
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if (!video_shader_driver_init(shader, gl, path))
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{
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bool ret = video_shader_driver_init(shader, gl, NULL);
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video_shader_driver_init(shader, gl, NULL);
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RARCH_WARN("[GL]: Failed to set multipass shader. Falling back to stock.\n");
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